
Amazon
Introduction
This guide builds on the general werewolf guide and only covers what is specific to the AmazonAmazonAscendancy classHuntress ascendancyEvasion Rating from Equipped Helmet, Gloves and Boots is doubledEvasion Rating from Equipped Body Armour is halvedLife Leech recovers based on your Elemental damage as well as Physical damageChance to Hit with Attacks can exceed 100%Gain additional Critical Hit Chance equal to 25% of excess chance to Hit with AttacksReveal Weaknesses against Rare and Unique enemies50% more damage against enemies with an Open WeaknessPoE2DB · CC BY-NC-SA 3.0. If a skill, support, or mechanic here is unclear, read the general guide first.
The AmazonAmazonAscendancy classHuntress ascendancyEvasion Rating from Equipped Helmet, Gloves and Boots is doubledEvasion Rating from Equipped Body Armour is halvedLife Leech recovers based on your Elemental damage as well as Physical damageChance to Hit with Attacks can exceed 100%Gain additional Critical Hit Chance equal to 25% of excess chance to Hit with AttacksReveal Weaknesses against Rare and Unique enemies50% more damage against enemies with an Open WeaknessPoE2DB · CC BY-NC-SA 3.0 is a melee werewolf. We transform into the white werewolf, jump around the battlefield, claw our enemies, and shred them to pieces. It is fast, fun, and satisfying. This guide covers the Late Endgame version, which uses expensive pieces like Rakiata’s FlowRakiata's Flow
Support gemSupports Skills that can cause Damaging Hits, causing those Hits to treat Enemy Elemental Resistances as inverted.PoE2DB · CC BY-NC-SA 3.0 and Rigwald’s FerocityRigwald's Ferocity
Support gemSupports Attack skills, granting them Attack Speed at the cost of Damage or Damage at the cost of Attack Speed depending on Weapon Set they are used in. Does not modify skills used by Minions.PoE2DB · CC BY-NC-SA 3.0 that not many people have. The Endgame build before it has none of those expensive items and clears all the content in the game, so use that one if you aren’t there yet.
The AmazonAmazonAscendancy classHuntress ascendancyEvasion Rating from Equipped Helmet, Gloves and Boots is doubledEvasion Rating from Equipped Body Armour is halvedLife Leech recovers based on your Elemental damage as well as Physical damageChance to Hit with Attacks can exceed 100%Gain additional Critical Hit Chance equal to 25% of excess chance to Hit with AttacksReveal Weaknesses against Rare and Unique enemies50% more damage against enemies with an Open WeaknessPoE2DB · CC BY-NC-SA 3.0 gets its damage from critical hits and its defense from evasion. I sit at almost 70% critical chance and 300% critical bonus, and accuracy turns into extra critical chance. Evasion scales deflection, and I take part of my damage from mana before life. The sections below explain each piece.
Build Links
Skill Gems
The gem setups from the general guide apply, so this section only covers what the AmazonAmazonAscendancy classHuntress ascendancyEvasion Rating from Equipped Helmet, Gloves and Boots is doubledEvasion Rating from Equipped Body Armour is halvedLife Leech recovers based on your Elemental damage as well as Physical damageChance to Hit with Attacks can exceed 100%Gain additional Critical Hit Chance equal to 25% of excess chance to Hit with AttacksReveal Weaknesses against Rare and Unique enemies50% more damage against enemies with an Open WeaknessPoE2DB · CC BY-NC-SA 3.0 changes.
Lunar AssaultLunar Assault
Skill gemShapeshift into a Werewolf and swipe with your claws, projecting an arc of moonlight and ice forward in a crescent.PoE2DB · CC BY-NC-SA 3.0. Rigwald’s FerocityRigwald's Ferocity
Support gemSupports Attack skills, granting them Attack Speed at the cost of Damage or Damage at the cost of Attack Speed depending on Weapon Set they are used in. Does not modify skills used by Minions.PoE2DB · CC BY-NC-SA 3.0 makes the supported skill hit harder when it is used in the second weapon set, so Lunar AssaultLunar Assault
Skill gemShapeshift into a Werewolf and swipe with your claws, projecting an arc of moonlight and ice forward in a crescent.PoE2DB · CC BY-NC-SA 3.0 goes in the second weapon set. Rakiata’s FlowRakiata's Flow
Support gemSupports Skills that can cause Damaging Hits, causing those Hits to treat Enemy Elemental Resistances as inverted.PoE2DB · CC BY-NC-SA 3.0 and Rigwald’s FerocityRigwald's Ferocity
Support gemSupports Attack skills, granting them Attack Speed at the cost of Damage or Damage at the cost of Attack Speed depending on Weapon Set they are used in. Does not modify skills used by Minions.PoE2DB · CC BY-NC-SA 3.0 are the two expensive lineage supports in this setup.
PouncePounce
Skill gemShapeshift into a Werewolf and leap to a target location, damaging enemies in an area around where you land. Predator's Mark will be Triggered targeting the highest Rarity enemy Hit, or if a Mark gem is socketed into this Skill, that Mark will be Triggered instead. Using this Skill allows any Wolf Minions you have to leap immediately.PoE2DB · CC BY-NC-SA 3.0. PouncePounce
Skill gemShapeshift into a Werewolf and leap to a target location, damaging enemies in an area around where you land. Predator's Mark will be Triggered targeting the highest Rarity enemy Hit, or if a Mark gem is socketed into this Skill, that Mark will be Triggered instead. Using this Skill allows any Wolf Minions you have to leap immediately.PoE2DB · CC BY-NC-SA 3.0 runs Freezing MarkFreezing Mark
Skill gemMark a target, making them more susceptible to being Frozen. When the Marked target is Frozen, the Mark Activates, granting you a Buff which gives extra Cold damage and Consuming the Mark. Marking another target while you have the Buff will remove the Buff.PoE2DB · CC BY-NC-SA 3.0, which gives extra damage when you detonate the mark. Its effect lasts a while, so when mapping you only need to PouncePounce
Skill gemShapeshift into a Werewolf and leap to a target location, damaging enemies in an area around where you land. Predator's Mark will be Triggered targeting the highest Rarity enemy Hit, or if a Mark gem is socketed into this Skill, that Mark will be Triggered instead. Using this Skill allows any Wolf Minions you have to leap immediately.PoE2DB · CC BY-NC-SA 3.0 and Cross SlashCross Slash
Skill gemShapeshift into a Werewolf and leap backwards as you gouge the ground with both claws. Enemies can be Hit separately by both gouges. Hitting a Marked enemy with both gouges will Activate the Mark and cause an additional shockwave. Ice Fragments will be pulled into the location where the gouges cross and explode. immediately. This skill can be used while using other skills to interrupt them.PoE2DB · CC BY-NC-SA 3.0 once in a while before going back to Lunar AssaultLunar Assault
Skill gemShapeshift into a Werewolf and swipe with your claws, projecting an arc of moonlight and ice forward in a crescent.PoE2DB · CC BY-NC-SA 3.0. Mark of SiphoningMark of Siphoning
Support gemSupports Mark Skills, causing enemies they Mark to Leech Mana to you when you Hit them with Attacks.PoE2DB · CC BY-NC-SA 3.0 replaces Mark for Death IIMark for Death
Support gemSupports Mark Skills. Enemies affected by Supported Marks will have their Armour Broken by Physical Damage they take.PoE2DB · CC BY-NC-SA 3.0. Eternal MarkEternal Mark
Support gemSupports Mark Skills, causing them to not be Consumed the first time they are Activated.PoE2DB · CC BY-NC-SA 3.0 keeps the target marked after the detonation, so Mark of SiphoningMark of Siphoning
Support gemSupports Mark Skills, causing enemies they Mark to Leech Mana to you when you Hit them with Attacks.PoE2DB · CC BY-NC-SA 3.0 keeps working. Blazing CriticalBlazing Critical
Support gemSupports Skills you use yourself which Hit enemies. Critical Hits with Supported Skills imbue all of your Attacks with Fire damage for a duration.PoE2DB · CC BY-NC-SA 3.0 is in the last slot. With almost 70% critical chance and 300% critical bonus, we crit all the time, so we always get its extra damage. It also helps us ignite enemies, so we apply every elemental ailment.
Cross SlashCross Slash
Skill gemShapeshift into a Werewolf and leap backwards as you gouge the ground with both claws. Enemies can be Hit separately by both gouges. Hitting a Marked enemy with both gouges will Activate the Mark and cause an additional shockwave. Ice Fragments will be pulled into the location where the gouges cross and explode. immediately. This skill can be used while using other skills to interrupt them.PoE2DB · CC BY-NC-SA 3.0. Close CombatClose Combat I
Support gemSupports Attacks, causing them to deal more damage to enemies based on how close they are to you.PoE2DB · CC BY-NC-SA 3.0 joins Heavy SwingHeavy Swing
Support gemSupports Melee Attacks, boosting their Physical damage at the cost of Attack Speed.PoE2DB · CC BY-NC-SA 3.0, Execute IIIExecute I
Support gemSupports any skill that Hits enemies, causing it to deal more damage against enemies on Low Life.PoE2DB · CC BY-NC-SA 3.0, and Culmination IICulmination I
Support gemSupports Melee Attack Skills. Supported Skills gain Combo when you successfully Strike Enemies with other Melee Attacks. Supported Skills reset their Combo on use, dealing more Damage the higher Combo you had on use. Cannot support skills which already gain Combo. Cannot modify the Skills of Minions.PoE2DB · CC BY-NC-SA 3.0 on Cross SlashCross Slash
Skill gemShapeshift into a Werewolf and leap backwards as you gouge the ground with both claws. Enemies can be Hit separately by both gouges. Hitting a Marked enemy with both gouges will Activate the Mark and cause an additional shockwave. Ice Fragments will be pulled into the location where the gouges cross and explode. immediately. This skill can be used while using other skills to interrupt them.PoE2DB · CC BY-NC-SA 3.0.
Arctic HowlArctic Howl
Skill gemShapeshift into a Werewolf and let out an icy howl that damages enemies and Freezes Primed enemies. If an enemy is Frozen or a Frozen enemy is Hit, this Skill Empowers your attacks with added Cold damage, causes Empowered Slams to create Chilled Ground, and grants your Allies added Cold damage. This Skill's cooldown can be bypassed by expending an Endurance Charge.PoE2DB · CC BY-NC-SA 3.0. Cooldown RecoveryCooldown Recovery I
Support gemSupports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.PoE2DB · CC BY-NC-SA 3.0 lets me use Arctic HowlArctic Howl
Skill gemShapeshift into a Werewolf and let out an icy howl that damages enemies and Freezes Primed enemies. If an enemy is Frozen or a Frozen enemy is Hit, this Skill Empowers your attacks with added Cold damage, causes Empowered Slams to create Chilled Ground, and grants your Allies added Cold damage. This Skill's cooldown can be bypassed by expending an Endurance Charge.PoE2DB · CC BY-NC-SA 3.0 as often as I want. Cold ExposureCold Exposure
Support gemSupports any skill that Hits enemies, causing it to inflict Exposure when it inflicts Freeze.PoE2DB · CC BY-NC-SA 3.0 adds a bit of cold damage and inflicts exposure when I critically hit, which happens constantly.
Lunar BlessingLunar Blessing
Skill gemShapeshift into a Werewolf and offer your Rage to the moon to receive a blessing, gaining bonus Cold damage for yourself and any Wolf Minions you have from Wolf Pack or Predator's Mark. Spends all Rage to extend the Buff's duration. While the Buff is active, your Werewolf Melee Attacks call down Moonbeams on Hit.PoE2DB · CC BY-NC-SA 3.0. Atziri’s ImpatienceAtziri's Impatience
Support gemSupports Skills you use yourself that have Cooldowns, dramatically increasing the rate at which those Cooldowns Recover, but causing you to lose Life, Mana, and Energy Shield when they are used. Cannot Support Meta Skills or Persistent Skills, or modify the Skills of Minions.PoE2DB · CC BY-NC-SA 3.0 replaces Cooldown Recovery IICooldown Recovery I
Support gemSupports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.PoE2DB · CC BY-NC-SA 3.0. It brings the cooldown back very fast, so I never think about it, and it costs a bit of life every time I use Lunar BlessingLunar Blessing
Skill gemShapeshift into a Werewolf and offer your Rage to the moon to receive a blessing, gaining bonus Cold damage for yourself and any Wolf Minions you have from Wolf Pack or Predator's Mark. Spends all Rage to extend the Buff's duration. While the Buff is active, your Werewolf Melee Attacks call down Moonbeams on Hit.PoE2DB · CC BY-NC-SA 3.0. I press my life flask right after I transform. If you don’t want to do that, use Cooldown Recovery IICooldown Recovery I
Support gemSupports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.PoE2DB · CC BY-NC-SA 3.0. You will probably have enough cooldown recovery anyway, or be one second short of having Lunar BlessingLunar Blessing
Skill gemShapeshift into a Werewolf and offer your Rage to the moon to receive a blessing, gaining bonus Cold damage for yourself and any Wolf Minions you have from Wolf Pack or Predator's Mark. Spends all Rage to extend the Buff's duration. While the Buff is active, your Werewolf Melee Attacks call down Moonbeams on Hit.PoE2DB · CC BY-NC-SA 3.0 back, which doesn’t matter much. I use Atziri’s ImpatienceAtziri's Impatience
Support gemSupports Skills you use yourself that have Cooldowns, dramatically increasing the rate at which those Cooldowns Recover, but causing you to lose Life, Mana, and Energy Shield when they are used. Cannot Support Meta Skills or Persistent Skills, or modify the Skills of Minions.PoE2DB · CC BY-NC-SA 3.0 because I always want to be in Lunar BlessingLunar Blessing
Skill gemShapeshift into a Werewolf and offer your Rage to the moon to receive a blessing, gaining bonus Cold damage for yourself and any Wolf Minions you have from Wolf Pack or Predator's Mark. Spends all Rage to extend the Buff's duration. While the Buff is active, your Werewolf Melee Attacks call down Moonbeams on Hit.PoE2DB · CC BY-NC-SA 3.0 and don’t want to worry about it. I also run Life LeechLife Leech I
Support gemSupports Attacks, causing their Physical damage to Leech Life.PoE2DB · CC BY-NC-SA 3.0 on Lunar BlessingLunar Blessing
Skill gemShapeshift into a Werewolf and offer your Rage to the moon to receive a blessing, gaining bonus Cold damage for yourself and any Wolf Minions you have from Wolf Pack or Predator's Mark. Spends all Rage to extend the Buff's duration. While the Buff is active, your Werewolf Melee Attacks call down Moonbeams on Hit.PoE2DB · CC BY-NC-SA 3.0. Mystic HarvestMystic Harvest
Passive skillLife Leech recovers based on your Elemental damage as well as Physical damagePoE2DB · CC BY-NC-SA 3.0 lets the AmazonAmazonAscendancy classHuntress ascendancyEvasion Rating from Equipped Helmet, Gloves and Boots is doubledEvasion Rating from Equipped Body Armour is halvedLife Leech recovers based on your Elemental damage as well as Physical damageChance to Hit with Attacks can exceed 100%Gain additional Critical Hit Chance equal to 25% of excess chance to Hit with AttacksReveal Weaknesses against Rare and Unique enemies50% more damage against enemies with an Open WeaknessPoE2DB · CC BY-NC-SA 3.0 leech from elemental damage, so I’m leeching life without thinking about it.
Herald of IceHerald of Ice
Skill gemWhile active, Shattering an enemy with a non-Herald Attack Hit will cause an icy explosion that deals Attack damage to surrounding enemies.PoE2DB · CC BY-NC-SA 3.0. I use the armour break setup from the general guide, with Armour Break IIIArmour Break I
Support gemSupports Skills that Hit Enemies, causing those Hits to Break Armour based on a portion of Physical Damage dealt.PoE2DB · CC BY-NC-SA 3.0, Armour ExplosionArmour Explosion
Support gemSupports Attacks and Warcries, causing them to trigger a Fiery explosion when they Fully Break an enemy's Armour.PoE2DB · CC BY-NC-SA 3.0, and Uruk’s SmeltingUruk's Smelting
Support gemSupports any skill, causing Armour Break it inflicts to be stronger. Fully Breaking Armour with Supported Skills permanently increases the Physical Damage taken by those affected, up to a cap.PoE2DB · CC BY-NC-SA 3.0. For armour break to work, Herald of IceHerald of Ice
Skill gemWhile active, Shattering an enemy with a non-Herald Attack Hit will cause an icy explosion that deals Attack damage to surrounding enemies.PoE2DB · CC BY-NC-SA 3.0 has to hit for physical damage. I have gain physical damage on several pieces, so it hits for physical damage, breaks armour, and the explosion chains. When you Lunar AssaultLunar Assault
Skill gemShapeshift into a Werewolf and swipe with your claws, projecting an arc of moonlight and ice forward in a crescent.PoE2DB · CC BY-NC-SA 3.0 and freeze everything, the kills create a big chain of explosions.
Spirit gems. Mana is one of the big problems of this build, and Mana RemnantsMana Remnants
Skill gemConjure surging arcane energy to restore your Mana. While active, enemies you kill affected by Elemental Ailments have a chance to spawn a Mana Remnant, and Critically Hitting a target with Elemental Ailments spawns a Mana Remnant every few seconds. Picking up a Mana Remnant grants you Mana which can Overflow maximum Mana.PoE2DB · CC BY-NC-SA 3.0 solved it for me completely. Harmonic RemnantsHarmonic Remnants I
Support gemSupports Skills which create Remnants, allowing those Remnants to be collected from further away.PoE2DB · CC BY-NC-SA 3.0 lets you pick up remnants from 35% further away, so you collect them just by fighting and moving around, and you never think about them again. Khatal’s RejuvenationKhatal's Rejuvenation
Support gemSupports Skills that generate Remnants. Picking up Remnants from Supported Skills grants Khatal's Rejuvenation.PoE2DB · CC BY-NC-SA 3.0 grants cooldown recovery when you pick up remnants. It helps every skill here that has a cooldown, like Lunar BlessingLunar Blessing
Skill gemShapeshift into a Werewolf and offer your Rage to the moon to receive a blessing, gaining bonus Cold damage for yourself and any Wolf Minions you have from Wolf Pack or Predator's Mark. Spends all Rage to extend the Buff's duration. While the Buff is active, your Werewolf Melee Attacks call down Moonbeams on Hit.PoE2DB · CC BY-NC-SA 3.0, PouncePounce
Skill gemShapeshift into a Werewolf and leap to a target location, damaging enemies in an area around where you land. Predator's Mark will be Triggered targeting the highest Rarity enemy Hit, or if a Mark gem is socketed into this Skill, that Mark will be Triggered instead. Using this Skill allows any Wolf Minions you have to leap immediately.PoE2DB · CC BY-NC-SA 3.0, Cross SlashCross Slash
Skill gemShapeshift into a Werewolf and leap backwards as you gouge the ground with both claws. Enemies can be Hit separately by both gouges. Hitting a Marked enemy with both gouges will Activate the Mark and cause an additional shockwave. Ice Fragments will be pulled into the location where the gouges cross and explode. immediately. This skill can be used while using other skills to interrupt them.PoE2DB · CC BY-NC-SA 3.0, and Arctic HowlArctic Howl
Skill gemShapeshift into a Werewolf and let out an icy howl that damages enemies and Freezes Primed enemies. If an enemy is Frozen or a Frozen enemy is Hit, this Skill Empowers your attacks with added Cold damage, causes Empowered Slams to create Chilled Ground, and grants your Allies added Cold damage. This Skill's cooldown can be bypassed by expending an Endurance Charge.PoE2DB · CC BY-NC-SA 3.0. It also covers Lunar BlessingLunar Blessing
Skill gemShapeshift into a Werewolf and offer your Rage to the moon to receive a blessing, gaining bonus Cold damage for yourself and any Wolf Minions you have from Wolf Pack or Predator's Mark. Spends all Rage to extend the Buff's duration. While the Buff is active, your Werewolf Melee Attacks call down Moonbeams on Hit.PoE2DB · CC BY-NC-SA 3.0’s cooldown, so Atziri’s ImpatienceAtziri's Impatience
Support gemSupports Skills you use yourself that have Cooldowns, dramatically increasing the rate at which those Cooldowns Recover, but causing you to lose Life, Mana, and Energy Shield when they are used. Cannot Support Meta Skills or Persistent Skills, or modify the Skills of Minions.PoE2DB · CC BY-NC-SA 3.0 isn’t strictly needed.
Eternal RageEternal Rage
Skill gemWhile active, you constantly regenerate Rage.PoE2DB · CC BY-NC-SA 3.0 costs 100 spirit, which makes it hard to run together with Mana RemnantsMana Remnants
Skill gemConjure surging arcane energy to restore your Mana. While active, enemies you kill affected by Elemental Ailments have a chance to spawn a Mana Remnant, and Critically Hitting a target with Elemental Ailments spawns a Mana Remnant every few seconds. Picking up a Mana Remnant grants you Mana which can Overflow maximum Mana.PoE2DB · CC BY-NC-SA 3.0 and Wind DancerWind Dancer
Skill gemWhile active, periodically grants stages of a buff that gives you more Evasion per stage. Being Hit by an Enemy while you have this buff consumes all stages to damage and Knock Back enemies around you.PoE2DB · CC BY-NC-SA 3.0. I solve that with an Absent AmuletAbsent Amulet
Amulet baseGrants one random Spirit skill at level 12: Cast on Elemental Ailment, Cast on Critical, Cast on Dodge, Rhoa Mount, Archmage, Trinity, or Eternal RageThe granted skill does not cost you any Spirit-1 Prefix Modifier allowed-1 Suffix Modifier allowedPoE2DB · CC BY-NC-SA 3.0 carrying Eternal RageEternal Rage
Skill gemWhile active, you constantly regenerate Rage.PoE2DB · CC BY-NC-SA 3.0. I recommend you do the same, because it is a big power spike. It freed up 100 spirit for Wind DancerWind Dancer
Skill gemWhile active, periodically grants stages of a buff that gives you more Evasion per stage. Being Hit by an Enemy while you have this buff consumes all stages to damage and Knock Back enemies around you.PoE2DB · CC BY-NC-SA 3.0, Mana RemnantsMana Remnants
Skill gemConjure surging arcane energy to restore your Mana. While active, enemies you kill affected by Elemental Ailments have a chance to spawn a Mana Remnant, and Critically Hitting a target with Elemental Ailments spawns a Mana Remnant every few seconds. Picking up a Mana Remnant grants you Mana which can Overflow maximum Mana.PoE2DB · CC BY-NC-SA 3.0, and the PrecisionPrecision I
Support gemSupports Persistent Buff Skills, causing you to gain increased Accuracy while the Skill is active.PoE2DB · CC BY-NC-SA 3.0, ClarityClarity I
Support gemSupports Persistent Buff Skills, causing you to gain increased Mana Regeneration while the Skill is active.PoE2DB · CC BY-NC-SA 3.0, and VitalityVitality I
Support gemSupports Persistent Buff Skills, causing you to gain Life Regeneration while the Skill is active.PoE2DB · CC BY-NC-SA 3.0 supports. I run Precision IPrecision I
Support gemSupports Persistent Buff Skills, causing you to gain increased Accuracy while the Skill is active.PoE2DB · CC BY-NC-SA 3.0 and Precision IIPrecision I
Support gemSupports Persistent Buff Skills, causing you to gain increased Accuracy while the Skill is active.PoE2DB · CC BY-NC-SA 3.0 at the same time on different gems. Wind DancerWind Dancer
Skill gemWhile active, periodically grants stages of a buff that gives you more Evasion per stage. Being Hit by an Enemy while you have this buff consumes all stages to damage and Knock Back enemies around you.PoE2DB · CC BY-NC-SA 3.0 is my defensive layer. Accuracy is useful for the AmazonAmazonAscendancy classHuntress ascendancyEvasion Rating from Equipped Helmet, Gloves and Boots is doubledEvasion Rating from Equipped Body Armour is halvedLife Leech recovers based on your Elemental damage as well as Physical damageChance to Hit with Attacks can exceed 100%Gain additional Critical Hit Chance equal to 25% of excess chance to Hit with AttacksReveal Weaknesses against Rare and Unique enemies50% more damage against enemies with an Open WeaknessPoE2DB · CC BY-NC-SA 3.0, as the passive tree section explains.
Without the amulet, like in my Endgame build with Defiance of DestinyDefiance of Destiny
Unique item(6—10)% increased maximum Life+(10—20) to Strength(25—40)% increased Mana Regeneration RateRecover (20—30)% of Missing Life before being Hit by an EnemyPoE2DB · CC BY-NC-SA 3.0, you have to cut something. If you aren’t having mana problems, keep Wind DancerWind Dancer
Skill gemWhile active, periodically grants stages of a buff that gives you more Evasion per stage. Being Hit by an Enemy while you have this buff consumes all stages to damage and Knock Back enemies around you.PoE2DB · CC BY-NC-SA 3.0 and cut Mana RemnantsMana Remnants
Skill gemConjure surging arcane energy to restore your Mana. While active, enemies you kill affected by Elemental Ailments have a chance to spawn a Mana Remnant, and Critically Hitting a target with Elemental Ailments spawns a Mana Remnant every few seconds. Picking up a Mana Remnant grants you Mana which can Overflow maximum Mana.PoE2DB · CC BY-NC-SA 3.0. If you are, cut Wind DancerWind Dancer
Skill gemWhile active, periodically grants stages of a buff that gives you more Evasion per stage. Being Hit by an Enemy while you have this buff consumes all stages to damage and Knock Back enemies around you.PoE2DB · CC BY-NC-SA 3.0 and keep Mana RemnantsMana Remnants
Skill gemConjure surging arcane energy to restore your Mana. While active, enemies you kill affected by Elemental Ailments have a chance to spawn a Mana Remnant, and Critically Hitting a target with Elemental Ailments spawns a Mana Remnant every few seconds. Picking up a Mana Remnant grants you Mana which can Overflow maximum Mana.PoE2DB · CC BY-NC-SA 3.0.
I used to run Her DeclarationHer Declaration
Support gemSupports Persistent Buff Skills, causing enemies that enter your Presence to become Intimidated while the Skill is active.PoE2DB · CC BY-NC-SA 3.0, and I sold it to afford Rigwald’s FerocityRigwald's Ferocity
Support gemSupports Attack skills, granting them Attack Speed at the cost of Damage or Damage at the cost of Attack Speed depending on Weapon Set they are used in. Does not modify skills used by Minions.PoE2DB · CC BY-NC-SA 3.0. If you aren’t there yet, it is a good option for spirit. Enemies that enter your presence are intimidated, so they take 10% increased damage and deal 10% reduced damage. It works offensively and defensively.
Late Endgame Gem Setups
These are the exact setups from the Late Endgame build. Hover any gem to see what it does.
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ShredShred
Skill gemShapeshift into a Werewolf and lash out with a flurry of claw swipes. The first Attack can dash to faraway enemies and the final Attack Strikes twice. Attacking a Frozen enemy will create Ice Fragments, which are Projectiles that land and explode after a short delay.PoE2DB · CC BY-NC-SA 3.0-
Rapid Attacks IIRapid Attacks I
Support gemSupports Attacks, causing them to Attack faster.PoE2DB · CC BY-NC-SA 3.0
Crescendo IICrescendo I
Support gemSupports Strikes that perform a Final Strike at the end of a combination of attacks, allowing you to use the Final Strike twice in succession.PoE2DB · CC BY-NC-SA 3.0
Close Combat IIClose Combat I
Support gemSupports Attacks, causing them to deal more damage to enemies based on how close they are to you.PoE2DB · CC BY-NC-SA 3.0
Elemental Armament IIElemental Armament I
Support gemSupports Attacks, causing them to deal more Elemental damage.PoE2DB · CC BY-NC-SA 3.0
Long Fuse IILong Fuse I
Support gemSupports Skills which have a Detonation Time, causing those Skills to have much higher Detonation Time and detonation damage.PoE2DB · CC BY-NC-SA 3.0
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Lunar AssaultLunar Assault
Skill gemShapeshift into a Werewolf and swipe with your claws, projecting an arc of moonlight and ice forward in a crescent.PoE2DB · CC BY-NC-SA 3.0-
Ice Bite IIIce Bite I
Support gemSupports damaging skills and Warcries you use yourself. Freezing an enemy with supported skills infuses your damage with Cold damage for a short time.PoE2DB · CC BY-NC-SA 3.0
Elemental Armament IIElemental Armament I
Support gemSupports Attacks, causing them to deal more Elemental damage.PoE2DB · CC BY-NC-SA 3.0
Ancestral Call IIAncestral Call I
Support gemSupports Strikes you use yourself, providing a powerful Ancestral Boost every few seconds. Cannot Support Channelled Skills and does not modify Skills used by Minions.PoE2DB · CC BY-NC-SA 3.0
Rakiata's FlowRakiata's Flow
Support gemSupports Skills that can cause Damaging Hits, causing those Hits to treat Enemy Elemental Resistances as inverted.PoE2DB · CC BY-NC-SA 3.0
Rigwald's FerocityRigwald's Ferocity
Support gemSupports Attack skills, granting them Attack Speed at the cost of Damage or Damage at the cost of Attack Speed depending on Weapon Set they are used in. Does not modify skills used by Minions.PoE2DB · CC BY-NC-SA 3.0
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PouncePounce
Skill gemShapeshift into a Werewolf and leap to a target location, damaging enemies in an area around where you land. Predator's Mark will be Triggered targeting the highest Rarity enemy Hit, or if a Mark gem is socketed into this Skill, that Mark will be Triggered instead. Using this Skill allows any Wolf Minions you have to leap immediately.PoE2DB · CC BY-NC-SA 3.0-
Freezing MarkFreezing Mark
Skill gemMark a target, making them more susceptible to being Frozen. When the Marked target is Frozen, the Mark Activates, granting you a Buff which gives extra Cold damage and Consuming the Mark. Marking another target while you have the Buff will remove the Buff.PoE2DB · CC BY-NC-SA 3.0
Mark of Siphoning IIMark of Siphoning
Support gemSupports Mark Skills, causing enemies they Mark to Leech Mana to you when you Hit them with Attacks.PoE2DB · CC BY-NC-SA 3.0
Eternal MarkEternal Mark
Support gemSupports Mark Skills, causing them to not be Consumed the first time they are Activated.PoE2DB · CC BY-NC-SA 3.0
Charged MarkCharged Mark
Support gemSupports Mark Skills, causing them to Trigger Charged Mark when they are Activated. Charged Mark creates Shocked Ground at the target's location.PoE2DB · CC BY-NC-SA 3.0
Blazing CriticalBlazing Critical
Support gemSupports Skills you use yourself which Hit enemies. Critical Hits with Supported Skills imbue all of your Attacks with Fire damage for a duration.PoE2DB · CC BY-NC-SA 3.0
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Arctic HowlArctic Howl
Skill gemShapeshift into a Werewolf and let out an icy howl that damages enemies and Freezes Primed enemies. If an enemy is Frozen or a Frozen enemy is Hit, this Skill Empowers your attacks with added Cold damage, causes Empowered Slams to create Chilled Ground, and grants your Allies added Cold damage. This Skill's cooldown can be bypassed by expending an Endurance Charge.PoE2DB · CC BY-NC-SA 3.0-
TirelessTireless
Support gemSupports Warcry Skills. Attacks Empowered by Supported Skills have a chance not to lower the Empowerment count of Supported Skills when they are used.PoE2DB · CC BY-NC-SA 3.0
Echoing CryEchoing Cry
Support gemSupports Warcries. Supported Skills Echo twice, and their area grows larger each time, but are less effective and require you to have travelled a certain distance before use.PoE2DB · CC BY-NC-SA 3.0
Cooldown Recovery IICooldown Recovery I
Support gemSupports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.PoE2DB · CC BY-NC-SA 3.0
Cold ExposureCold Exposure
Support gemSupports any skill that Hits enemies, causing it to inflict Exposure when it inflicts Freeze.PoE2DB · CC BY-NC-SA 3.0
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Cross SlashCross Slash
Skill gemShapeshift into a Werewolf and leap backwards as you gouge the ground with both claws. Enemies can be Hit separately by both gouges. Hitting a Marked enemy with both gouges will Activate the Mark and cause an additional shockwave. Ice Fragments will be pulled into the location where the gouges cross and explode. immediately. This skill can be used while using other skills to interrupt them.PoE2DB · CC BY-NC-SA 3.0-
Heavy SwingHeavy Swing
Support gemSupports Melee Attacks, boosting their Physical damage at the cost of Attack Speed.PoE2DB · CC BY-NC-SA 3.0
Execute IIExecute I
Support gemSupports any skill that Hits enemies, causing it to deal more damage against enemies on Low Life.PoE2DB · CC BY-NC-SA 3.0
Close Combat IIClose Combat I
Support gemSupports Attacks, causing them to deal more damage to enemies based on how close they are to you.PoE2DB · CC BY-NC-SA 3.0
Culmination IICulmination I
Support gemSupports Melee Attack Skills. Supported Skills gain Combo when you successfully Strike Enemies with other Melee Attacks. Supported Skills reset their Combo on use, dealing more Damage the higher Combo you had on use. Cannot support skills which already gain Combo. Cannot modify the Skills of Minions.PoE2DB · CC BY-NC-SA 3.0
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Lunar BlessingLunar Blessing
Skill gemShapeshift into a Werewolf and offer your Rage to the moon to receive a blessing, gaining bonus Cold damage for yourself and any Wolf Minions you have from Wolf Pack or Predator's Mark. Spends all Rage to extend the Buff's duration. While the Buff is active, your Werewolf Melee Attacks call down Moonbeams on Hit.PoE2DB · CC BY-NC-SA 3.0-
Prolonged Duration IIProlonged Duration I
Support gemSupports any skill that has a duration, making that duration longer.PoE2DB · CC BY-NC-SA 3.0
Elemental Armament IIElemental Armament I
Support gemSupports Attacks, causing them to deal more Elemental damage.PoE2DB · CC BY-NC-SA 3.0
Life Leech IIILife Leech I
Support gemSupports Attacks, causing their Physical damage to Leech Life.PoE2DB · CC BY-NC-SA 3.0
Cold MasteryCold Mastery
Support gemSupports Cold skills, granting them an additional level. Does not support skills which do not have levels.PoE2DB · CC BY-NC-SA 3.0
Atziri's ImpatienceAtziri's Impatience
Support gemSupports Skills you use yourself that have Cooldowns, dramatically increasing the rate at which those Cooldowns Recover, but causing you to lose Life, Mana, and Energy Shield when they are used. Cannot Support Meta Skills or Persistent Skills, or modify the Skills of Minions.PoE2DB · CC BY-NC-SA 3.0
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Herald of IceHerald of Ice
Skill gemWhile active, Shattering an enemy with a non-Herald Attack Hit will cause an icy explosion that deals Attack damage to surrounding enemies.PoE2DB · CC BY-NC-SA 3.0-
Elemental Armament IIElemental Armament I
Support gemSupports Attacks, causing them to deal more Elemental damage.PoE2DB · CC BY-NC-SA 3.0
Magnified Area IIMagnified Area I
Support gemSupports any skill with an area of effect, making it larger.PoE2DB · CC BY-NC-SA 3.0
Armour Break IIIArmour Break I
Support gemSupports Skills that Hit Enemies, causing those Hits to Break Armour based on a portion of Physical Damage dealt.PoE2DB · CC BY-NC-SA 3.0
Armour ExplosionArmour Explosion
Support gemSupports Attacks and Warcries, causing them to trigger a Fiery explosion when they Fully Break an enemy's Armour.PoE2DB · CC BY-NC-SA 3.0
Uruk's SmeltingUruk's Smelting
Support gemSupports any skill, causing Armour Break it inflicts to be stronger. Fully Breaking Armour with Supported Skills permanently increases the Physical Damage taken by those affected, up to a cap.PoE2DB · CC BY-NC-SA 3.0
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Wind DancerWind Dancer
Skill gemWhile active, periodically grants stages of a buff that gives you more Evasion per stage. Being Hit by an Enemy while you have this buff consumes all stages to damage and Knock Back enemies around you.PoE2DB · CC BY-NC-SA 3.0-
Blind IIBlind I
Support gemSupports any skill that Hits enemies, causing them to Blind on Hit.PoE2DB · CC BY-NC-SA 3.0
MaimMaim
Support gemSupports Attacks, causing them to Maim enemies.PoE2DB · CC BY-NC-SA 3.0
Precision IIPrecision I
Support gemSupports Persistent Buff Skills, causing you to gain increased Accuracy while the Skill is active.PoE2DB · CC BY-NC-SA 3.0
Her DeclarationHer Declaration
Support gemSupports Persistent Buff Skills, causing enemies that enter your Presence to become Intimidated while the Skill is active.PoE2DB · CC BY-NC-SA 3.0
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Mana RemnantsMana Remnants
Skill gemConjure surging arcane energy to restore your Mana. While active, enemies you kill affected by Elemental Ailments have a chance to spawn a Mana Remnant, and Critically Hitting a target with Elemental Ailments spawns a Mana Remnant every few seconds. Picking up a Mana Remnant grants you Mana which can Overflow maximum Mana.PoE2DB · CC BY-NC-SA 3.0-
Harmonic Remnants IIHarmonic Remnants I
Support gemSupports Skills which create Remnants, allowing those Remnants to be collected from further away.PoE2DB · CC BY-NC-SA 3.0
Precision IPrecision I
Support gemSupports Persistent Buff Skills, causing you to gain increased Accuracy while the Skill is active.PoE2DB · CC BY-NC-SA 3.0
Clarity IClarity I
Support gemSupports Persistent Buff Skills, causing you to gain increased Mana Regeneration while the Skill is active.PoE2DB · CC BY-NC-SA 3.0
Khatal's RejuvenationKhatal's Rejuvenation
Support gemSupports Skills that generate Remnants. Picking up Remnants from Supported Skills grants Khatal's Rejuvenation.PoE2DB · CC BY-NC-SA 3.0
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Gear
Lost UrgeSpiny TalismanQuality: +20%60% increased Elemental Damage with AttacksBonded: 8% chance to gain an additional random Charge when you gain a ChargeGain 5% of Damage as Extra Damage of all ElementsAdds 80 to 138 Fire DamageAdds 4 to 131 Lightning Damage+4.15% to Critical Hit Chance+4 to Level of all Melee SkillsAdds 47 to 83 Cold Damage23% increased Attack SpeedSocketed: Saqawal's Rune of the Sky, Soul Core of Citaqualotl ×2CorruptedBuild data · poe.ninja
Corruption CoronaTrapper HoodEvasion: 1746Quality: +20%36% increased Armour, Evasion and Energy ShieldBonded: +40 to maximum LifeBonded: +40 to maximum Mana+205 to Evasion Rating99% increased Evasion Rating20% increased Critical Hit Chance+36 to Intelligence+20% to Chaos Resistance39% increased Evasion Rating+49 to maximum LifeSocketed: Greater Iron Rune ×2CorruptedBuild data · poe.ninja
Morior InvictusGrand RegaliaArmour: 935Evasion: 847Energy Shield: 257Quality: +20%Bonded: +20 to maximum LifeBonded: +20 to maximum Mana+18% to Fire Resistance+22% to Chaos Resistance15% of Damage is taken from Mana before LifePrevent +3% of Damage from Deflected HitsBonded: 8% of Maximum Life Converted to Energy Shield328% increased Armour, Evasion and Energy Shield+50 to maximum Mana per Socket filled+9% to all Elemental Resistances per Socket filled+13 to Spirit per Socket filledSocketed: Soul Core of Tacati ×2, The Greatwolf's Rune of Willpower, Greater Desert Rune, Ulaman's GazeCorruptedBuild data · poe.ninja
Dusk MedallionAbsent AmuletAllocates Zarokh's Gift-1 Prefix Modifier allowed-1 Suffix Modifier allowedGrants Skill: Level 18 Eternal Rage+146 to maximum Mana+3 to Level of all Melee Skills+30 to Strength52% increased Evasion RatingBuild data · poe.ninja
Carrion FingerPrismatic Ring+10% to all Elemental ResistancesAdds 20 to 37 Physical Damage to AttacksAdds 33 to 46 Fire damage to Attacks+41% to Cold Resistance+44% to Lightning ResistanceLeech 7.24% of Physical Attack Damage as Mana+108 to maximum LifeBuild data · poe.ninja
Dread KnotSapphire Ring+28% to Cold ResistanceAdds 18 to 30 Physical Damage to AttacksAdds 2 to 50 Lightning damage to Attacks+13 to all Attributes+13% to all Elemental ResistancesGain 27 Mana per enemy killedAdds 28 to 43 Fire damage to AttacksBuild data · poe.ninja
Sine AequoGrand ManchettesArmour: 181Evasion: 163Energy Shield: 51Quality: +20%Destroys all Augment Sockets on the item to create a Jewel Socket15% increased Skill Speed151% increased Armour, Evasion and Energy ShieldImmobilise enemies at 50% buildup instead of 100%49% increased Damage against Immobilised EnemiesSocketed: Cadigan's EpiphanyCorruptedBuild data · poe.ninja
IngenuityUtility BeltHas 2 Charm Slots20% of Flask Recovery applied Instantly19% reduced Charm Charges gained7% increased Charm Charges used29% increased bonuses gained from left Equipped Ring30% increased bonuses gained from right Equipped RingBuild data · poe.ninja
Invasion SlippersDragonscale BootsEvasion: 871Quality: +20%+11% to Chaos Resistance+155 to Evasion Rating82% increased Evasion Rating+36% to Fire Resistance+22% to Chaos Resistance20% increased Movement Speed+12 to SpiritSocketed: Soul Core of TacatiBuild data · poe.ninja
Concentrated Ultimate Life Flask of the VerdantQuality: +20%Gains 0.20 Charges per Second69% increased Amount RecoveredBuild data · poe.ninja
Concentrated Ultimate Mana Flask of the VerdantQuality: +20%Gains 0.20 Charges per Second69% increased Amount RecoveredBuild data · poe.ninja
Flooded Thawing Charm of the AbundantUsed when you become FrozenRecover 153 Mana when Used61% increased ChargesBuild data · poe.ninja
Vibrant Dousing Charm of the BrewerUsed when you become IgnitedAlso grants 246 Guard27% reduced Charges per useBuild data · poe.ninja
For UtopiaStone CharmUsed when you become StunnedDefend with 200% of Armour during effectBuild data · poe.ninja
Dusk CreedSapphire25% increased Critical Damage Bonus4% increased Area of Effect6% of Damage is taken from Mana before Life9% increased Critical Hit Chance60% increased Effect of SuffixesBuild data · poe.ninja
Empyrean StoneTime-Lost EmeraldNotable Passive Skills in Radius also grant 6% increased Critical Hit Chance for AttacksNotable Passive Skills in Radius also grant 1% increased Attack SpeedSmall Passive Skills in Radius also grant 1% increased Lightning DamageNotable Passive Skills in Radius also grant 3% increased chance to inflict AilmentsUpgrades Radius to Very LargeBuild data · poe.ninja
Dusk CreedEmerald22% increased Critical Hit Chance for Attacks4% increased Attack Speed8% increased Elemental Damage30% increased Critical Damage Bonus for Attack Damage41% increased Effect of SuffixesBuild data · poe.ninja
MegalomaniacDiamondAllocates Spirit of the BearAllocates Near SightedCorruptedBuild data · poe.ninja
From NothingDiamondPassives in Radius of Chaos Inoculation can be Allocatedwithout being connected to your treeCorruptedBuild data · poe.ninjaBody armour. Morior InvictusMorior Invictus
Unique item(300—400)% increased Armour, Evasion and Energy Shield[3 Random Socket Modifiers]Has 4 Augment Sockets (Hidden)PoE2DB · CC BY-NC-SA 3.0. Stalking PantherStalking Panther
Passive skillEvasion Rating from Equipped Helmet, Gloves and Boots is doubledEvasion Rating from Equipped Body Armour is halvedPoE2DB · CC BY-NC-SA 3.0 halves the evasion from body armour, so a full evasion chest would be bad, and I don’t care about the evasion on it. Roll increased armour, evasion and energy shield, maximum mana per socket filled (mana is life for us), elemental resistances per socket filled, and spirit per socket filled. The spirit is why I can fit so many spirit gems. It is expensive, but I first ran the same affixes on a 4-socket version, which is much cheaper. Buy the 5-socket one when you have the budget. My sockets hold chaos resistance twice, damage taken from mana before life, another resistance as needed, and Ulaman’s GazeUlaman's Gaze
RuneLimited to: 1 Ancient AugmentHelmets: +1 to Accuracy Rating per 1 Item Evasion Rating on Equipped HelmetGloves: Critical Hit chance is Lucky against Parried enemiesBody Armours: Prevent +3% of Damage from Deflected HitsPoE2DB · CC BY-NC-SA 3.0, which prevents 3% more damage from deflected hits.
This is the defensive core of the build. We scale deflection from evasion, and I have about 52k evasion while moving. Deflection chance caps at 95%, so almost every hit that gets through evasion is deflected. Deflection prevents 40% of the damage by default, and I scale that to 52% with the tree and Ulaman’s GazeUlaman's Gaze
RuneLimited to: 1 Ancient AugmentHelmets: +1 to Accuracy Rating per 1 Item Evasion Rating on Equipped HelmetGloves: Critical Hit chance is Lucky against Parried enemiesBody Armours: Prevent +3% of Damage from Deflected HitsPoE2DB · CC BY-NC-SA 3.0. So when a hit lands, I take about half of it, and 20% of that goes to my mana first. I sustain it by leeching life and mana and regenerating mana with Mana RemnantsMana Remnants
Skill gemConjure surging arcane energy to restore your Mana. While active, enemies you kill affected by Elemental Ailments have a chance to spawn a Mana Remnant, and Critically Hitting a target with Elemental Ailments spawns a Mana Remnant every few seconds. Picking up a Mana Remnant grants you Mana which can Overflow maximum Mana.PoE2DB · CC BY-NC-SA 3.0. That is how I stay tanky with only around 1,600 life.
Gloves. Sine AequoSine Aequo
Unique item(10—15)% increased Skill Speed(150—200)% increased Armour, Evasion and Energy ShieldImmobilise enemies at 50% buildup instead of 100%(30—50)% increased Damage against Immobilised EnemiesPoE2DB · CC BY-NC-SA 3.0. You immobilise enemies at 50% buildup instead of 100%, so you freeze a boss at 50% buildup instead of having to take it all the way to 100%. It also deals more damage against immobilised enemies, but I don’t care about that much. The part I like is the 50% buildup, and it is insane. Once you have a lot of damage, you can swap Sine AequoSine Aequo
Unique item(10—15)% increased Skill Speed(150—200)% increased Armour, Evasion and Energy ShieldImmobilise enemies at 50% buildup instead of 100%(30—50)% increased Damage against Immobilised EnemiesPoE2DB · CC BY-NC-SA 3.0 for rare gloves, which give you more damage. Cadigan’s EpiphanyCadigan's Epiphany
RunePlace into an empty Augment Socket in a pair of Gloves to apply its effect to that item. Once socketed it cannot be retrieved or replaced.PoE2DB · CC BY-NC-SA 3.0 gives the gloves a jewel socket. My jewel there has critical damage bonus, area of effect, 6% of damage taken from mana before life, critical hit chance, and increased effect of suffixes. The increased effect of suffixes is why that mana mod is 6% instead of the usual 4%.
Weapon. You have a lot of flexibility with the talisman. The damage can be physical, lightning, fire, or cold, because all our conversions make it work. I prefer lightning, since it scales better with a wide damage range. What you can’t skip is levels of skills, attack speed, and critical hit chance. In the weapon sockets, I use gain 5% of damage as extra damage of all elements, which is non-negotiable, and 30% increased elemental damage with attacks. I tested it in Path of Building, and it gave me more damage than an Iron RuneIron Rune
RuneMartial Weapon: 16% increased Physical DamageWand or Staff: 25% increased Spell DamageArmour: 16% increased Armour, Evasion and Energy ShieldPoE2DB · CC BY-NC-SA 3.0 or flat damage. Flat lightning or cold damage also works there.
Rings. Flat damage is the focus. I run several flat damage mods on each ring, along with resistances, attributes, and a source of mana leech. I use IngenuityIngenuity
Unique itemHas (1—3) Charm Slots20% of Flask Recovery applied Instantly(-20—20)% reduced Charm Charges gained(-10—10)% reduced Charm Charges used(20—30)% increased bonuses gained from left Equipped Ring(20—30)% increased bonuses gained from right Equipped RingPoE2DB · CC BY-NC-SA 3.0 because it boosts the rings and gives me a lot of damage, but you don’t need it.
Amulet. An Absent AmuletAbsent Amulet
Amulet baseGrants one random Spirit skill at level 12: Cast on Elemental Ailment, Cast on Critical, Cast on Dodge, Rhoa Mount, Archmage, Trinity, or Eternal RageThe granted skill does not cost you any Spirit-1 Prefix Modifier allowed-1 Suffix Modifier allowedPoE2DB · CC BY-NC-SA 3.0 with Eternal RageEternal Rage
Skill gemWhile active, you constantly regenerate Rage.PoE2DB · CC BY-NC-SA 3.0. You lose a prefix and a suffix, and I don’t care, because the remaining modifiers still give a lot. I use maximum mana, levels of skills, and strength for attributes. Never underestimate attributes. I anoint it with Zarokh’s GiftZarokh's Gift
Passive skillSinister Jewel SocketPoE2DB · CC BY-NC-SA 3.0, which gives an extra jewel socket. I think it is the best anoint in the game right now, and it is worth the price.
Helmet. Full evasion, which Stalking PantherStalking Panther
Passive skillEvasion Rating from Equipped Helmet, Gloves and Boots is doubledEvasion Rating from Equipped Body Armour is halvedPoE2DB · CC BY-NC-SA 3.0 doubles. I roll chaos resistance, intelligence, and critical hit chance. The only mandatory stats are as much evasion as you can get and critical hit chance. If you need attributes or resistances, fix them there too.
Boots. Full evasion again, doubled by Stalking PantherStalking Panther
Passive skillEvasion Rating from Equipped Helmet, Gloves and Boots is doubledEvasion Rating from Equipped Body Armour is halvedPoE2DB · CC BY-NC-SA 3.0. Get movement speed and resistances too. I run 20% movement speed, which is plenty, since you already move fast as a werewolf and don’t need 35% boots. Spirit on the boots is an option. I had spirit on mine before the Absent AmuletAbsent Amulet
Amulet baseGrants one random Spirit skill at level 12: Cast on Elemental Ailment, Cast on Critical, Cast on Dodge, Rhoa Mount, Archmage, Trinity, or Eternal RageThe granted skill does not cost you any Spirit-1 Prefix Modifier allowed-1 Suffix Modifier allowedPoE2DB · CC BY-NC-SA 3.0. If you don’t have Eternal RageEternal Rage
Skill gemWhile active, you constantly regenerate Rage.PoE2DB · CC BY-NC-SA 3.0 on your amulet, put the spirit on your boots. If you do, you don’t need it.
CharmsCharmsGame mechanicCharms are protective trinkets you can equip that automatically trigger a defensive effect when a specific condition is met. Similar to Flasks, Charms require charges to trigger. Charm charges can be regained by killing monsters, granting charges equal to half of the monster's Power. Checkpoints and Wells completely recharge Charms when activated.The maximum number of Charm slots is capped at 3.PoE2DB · CC BY-NC-SA 3.0. I don’t want to get frozen, and I don’t like getting ignited, so I run a charm for each. The third is a Stone CharmStone Charm
CharmA charm that activates when you become Stunned.PoE2DB · CC BY-NC-SA 3.0, which makes me defend with 200% of my armour during its effect. My armour is low, 25%, so the charm doubles it to 50%. Not bad.
Upgrades. I’m not maxed. You can get a HeadhunterHeadhunter
Unique item+(40—60) to maximum Life+(20—40) to Strength+(20—40) to DexterityWhen you kill a Rare monster, you gain its Modifiers for 60 secondsPoE2DB · CC BY-NC-SA 3.0, a MagebloodMageblood
Unique itemAll Mage's Legacies have (25—50)% increased effect per duplicate Mage's Legacy you haveLegacy of Mages LegacyLegacy of Mages LegacyLegacy of Mages LegacyLegacy of Mages LegacyPoE2DB · CC BY-NC-SA 3.0, a better amulet, and a better everything. VoicesVoices
Unique itemAllocates 4 Sinister Jewel socketsPoE2DB · CC BY-NC-SA 3.0 gets you more sockets. My gem levels aren’t maxed either, so you can take this build further than I did.
Passive Tree
The AmazonAmazonAscendancy classHuntress ascendancyEvasion Rating from Equipped Helmet, Gloves and Boots is doubledEvasion Rating from Equipped Body Armour is halvedLife Leech recovers based on your Elemental damage as well as Physical damageChance to Hit with Attacks can exceed 100%Gain additional Critical Hit Chance equal to 25% of excess chance to Hit with AttacksReveal Weaknesses against Rare and Unique enemies50% more damage against enemies with an Open WeaknessPoE2DB · CC BY-NC-SA 3.0 ascendancy gives us Stalking PantherStalking Panther
Passive skillEvasion Rating from Equipped Helmet, Gloves and Boots is doubledEvasion Rating from Equipped Body Armour is halvedPoE2DB · CC BY-NC-SA 3.0, Mystic HarvestMystic Harvest
Passive skillLife Leech recovers based on your Elemental damage as well as Physical damagePoE2DB · CC BY-NC-SA 3.0, Predatory InstinctPredatory Instinct
Passive skillReveal Weaknesses against Rare and Unique enemies50% more damage against enemies with an Open WeaknessPoE2DB · CC BY-NC-SA 3.0, and Critical StrikeCritical Strike
Passive skillChance to Hit with Attacks can exceed 100%Gain additional Critical Hit Chance equal to 25% of excess chance to Hit with AttacksPoE2DB · CC BY-NC-SA 3.0. Stalking PantherStalking Panther
Passive skillEvasion Rating from Equipped Helmet, Gloves and Boots is doubledEvasion Rating from Equipped Body Armour is halvedPoE2DB · CC BY-NC-SA 3.0 is the big defensive node, and it is why we stack evasion on the helmet, gloves, and boots. Mystic HarvestMystic Harvest
Passive skillLife Leech recovers based on your Elemental damage as well as Physical damagePoE2DB · CC BY-NC-SA 3.0 makes life leech work with elemental damage too. Predatory InstinctPredatory Instinct
Passive skillReveal Weaknesses against Rare and Unique enemies50% more damage against enemies with an Open WeaknessPoE2DB · CC BY-NC-SA 3.0 reveals weaknesses on enemies, and that is big damage. Critical StrikeCritical Strike
Passive skillChance to Hit with Attacks can exceed 100%Gain additional Critical Hit Chance equal to 25% of excess chance to Hit with AttacksPoE2DB · CC BY-NC-SA 3.0 lets your chance to hit with attacks exceed 100% and gives you additional critical hit chance equal to 25% of the excess. That turns accuracy into damage, so I scale accuracy in other parts of the tree as well.
The rest of the tree builds around evasion, deflection, accuracy, and critical stats. I take evasion wherever I can because I like not dying, and I scale deflection rating from evasion. Falcon DiveFalcon Dive
Passive skill4% increased Attack Speed1% increased Attack Speed per 400 Accuracy Rating, up to 20%PoE2DB · CC BY-NC-SA 3.0 is another way to scale with accuracy. It gives 4% increased attack speed, plus 1% increased attack speed per 400 accuracy rating, up to 20%. Intelligence is my best attribute whenever I can manage it, because of The Winter OwlThe Winter Owl
Passive skill3% increased Evasion Rating per 10 IntelligenceGain Accuracy Rating equal to your Intelligence+10 to IntelligencePoE2DB · CC BY-NC-SA 3.0. It gives 3% increased evasion rating per 10 intelligence and accuracy rating equal to your intelligence, so intelligence gives me damage through accuracy and defense through evasion. I also take movement speed and skill speed along the way, and as much critical damage bonus as I can.
I also like The Spring HareThe Spring Hare
Passive skill20% chance for Damage of Enemies Hitting you to be Unlucky20% chance for Damage with Hits to be LuckyPoE2DB · CC BY-NC-SA 3.0 a lot. It gives a 20% chance for enemy hits against you to deal unlucky damage, so they roll lower, and a 20% chance for your hits to deal lucky damage. If you use a lot of lightning damage and have a wide range between your lowest and highest hit, lucky hits are more likely to land the high roll. It is both damage and defense.
I have a MegalomaniacMegalomaniac
Unique itemAllocates Passive SkillAllocates Passive SkillPoE2DB · CC BY-NC-SA 3.0 in the tree. You don’t need one, but a good MegalomaniacMegalomaniac
Unique itemAllocates Passive SkillAllocates Passive SkillPoE2DB · CC BY-NC-SA 3.0 boosts your damage. I have a video that explains how to find one that suits you. If you don’t want to bother, use a rare jewel with critical hit chance for attacks, attack speed, increased elemental damage, and critical damage bonus for attack damage. Heart of the WellHeart of the Well
Unique itemCustom Desecrated prefixCustom Desecrated prefixCustom Desecrated suffixCustom Desecrated suffixPoE2DB · CC BY-NC-SA 3.0 also works, with modifiers that suit you.
I socket From NothingFrom Nothing
Unique itemPassives in Radius of Passive Skill can be Allocatedwithout being connected to your treePoE2DB · CC BY-NC-SA 3.0 at Chaos InoculationChaos Inoculation
Keystone passiveMaximum Life is 1Immune to Chaos Damage and BleedingPoE2DB · CC BY-NC-SA 3.0, which takes me all the way to Heavy FrostHeavy Frost
Passive skill20% increased Freeze BuildupHits ignore non-negative Elemental Resistances of Frozen EnemiesPoE2DB · CC BY-NC-SA 3.0. I always want Heavy FrostHeavy Frost
Passive skill20% increased Freeze BuildupHits ignore non-negative Elemental Resistances of Frozen EnemiesPoE2DB · CC BY-NC-SA 3.0. From NothingFrom Nothing
Unique itemPassives in Radius of Passive Skill can be Allocatedwithout being connected to your treePoE2DB · CC BY-NC-SA 3.0 is huge for us, since the nodes around it add freeze buildup, damage against frozen enemies, and extra damage.

