Path of Exile 2

Chronomancer

SorceressTier A

Introduction

This guide builds on the general werewolf guide and only covers what is specific to the ChronomancerChronomancerAscendancy classSorceress ascendancyPhased Form: take 30% less Damage, and take 30% of each Hit's Damage 4 seconds laterQuicksand Hourglass: grants Sands of TimeFootprints in the Sand: grants Temporal RiftPoE2DB · CC BY-NC-SA 3.0. If a skill, support, or mechanic here is unclear, read the general guide first.

The ChronomancerChronomancerAscendancy classSorceress ascendancyPhased Form: take 30% less Damage, and take 30% of each Hit's Damage 4 seconds laterQuicksand Hourglass: grants Sands of TimeFootprints in the Sand: grants Temporal RiftPoE2DB · CC BY-NC-SA 3.0 is a sorceress ascendancy, so we start on the spell side of the tree with a lot of spell damage and energy shield. The Crown of EyesCrown of EyesUnique item(100—140)% increased Energy Shield+(150—200) to Accuracy Rating+(10—15) to all Attributes-10% to Fire ResistanceIncreases and Reductions to Spell damage also apply to AttacksPoE2DB · CC BY-NC-SA 3.0 makes increases to spell damage apply to attacks as well, which turns all of it into werewolf damage. Rage works twice for us, because Mystical RageMystical RagePassive skillEvery Rage also grants 2% increased Spell DamagePoE2DB · CC BY-NC-SA 3.0 makes every rage also grant increased spell damage, and BerserkBerserkSkill gemWhile active, strengthens your Rage, but causes you to lose Life while not losing Rage.PoE2DB · CC BY-NC-SA 3.0 amplifies both. Compared to the StormweaverStormweaverAscendancy classSorceress ascendancyYou have Arcane Surge20% of Damage is taken from Mana before LifeTargets can be affected by two of your Shocks at the same timeAll Damage from Hits Contributes to Shock ChancePoE2DB · CC BY-NC-SA 3.0 you give up a little damage, but the build is much more comfortable to play.

The ascendancy adds defence and speed. Phased FormPhased FormAscendancy passiveTake 30% less Damage4 seconds after being Damaged by an Enemy Hit, take Damage equal to 30% of that Hit's DamagePoE2DB · CC BY-NC-SA 3.0 makes us take 30% less damage, and 4 seconds after we are hit we take 30% of that hit’s damage. Quicksand HourglassQuicksand HourglassAscendancy passiveGrants Sands of TimePoE2DB · CC BY-NC-SA 3.0 grants Sands of TimeSands of TimeGame mechanicGrants 60% increased Skill Speed, scaling down to 1% over 10 seconds, at which point it scales back up to 60%.Also grants 1% increased Area of Effect, scaling up to 60% over 10 seconds, at which point it scales back down to 1%.PoE2DB · CC BY-NC-SA 3.0, which gives skill speed and area of effect that scale in opposite directions, so on average we get about 30% of each.

The defence is regeneration. ReverieReverieUnique item(100—150)% increased Armour and Energy Shield-10% to Fire Resistance+(17—23)% to Chaos ResistanceCannot use Life FlasksNon-Unique Life Flasks apply their Effects constantlyRecovery from Life Flasks cannot be InstantRecovery from your Life Flasks cannot be applied to anything other than you(40—60)% less Life Flask RecoveryPoE2DB · CC BY-NC-SA 3.0 makes our non-unique life flasks apply their effects constantly, and Shavronne’s SatchelShavronne's SatchelUnique item(20—30)% reduced Flask Life Recovery rate+(20—30) to Intelligence(20—30)% increased Flask Charges gainedLife Recovery from Flasks also applies to Energy ShieldPoE2DB · CC BY-NC-SA 3.0 makes that recovery apply to energy shield as well. In my case that is 67.6 life regeneration plus about 900 recovery per second from the flask, so roughly 1,000 per second, all the time. I don’t take Chaos InoculationChaos InoculationKeystone passiveMaximum Life is 1Immune to Chaos Damage and BleedingPoE2DB · CC BY-NC-SA 3.0, and the Passive Tree section explains why.

Skill Gems

The setups follow the general guide, and ShredShredSkill gemShapeshift into a Werewolf and lash out with a flurry of claw swipes. The first Attack can dash to faraway enemies and the final Attack Strikes twice. Attacking a Frozen enemy will create Ice Fragments, which are Projectiles that land and explode after a short delay.PoE2DB · CC BY-NC-SA 3.0, PouncePounceSkill gemShapeshift into a Werewolf and leap to a target location, damaging enemies in an area around where you land. Predator's Mark will be Triggered targeting the highest Rarity enemy Hit, or if a Mark gem is socketed into this Skill, that Mark will be Triggered instead. Using this Skill allows any Wolf Minions you have to leap immediately.PoE2DB · CC BY-NC-SA 3.0, Lunar AssaultLunar AssaultSkill gemShapeshift into a Werewolf and swipe with your claws, projecting an arc of moonlight and ice forward in a crescent.PoE2DB · CC BY-NC-SA 3.0, and Cross SlashCross SlashSkill gemShapeshift into a Werewolf and leap backwards as you gouge the ground with both claws. Enemies can be Hit separately by both gouges. Hitting a Marked enemy with both gouges will Activate the Mark and cause an additional shockwave. Ice Fragments will be pulled into the location where the gouges cross and explode. immediately. This skill can be used while using other skills to interrupt them.PoE2DB · CC BY-NC-SA 3.0 use their standard setups unchanged. Everything below is what the ChronomancerChronomancerAscendancy classSorceress ascendancyPhased Form: take 30% less Damage, and take 30% of each Hit's Damage 4 seconds laterQuicksand Hourglass: grants Sands of TimeFootprints in the Sand: grants Temporal RiftPoE2DB · CC BY-NC-SA 3.0 changes.

Temporal RiftTemporal RiftSkill gemWhile active, passively leaves afterimages of your recent past. Cast the Spell to return to the oldest afterimage, teleporting to that location and resetting your Life, Mana and Energy Shield to the values they had at the time. Removes any upcoming damage delayed by Phased Form on use.PoE2DB · CC BY-NC-SA 3.0. This comes from Footprints in the SandFootprints in the SandAscendancy passiveGrants Skill: Temporal RiftPoE2DB · CC BY-NC-SA 3.0. It constantly leaves afterimages of where you were, and casting it takes you back to the oldest one, restoring your life, mana, and energy shield to what they were then and removing any damage still waiting from Phased FormPhased FormAscendancy passiveTake 30% less Damage4 seconds after being Damaged by an Enemy Hit, take Damage equal to 30% of that Hit's DamagePoE2DB · CC BY-NC-SA 3.0. You stay a werewolf when you use it. It is the emergency button: if something goes wrong and your life starts dropping, press it. I rarely reach the point of needing it. Cooldown Recovery IICooldown Recovery ISupport gemSupports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.PoE2DB · CC BY-NC-SA 3.0 is the support that matters here, and the other slots are not important. Rite of RestorationRite of RestorationSkill gemPlace a Sigil on the ground, providing a powerful Buff to you and Allies standing in it which grants Life Regeneration and amplifies Armour, Evasion and Energy Shield.PoE2DB · CC BY-NC-SA 3.0 comes from ReverieReverieUnique item(100—150)% increased Armour and Energy Shield-10% to Fire Resistance+(17—23)% to Chaos ResistanceCannot use Life FlasksNon-Unique Life Flasks apply their Effects constantlyRecovery from Life Flasks cannot be InstantRecovery from your Life Flasks cannot be applied to anything other than you(40—60)% less Life Flask RecoveryPoE2DB · CC BY-NC-SA 3.0 and we ignore it.

Eternal RageEternal RageSkill gemWhile active, you constantly regenerate Rage.PoE2DB · CC BY-NC-SA 3.0. ReverieReverieUnique item(100—150)% increased Armour and Energy Shield-10% to Fire Resistance+(17—23)% to Chaos ResistanceCannot use Life FlasksNon-Unique Life Flasks apply their Effects constantlyRecovery from Life Flasks cannot be InstantRecovery from your Life Flasks cannot be applied to anything other than you(40—60)% less Life Flask RecoveryPoE2DB · CC BY-NC-SA 3.0 gives no spirit, so we use an Absent AmuletAbsent AmuletAmulet baseGrants one random Spirit skill at level 12: Cast on Elemental Ailment, Cast on Critical, Cast on Dodge, Rhoa Mount, Archmage, Trinity, or Eternal RageThe granted skill does not cost you any Spirit-1 Prefix Modifier allowed-1 Suffix Modifier allowedPoE2DB · CC BY-NC-SA 3.0 to supply Eternal RageEternal RageSkill gemWhile active, you constantly regenerate Rage.PoE2DB · CC BY-NC-SA 3.0. Uhtred’s OmenUhtred's OmenSupport gemSupports Skills which can gain levels, granting them additional levels provided exactly one other support is used with the supported Skill. Does not support skills which do not have levels.PoE2DB · CC BY-NC-SA 3.0 raises its level, and it works because Herbalism IHerbalism ISupport gemSupports Persistent Buff Skills, causing you to gain increased Life recovery from Flasks while the Skill is active.PoE2DB · CC BY-NC-SA 3.0 is the one other support. Herbalism IHerbalism ISupport gemSupports Persistent Buff Skills, causing you to gain increased Life recovery from Flasks while the Skill is active.PoE2DB · CC BY-NC-SA 3.0 increases life recovery from flasks while the skill is active. ReverieReverieUnique item(100—150)% increased Armour and Energy Shield-10% to Fire Resistance+(17—23)% to Chaos ResistanceCannot use Life FlasksNon-Unique Life Flasks apply their Effects constantlyRecovery from Life Flasks cannot be InstantRecovery from your Life Flasks cannot be applied to anything other than you(40—60)% less Life Flask RecoveryPoE2DB · CC BY-NC-SA 3.0 applies our flask every second, so we get healed a lot more.

Overwhelming PresenceOverwhelming PresenceSkill gemWhile active, emits an Aura that makes enemies in your Presence easier to Stun and inflict Elemental Ailments upon.PoE2DB · CC BY-NC-SA 3.0. I use rare gloves instead of Sine AequoSine AequoUnique item(10—15)% increased Skill Speed(150—200)% increased Armour, Evasion and Energy ShieldImmobilise enemies at 50% buildup instead of 100%(30—50)% increased Damage against Immobilised EnemiesPoE2DB · CC BY-NC-SA 3.0 in this build because it needed the damage, so we lose freezing at 50% buildup. Overwhelming PresenceOverwhelming PresenceSkill gemWhile active, emits an Aura that makes enemies in your Presence easier to Stun and inflict Elemental Ailments upon.PoE2DB · CC BY-NC-SA 3.0 lowers the elemental ailment threshold of enemies in our presence, and they freeze much faster. Herbalism IIHerbalism ISupport gemSupports Persistent Buff Skills, causing you to gain increased Life recovery from Flasks while the Skill is active.PoE2DB · CC BY-NC-SA 3.0 goes on it, and it stacks with the Herbalism IHerbalism ISupport gemSupports Persistent Buff Skills, causing you to gain increased Life recovery from Flasks while the Skill is active.PoE2DB · CC BY-NC-SA 3.0 on Eternal RageEternal RageSkill gemWhile active, you constantly regenerate Rage.PoE2DB · CC BY-NC-SA 3.0 because they are on different skills. Together they almost double the regeneration the flask gives us.

Arctic HowlArctic HowlSkill gemShapeshift into a Werewolf and let out an icy howl that damages enemies and Freezes Primed enemies. If an enemy is Frozen or a Frozen enemy is Hit, this Skill Empowers your attacks with added Cold damage, causes Empowered Slams to create Chilled Ground, and grants your Allies added Cold damage. This Skill's cooldown can be bypassed by expending an Endurance Charge.PoE2DB · CC BY-NC-SA 3.0. Living Lightning IILiving LightningSupport gemSupports Skills which cause Damaging Hits. Living Lightning Minions are created when dealing Lightning damage with Supported Skills - bundles of living electricity that target nearby enemies with Chaining Attacks. Enemies will not directly engage these Minions, and can pass through them. Does not modify skills used by Minions.PoE2DB · CC BY-NC-SA 3.0 triggers on each of the three yells from Echoing CryEchoing CrySupport gemSupports Warcries. Supported Skills Echo twice, and their area grows larger each time, but are less effective and require you to have travelled a certain distance before use.PoE2DB · CC BY-NC-SA 3.0 and summons small lightnings. They deal a little damage and count as minions in our presence, so they raise Predator’s MarkPredator's MarkSkill gemMark a target, causing it to take increased damage based on how many of the target's enemies are near to it. If the target dies, the Mark will Activate to Trigger the Summon Wolf skill and Consume the Mark.PoE2DB · CC BY-NC-SA 3.0 and Pack EncouragementPack EncouragementPassive skill5% increased Attack Damage for each Minion in your Presence, up to a maximum of 80%PoE2DB · CC BY-NC-SA 3.0. It only triggers when the skill deals lightning damage, which Electrified ClawElectrified ClawPassive skillGain 8% of Damage as Extra Lightning Damage while ShapeshiftedPoE2DB · CC BY-NC-SA 3.0 in the tree provides. Without that node, use Cold MasteryCold MasterySupport gemSupports Cold skills, granting them an additional level. Does not support skills which do not have levels.PoE2DB · CC BY-NC-SA 3.0 instead. Vruun’s AftermathVruun's AftermathSupport gemSupports Warcries, causing them to destroy Ice Crystals and Ice Fragments. Supported Skills empower additional Attacks if they destroy enough Ice Crystals and Ice Fragments.PoE2DB · CC BY-NC-SA 3.0 empowers three additional attacks when the war cry destroys at least five ice crystals or ice fragments. ShredShredSkill gemShapeshift into a Werewolf and lash out with a flurry of claw swipes. The first Attack can dash to faraway enemies and the final Attack Strikes twice. Attacking a Frozen enemy will create Ice Fragments, which are Projectiles that land and explode after a short delay.PoE2DB · CC BY-NC-SA 3.0 drops ice fragments on a frozen target, so it happens by itself sometimes, and you don’t need to aim for it. The number shown over the skill is your empowered attacks, usually two to five, and over ten when things go well.

Lunar BlessingLunar BlessingSkill gemShapeshift into a Werewolf and offer your Rage to the moon to receive a blessing, gaining bonus Cold damage for yourself and any Wolf Minions you have from Wolf Pack or Predator's Mark. Spends all Rage to extend the Buff's duration. While the Buff is active, your Werewolf Melee Attacks call down Moonbeams on Hit.PoE2DB · CC BY-NC-SA 3.0. We use Blood MagicBlood MagicPassive skillYou have no ManaSkill Mana Costs Converted to Life CostsPoE2DB · CC BY-NC-SA 3.0, so the skill costs life, and Efficiency IIEfficiency ISupport gemSupports any skill, making it cost less to use. Cannot support skills which reserve Spirit.PoE2DB · CC BY-NC-SA 3.0 keeps it safe. It isn’t essential, and if you are willing to take more risk, Cold MasteryCold MasterySupport gemSupports Cold skills, granting them an additional level. Does not support skills which do not have levels.PoE2DB · CC BY-NC-SA 3.0 works in its place. Vorana’s SiegeVorana's SiegeSupport gemSupports skills which Hit targets and have an area of effect, increasing the affected area and causing it to Hit Isolated targets harder.PoE2DB · CC BY-NC-SA 3.0 is only for damage and area, so without it you can use Cold MasteryCold MasterySupport gemSupports Cold skills, granting them an additional level. Does not support skills which do not have levels.PoE2DB · CC BY-NC-SA 3.0 or Magnified Area IIMagnified Area ISupport gemSupports any skill with an area of effect, making it larger.PoE2DB · CC BY-NC-SA 3.0.

Herald of IceHerald of IceSkill gemWhile active, Shattering an enemy with a non-Herald Attack Hit will cause an icy explosion that deals Attack damage to surrounding enemies.PoE2DB · CC BY-NC-SA 3.0. Dangerous BlossomDangerous BlossomPassive skillGain 10% of Damage as Extra Physical DamagePoE2DB · CC BY-NC-SA 3.0 gives 10% of damage as extra physical damage, which lets me run the armour break setup from the general guide, where Herald of IceHerald of IceSkill gemWhile active, Shattering an enemy with a non-Herald Attack Hit will cause an icy explosion that deals Attack damage to surrounding enemies.PoE2DB · CC BY-NC-SA 3.0 and Armour ExplosionArmour ExplosionSupport gemSupports Attacks and Warcries, causing them to trigger a Fiery explosion when they Fully Break an enemy's Armour.PoE2DB · CC BY-NC-SA 3.0 keep triggering each other and clear bigger screens. If you can’t get Dangerous BlossomDangerous BlossomPassive skillGain 10% of Damage as Extra Physical DamagePoE2DB · CC BY-NC-SA 3.0, skip the armour break and use the standard setup with Elemental FocusElemental FocusSupport gemSupports any skill that Hits enemies, causing it to deal more Elemental Damage but be unable to inflict Elemental Ailments.PoE2DB · CC BY-NC-SA 3.0, Magnified Area IIMagnified Area ISupport gemSupports any skill with an area of effect, making it larger.PoE2DB · CC BY-NC-SA 3.0, and Cold MasteryCold MasterySupport gemSupports Cold skills, granting them an additional level. Does not support skills which do not have levels.PoE2DB · CC BY-NC-SA 3.0.

BerserkBerserkSkill gemWhile active, strengthens your Rage, but causes you to lose Life while not losing Rage.PoE2DB · CC BY-NC-SA 3.0. This one is essential, because it amplifies both the attack damage and the spell damage from rage. Dialla’s DesireDialla's DesireSupport gemSupports any Skill which has levels, increasing the level and Quality, while reducing the cost and Reservation.PoE2DB · CC BY-NC-SA 3.0 and Uhtred’s AuguryUhtred's AugurySupport gemSupports Skills which can gain levels, granting them additional levels provided exactly two other supports are used with the supported Skill. Does not support skills which do not have levels.PoE2DB · CC BY-NC-SA 3.0 improve it further and are not needed. Vitality IVitality ISupport gemSupports Persistent Buff Skills, causing you to gain Life Regeneration while the Skill is active.PoE2DB · CC BY-NC-SA 3.0 gives life regeneration, which Zealot’s OathZealot's OathPassive skillExcess Life Recovery from Regeneration is applied to Energy Shield.Energy Shield does not Recharge.PoE2DB · CC BY-NC-SA 3.0 applies to energy shield, but it costs 20 spirit and I only fit it because my amulet has 50 spirit. You can drop it.

Full Endgame Gem Setups

These are the exact setups from the Full Endgame build. Hover any gem to see what it does.

  • ShredShredSkill gemShapeshift into a Werewolf and lash out with a flurry of claw swipes. The first Attack can dash to faraway enemies and the final Attack Strikes twice. Attacking a Frozen enemy will create Ice Fragments, which are Projectiles that land and explode after a short delay.PoE2DB · CC BY-NC-SA 3.0
      • Rapid Attacks IIRapid Attacks ISupport gemSupports Attacks, causing them to Attack faster.PoE2DB · CC BY-NC-SA 3.0
      • Elemental Armament IIElemental Armament ISupport gemSupports Attacks, causing them to deal more Elemental damage.PoE2DB · CC BY-NC-SA 3.0
      • Close Combat IIClose Combat ISupport gemSupports Attacks, causing them to deal more damage to enemies based on how close they are to you.PoE2DB · CC BY-NC-SA 3.0
      • Crescendo IICrescendo ISupport gemSupports Strikes that perform a Final Strike at the end of a combination of attacks, allowing you to use the Final Strike twice in succession.PoE2DB · CC BY-NC-SA 3.0
      • Long Fuse IILong Fuse ISupport gemSupports Skills which have a Detonation Time, causing those Skills to have much higher Detonation Time and detonation damage.PoE2DB · CC BY-NC-SA 3.0
  • Lunar AssaultLunar AssaultSkill gemShapeshift into a Werewolf and swipe with your claws, projecting an arc of moonlight and ice forward in a crescent.PoE2DB · CC BY-NC-SA 3.0
      • Ice Bite IIIce Bite ISupport gemSupports damaging skills and Warcries you use yourself. Freezing an enemy with supported skills infuses your damage with Cold damage for a short time.PoE2DB · CC BY-NC-SA 3.0
      • Elemental Armament IIElemental Armament ISupport gemSupports Attacks, causing them to deal more Elemental damage.PoE2DB · CC BY-NC-SA 3.0
      • Ancestral Call IIAncestral Call ISupport gemSupports Strikes you use yourself, providing a powerful Ancestral Boost every few seconds. Cannot Support Channelled Skills and does not modify Skills used by Minions.PoE2DB · CC BY-NC-SA 3.0
      • Rigwald's FerocityRigwald's FerocitySupport gemSupports Attack skills, granting them Attack Speed at the cost of Damage or Damage at the cost of Attack Speed depending on Weapon Set they are used in. Does not modify skills used by Minions.PoE2DB · CC BY-NC-SA 3.0
      • Rakiata's FlowRakiata's FlowSupport gemSupports Skills that can cause Damaging Hits, causing those Hits to treat Enemy Elemental Resistances as inverted.PoE2DB · CC BY-NC-SA 3.0
  • PouncePounceSkill gemShapeshift into a Werewolf and leap to a target location, damaging enemies in an area around where you land. Predator's Mark will be Triggered targeting the highest Rarity enemy Hit, or if a Mark gem is socketed into this Skill, that Mark will be Triggered instead. Using this Skill allows any Wolf Minions you have to leap immediately.PoE2DB · CC BY-NC-SA 3.0
      • Brutus' BrainBrutus' BrainSupport gemSupports skills which create Minions, causing those Minions to be unable to deal or take Damage. Cannot support skills which create undamageable Minions.PoE2DB · CC BY-NC-SA 3.0
      • Eternal MarkEternal MarkSupport gemSupports Mark Skills, causing them to not be Consumed the first time they are Activated.PoE2DB · CC BY-NC-SA 3.0
      • Charged MarkCharged MarkSupport gemSupports Mark Skills, causing them to Trigger Charged Mark when they are Activated. Charged Mark creates Shocked Ground at the target's location.PoE2DB · CC BY-NC-SA 3.0
      • Culling Strike IICulling Strike ISupport gemSupports Attack Skills, causing them to Cull Rare and Unique Enemies on Hit.PoE2DB · CC BY-NC-SA 3.0
      • Mark for Death IIMark for DeathSupport gemSupports Mark Skills. Enemies affected by Supported Marks will have their Armour Broken by Physical Damage they take.PoE2DB · CC BY-NC-SA 3.0
  • Arctic HowlArctic HowlSkill gemShapeshift into a Werewolf and let out an icy howl that damages enemies and Freezes Primed enemies. If an enemy is Frozen or a Frozen enemy is Hit, this Skill Empowers your attacks with added Cold damage, causes Empowered Slams to create Chilled Ground, and grants your Allies added Cold damage. This Skill's cooldown can be bypassed by expending an Endurance Charge.PoE2DB · CC BY-NC-SA 3.0
      • Echoing CryEchoing CrySupport gemSupports Warcries. Supported Skills Echo twice, and their area grows larger each time, but are less effective and require you to have travelled a certain distance before use.PoE2DB · CC BY-NC-SA 3.0
      • TirelessTirelessSupport gemSupports Warcry Skills. Attacks Empowered by Supported Skills have a chance not to lower the Empowerment count of Supported Skills when they are used.PoE2DB · CC BY-NC-SA 3.0
      • Living Lightning IILiving LightningSupport gemSupports Skills which cause Damaging Hits. Living Lightning Minions are created when dealing Lightning damage with Supported Skills - bundles of living electricity that target nearby enemies with Chaining Attacks. Enemies will not directly engage these Minions, and can pass through them. Does not modify skills used by Minions.PoE2DB · CC BY-NC-SA 3.0
      • Cooldown Recovery IICooldown Recovery ISupport gemSupports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.PoE2DB · CC BY-NC-SA 3.0
      • Vruun's AftermathVruun's AftermathSupport gemSupports Warcries, causing them to destroy Ice Crystals and Ice Fragments. Supported Skills empower additional Attacks if they destroy enough Ice Crystals and Ice Fragments.PoE2DB · CC BY-NC-SA 3.0
  • Cross SlashCross SlashSkill gemShapeshift into a Werewolf and leap backwards as you gouge the ground with both claws. Enemies can be Hit separately by both gouges. Hitting a Marked enemy with both gouges will Activate the Mark and cause an additional shockwave. Ice Fragments will be pulled into the location where the gouges cross and explode. immediately. This skill can be used while using other skills to interrupt them.PoE2DB · CC BY-NC-SA 3.0
      • Elemental Armament IIElemental Armament ISupport gemSupports Attacks, causing them to deal more Elemental damage.PoE2DB · CC BY-NC-SA 3.0
      • Heavy SwingHeavy SwingSupport gemSupports Melee Attacks, boosting their Physical damage at the cost of Attack Speed.PoE2DB · CC BY-NC-SA 3.0
      • Execute IIExecute ISupport gemSupports any skill that Hits enemies, causing it to deal more damage against enemies on Low Life.PoE2DB · CC BY-NC-SA 3.0
      • Culmination IICulmination ISupport gemSupports Melee Attack Skills. Supported Skills gain Combo when you successfully Strike Enemies with other Melee Attacks. Supported Skills reset their Combo on use, dealing more Damage the higher Combo you had on use. Cannot support skills which already gain Combo. Cannot modify the Skills of Minions.PoE2DB · CC BY-NC-SA 3.0
      • Morrigan's InsightMórrigan's InsightSupport gemSupports any skill that Hits enemies, causing them to deal more damage and trigger Nature's Exchange when consuming Freeze on enemies. Cannot support skills that Consume Freeze.PoE2DB · CC BY-NC-SA 3.0
  • Lunar BlessingLunar BlessingSkill gemShapeshift into a Werewolf and offer your Rage to the moon to receive a blessing, gaining bonus Cold damage for yourself and any Wolf Minions you have from Wolf Pack or Predator's Mark. Spends all Rage to extend the Buff's duration. While the Buff is active, your Werewolf Melee Attacks call down Moonbeams on Hit.PoE2DB · CC BY-NC-SA 3.0
      • Cooldown Recovery IICooldown Recovery ISupport gemSupports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.PoE2DB · CC BY-NC-SA 3.0
      • Prolonged Duration IIProlonged Duration ISupport gemSupports any skill that has a duration, making that duration longer.PoE2DB · CC BY-NC-SA 3.0
      • Elemental Armament IIElemental Armament ISupport gemSupports Attacks, causing them to deal more Elemental damage.PoE2DB · CC BY-NC-SA 3.0
      • Efficiency IIEfficiency ISupport gemSupports any skill, making it cost less to use. Cannot support skills which reserve Spirit.PoE2DB · CC BY-NC-SA 3.0
      • Vorana's SiegeVorana's SiegeSupport gemSupports skills which Hit targets and have an area of effect, increasing the affected area and causing it to Hit Isolated targets harder.PoE2DB · CC BY-NC-SA 3.0
  • Herald of IceHerald of IceSkill gemWhile active, Shattering an enemy with a non-Herald Attack Hit will cause an icy explosion that deals Attack damage to surrounding enemies.PoE2DB · CC BY-NC-SA 3.0
      • Elemental Armament IIElemental Armament ISupport gemSupports Attacks, causing them to deal more Elemental damage.PoE2DB · CC BY-NC-SA 3.0
      • Magnified Area IIMagnified Area ISupport gemSupports any skill with an area of effect, making it larger.PoE2DB · CC BY-NC-SA 3.0
      • Armour Break IIIArmour Break ISupport gemSupports Skills that Hit Enemies, causing those Hits to Break Armour based on a portion of Physical Damage dealt.PoE2DB · CC BY-NC-SA 3.0
      • Armour ExplosionArmour ExplosionSupport gemSupports Attacks and Warcries, causing them to trigger a Fiery explosion when they Fully Break an enemy's Armour.PoE2DB · CC BY-NC-SA 3.0
      • Uruk's SmeltingUruk's SmeltingSupport gemSupports any skill, causing Armour Break it inflicts to be stronger. Fully Breaking Armour with Supported Skills permanently increases the Physical Damage taken by those affected, up to a cap.PoE2DB · CC BY-NC-SA 3.0
  • Temporal RiftTemporal RiftSkill gemWhile active, passively leaves afterimages of your recent past. Cast the Spell to return to the oldest afterimage, teleporting to that location and resetting your Life, Mana and Energy Shield to the values they had at the time. Removes any upcoming damage delayed by Phased Form on use.PoE2DB · CC BY-NC-SA 3.0
      • Uhtred's RiteUhtred's RiteSupport gemSupports skills with Cooldowns, causing them to grant Overflowing Chalice when used. Supported skills deal more damage during the effect of your Life Flask and have increased Mana Cost Efficiency during the effect of your Mana Flask.PoE2DB · CC BY-NC-SA 3.0
      • Cooldown Recovery IICooldown Recovery ISupport gemSupports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.PoE2DB · CC BY-NC-SA 3.0
      • Slow PotencySlow PotencySupport gemSupports any skill, causing inflicted Slows to be more powerful.PoE2DB · CC BY-NC-SA 3.0
  • Eternal RageEternal RageSkill gemWhile active, you constantly regenerate Rage.PoE2DB · CC BY-NC-SA 3.0
      • Uhtred's OmenUhtred's OmenSupport gemSupports Skills which can gain levels, granting them additional levels provided exactly one other support is used with the supported Skill. Does not support skills which do not have levels.PoE2DB · CC BY-NC-SA 3.0
      • Herbalism IHerbalism ISupport gemSupports Persistent Buff Skills, causing you to gain increased Life recovery from Flasks while the Skill is active.PoE2DB · CC BY-NC-SA 3.0
  • BerserkBerserkSkill gemWhile active, strengthens your Rage, but causes you to lose Life while not losing Rage.PoE2DB · CC BY-NC-SA 3.0
      • Dialla's DesireDialla's DesireSupport gemSupports any Skill which has levels, increasing the level and Quality, while reducing the cost and Reservation.PoE2DB · CC BY-NC-SA 3.0
      • Uhtred's AuguryUhtred's AugurySupport gemSupports Skills which can gain levels, granting them additional levels provided exactly two other supports are used with the supported Skill. Does not support skills which do not have levels.PoE2DB · CC BY-NC-SA 3.0
      • Vitality IVitality ISupport gemSupports Persistent Buff Skills, causing you to gain Life Regeneration while the Skill is active.PoE2DB · CC BY-NC-SA 3.0
  • Savage FurySavage FurySkill gemWhile active, your Fury builds from Attacking enemies. Using this Skill releases your Fury to send you into a bestial frenzy, gaining damage and Onslaught but constantly losing life and forcing you into animal form. The frenzy ends immediately if you return to human form. You cannot gain Fury while in a frenzy.PoE2DB · CC BY-NC-SA 3.0
      • Prolonged Duration IIProlonged Duration ISupport gemSupports any skill that has a duration, making that duration longer.PoE2DB · CC BY-NC-SA 3.0
  • Overwhelming PresenceOverwhelming PresenceSkill gemWhile active, emits an Aura that makes enemies in your Presence easier to Stun and inflict Elemental Ailments upon.PoE2DB · CC BY-NC-SA 3.0
      • Herbalism IIHerbalism ISupport gemSupports Persistent Buff Skills, causing you to gain increased Life recovery from Flasks while the Skill is active.PoE2DB · CC BY-NC-SA 3.0

Gear

Full EndgameLevel 95 ChronomancerView on poe.ninja
Rune ShiftMaji TalismanQuality: +29%20% increased Physical DamageBonded: 20% increased effect of Fully Broken ArmourBonded: 8% chance to gain an additional random Charge when you gain a ChargeGain 5% of Damage as Extra Damage of all Elements+10 to Maximum Rage+5 to Level of all Melee Skills166% increased Physical DamageAdds 113 to 196 Fire Damage+30 to StrengthAdds 32 to 50 Physical Damage25% increased Attack SpeedSocketed: Saqawal's Rune of the Sky, Perfect Iron RuneCorruptedBuild data · poe.ninjaCrown of EyesRunemastered Vermeil CircletEnergy Shield: 190Quality: +20%Allocates Dangerous Blossom+4 to Maximum RageRaven-Touched136% increased Energy Shield+172 to Accuracy Rating+11 to all Attributes-10% to Fire ResistanceIncreases and Reductions to Spell damage also apply to AttacksSocketed: Tzamoto's Soul Core of Ferocity, Raven-Touched ShardBuild data · poe.ninjaReverieShaman MantleArmour: 387Energy Shield: 123Quality: +20%Bonded: +60 to maximum LifeBonded: +60 to maximum Mana60% increased Life and Mana Recovery from FlasksGrants Skill: Level 18 Rite of Restoration150% increased Armour and Energy Shield-10% to Fire Resistance+20% to Chaos ResistanceCannot use Life FlasksNon-Unique Life Flasks apply their Effects constantlyRecovery from Life Flasks cannot be InstantRecovery from your Life Flasks cannot be applied to anything other than you41% less Life Flask RecoverySocketed: Perfect Vision Rune ×3CorruptedBuild data · poe.ninjaSkull BraidAbsent AmuletAllocates Zarokh's Gift-1 Prefix Modifier allowed-1 Suffix Modifier allowedGrants Skill: Level 20 Eternal Rage+50 to Spirit30% increased Spell Damage+2 to Level of all Melee Skills+16% to all Elemental ResistancesBuild data · poe.ninjaViper BandPrismatic Ring+9% to all Elemental ResistancesAdds 8 to 16 Physical Damage to AttacksAdds 33 to 48 Fire damage to AttacksAdds 1 to 56 Lightning damage to Attacks+16% to all Elemental Resistances12.4 Life Regeneration per second+14% to Cold and Chaos ResistancesBuild data · poe.ninjaBlight TwirlPrismatic Ring+9% to all Elemental ResistancesAdds 14 to 37 Physical Damage to AttacksAdds 13 to 21 Cold damage to AttacksAdds 1 to 48 Lightning damage to Attacks+40% to Lightning Resistance+12% to all Elemental Resistances+34% to Cold ResistanceBuild data · poe.ninjaSkull HoldGrim GlovesEnergy Shield: 126Quality: +20%Destroys all Augment Sockets on the item to create a Jewel Socket+60 to maximum Energy ShieldAdds 13 to 23 Physical Damage to Attacks+2 to Level of all Melee Skills+30 to Dexterity+35% to Fire ResistanceAdds 24 to 34 Cold damage to AttacksSocketed: Cadigan's EpiphanyBuild data · poe.ninjaShavronne's SatchelFine BeltHas 2 Charm SlotsFlasks gain 0.17 charges per Second20% reduced Flask Life Recovery rate+25 to Intelligence24% increased Flask Charges gainedLife Recovery from Flasks also applies to Energy ShieldCorruptedBuild data · poe.ninjaPain SparkSekhema SandalsEnergy Shield: 337Quality: +28%Bonded: 5% increased Movement SpeedYour speed is unaffected by Slows+50 to maximum Energy Shield98% increased Energy Shield+40% to Fire Resistance+27% to Chaos Resistance14 Life Regeneration per second30% increased Movement SpeedSocketed: Legacy of WanderlustCorruptedBuild data · poe.ninjaSapping Ultimate Life Flask of the FoliageUltimate Life FlaskQuality: +20%Gains 0.15 Charges per Second100% increased Life RecoveredRemoves 15% of Life Recovered from Mana when usedBuild data · poe.ninjaNascent HopeThawing CharmQuality: +3%Used when you become Frozen24% Chance to gain a Charge when you kill an enemyEnergy Shield Recharge starts on useCorruptedBuild data · poe.ninjaForsaken BangleAmethyst CharmQuality: +11%Used when you take Chaos damage from a Hit25% increased Duration50% of Chaos damage you prevent when Hit Recouped as Life and Mana during effectBuild data · poe.ninjaRite of PassageGolden CharmUsed when you kill a Rare or Unique enemyPossessed by Spirit Of The Owl for 16 seconds on useBuild data · poe.ninja
JewelsEntropy JoyRuby8% increased Life Regeneration rate12% increased Melee Damage+3 to Maximum Rage12% increased Attack Damage50% increased Effect of PrefixesBuild data · poe.ninjaGlyph GlistenRuby8% increased Life Regeneration rate23% increased Damage while Shapeshifted+3 to Maximum Rage15% increased Evasion Rating11% increased Attack Damage59% increased Effect of PrefixesBuild data · poe.ninjaFrom NothingDiamondPassives in Radius of Pain Attunement can be Allocatedwithout being connected to your treeCorruptedBuild data · poe.ninjaMegalomaniacDiamondAllocates Primal RageAllocates Chakra of LifeCorruptedBuild data · poe.ninjaHeroic TragedyTimeless JewelRemembrancing 4366 songworthy deeds by the line of VoranaPassives in radius are Conquered by the KalguurHistoricBuild data · poe.ninjaVivid BreathSapphire+7% to Lightning Resistance14% increased Spell Damage20% increased maximum Energy Shield5% increased Mana Regeneration Rate4% of Damage is taken from Mana before LifeCorruptedBuild data · poe.ninjaGale OrnamentRuby5% increased Life Regeneration rate18% increased Attack Damage+3 to Maximum Rage15% increased Armour7% increased Attack Damage51% increased Effect of PrefixesBuild data · poe.ninja

Weapon. A Maji TalismanMaji TalismanTalisman baseTalisman base with +(7–10) to Maximum Rage.PoE2DB · CC BY-NC-SA 3.0, for the maximum rage. Physical damage matters more than elemental damage, so get as much as you can, then elemental damage. After that comes another attribute, either intelligence or strength, then attack speed, then levels of attack skills. Mine is far from perfect and still clears everything.

Helmet. The Crown of EyesCrown of EyesUnique item(100—140)% increased Energy Shield+(150—200) to Accuracy Rating+(10—15) to all Attributes-10% to Fire ResistanceIncreases and Reductions to Spell damage also apply to AttacksPoE2DB · CC BY-NC-SA 3.0, which turns all the spell damage on this side of the tree into attack damage. I have the Tzamoto’s Soul Core of FerocityTzamoto's Soul Core of FerocitySoul CoreHelmets: +4 to Maximum RagePoE2DB · CC BY-NC-SA 3.0 for plus 4 maximum rage. Dangerous BlossomDangerous BlossomPassive skillGain 10% of Damage as Extra Physical DamagePoE2DB · CC BY-NC-SA 3.0 is anointed on it, which I can do because the helmet has a Raven-Touched ShardRaven-Touched ShardAugmentHelmets: Raven-TouchedSocket-bound. Limited to: 1PoE2DB · CC BY-NC-SA 3.0. If you don’t have that, don’t anoint it and don’t run the armour break. You can also get Dangerous BlossomDangerous BlossomPassive skillGain 10% of Damage as Extra Physical DamagePoE2DB · CC BY-NC-SA 3.0 from a MegalomaniacMegalomaniacUnique itemAllocates Passive SkillAllocates Passive SkillPoE2DB · CC BY-NC-SA 3.0.

Amulet. An Absent AmuletAbsent AmuletAmulet baseGrants one random Spirit skill at level 12: Cast on Elemental Ailment, Cast on Critical, Cast on Dodge, Rhoa Mount, Archmage, Trinity, or Eternal RageThe granted skill does not cost you any Spirit-1 Prefix Modifier allowed-1 Suffix Modifier allowedPoE2DB · CC BY-NC-SA 3.0 with Eternal RageEternal RageSkill gemWhile active, you constantly regenerate Rage.PoE2DB · CC BY-NC-SA 3.0, because ReverieReverieUnique item(100—150)% increased Armour and Energy Shield-10% to Fire Resistance+(17—23)% to Chaos ResistanceCannot use Life FlasksNon-Unique Life Flasks apply their Effects constantlyRecovery from Life Flasks cannot be InstantRecovery from your Life Flasks cannot be applied to anything other than you(40—60)% less Life Flask RecoveryPoE2DB · CC BY-NC-SA 3.0 gives no spirit. It doesn’t need to be a perfect 50 spirit, but it needs enough for Herald of IceHerald of IceSkill gemWhile active, Shattering an enemy with a non-Herald Attack Hit will cause an icy explosion that deals Attack damage to surrounding enemies.PoE2DB · CC BY-NC-SA 3.0, BerserkBerserkSkill gemWhile active, strengthens your Rage, but causes you to lose Life while not losing Rage.PoE2DB · CC BY-NC-SA 3.0, Overwhelming PresenceOverwhelming PresenceSkill gemWhile active, emits an Aura that makes enemies in your Presence easier to Stun and inflict Elemental Ailments upon.PoE2DB · CC BY-NC-SA 3.0, Herbalism IHerbalism ISupport gemSupports Persistent Buff Skills, causing you to gain increased Life recovery from Flasks while the Skill is active.PoE2DB · CC BY-NC-SA 3.0, and Herbalism IIHerbalism ISupport gemSupports Persistent Buff Skills, causing you to gain increased Life recovery from Flasks while the Skill is active.PoE2DB · CC BY-NC-SA 3.0. That is at least 30 spirit if you drop Vitality IVitality ISupport gemSupports Persistent Buff Skills, causing you to gain Life Regeneration while the Skill is active.PoE2DB · CC BY-NC-SA 3.0. After spirit I want energy shield, either flat or increased, levels of melee skills, and all elemental resistances. The last one matters because the Crown of EyesCrown of EyesUnique item(100—140)% increased Energy Shield+(150—200) to Accuracy Rating+(10—15) to all Attributes-10% to Fire ResistanceIncreases and Reductions to Spell damage also apply to AttacksPoE2DB · CC BY-NC-SA 3.0 and ReverieReverieUnique item(100—150)% increased Armour and Energy Shield-10% to Fire Resistance+(17—23)% to Chaos ResistanceCannot use Life FlasksNon-Unique Life Flasks apply their Effects constantlyRecovery from Life Flasks cannot be InstantRecovery from your Life Flasks cannot be applied to anything other than you(40—60)% less Life Flask RecoveryPoE2DB · CC BY-NC-SA 3.0 each take 10% fire resistance, so balancing resistances is hard. It doesn’t need to be perfect. The one I used before had all elemental resistances, spirit, and melee skills, plus a useless mana roll, and it did the same job. Mine is anointed with Zarokh’s GiftZarokh's GiftPassive skillSinister Jewel SocketPoE2DB · CC BY-NC-SA 3.0 for an extra jewel socket.

Body armour. ReverieReverieUnique item(100—150)% increased Armour and Energy Shield-10% to Fire Resistance+(17—23)% to Chaos ResistanceCannot use Life FlasksNon-Unique Life Flasks apply their Effects constantlyRecovery from Life Flasks cannot be InstantRecovery from your Life Flasks cannot be applied to anything other than you(40—60)% less Life Flask RecoveryPoE2DB · CC BY-NC-SA 3.0 is what makes everything possible. Non-unique life flasks apply their effects constantly, so we never press them. The recovery can’t be instant and can’t be applied to anyone but us. It also reduces life flask recovery. For the sockets I use Perfect Vision RunePerfect Vision RuneRuneArmour: 20% increased Life and Mana Recovery from FlasksBonded: +20 to maximum Life, +20 to maximum ManaPoE2DB · CC BY-NC-SA 3.0 in all three, for increased life and mana recovery from flasks. You can put resistances or attributes there if you are missing them, but recovery is the whole reason to wear ReverieReverieUnique item(100—150)% increased Armour and Energy Shield-10% to Fire Resistance+(17—23)% to Chaos ResistanceCannot use Life FlasksNon-Unique Life Flasks apply their Effects constantlyRecovery from Life Flasks cannot be InstantRecovery from your Life Flasks cannot be applied to anything other than you(40—60)% less Life Flask RecoveryPoE2DB · CC BY-NC-SA 3.0. A ReverieReverieUnique item(100—150)% increased Armour and Energy Shield-10% to Fire Resistance+(17—23)% to Chaos ResistanceCannot use Life FlasksNon-Unique Life Flasks apply their Effects constantlyRecovery from Life Flasks cannot be InstantRecovery from your Life Flasks cannot be applied to anything other than you(40—60)% less Life Flask RecoveryPoE2DB · CC BY-NC-SA 3.0 with more sockets and a good roll is an upgrade.

Belt. Shavronne’s SatchelShavronne's SatchelUnique item(20—30)% reduced Flask Life Recovery rate+(20—30) to Intelligence(20—30)% increased Flask Charges gainedLife Recovery from Flasks also applies to Energy ShieldPoE2DB · CC BY-NC-SA 3.0, which makes life flask recovery also apply to energy shield. Without it ReverieReverieUnique item(100—150)% increased Armour and Energy Shield-10% to Fire Resistance+(17—23)% to Chaos ResistanceCannot use Life FlasksNon-Unique Life Flasks apply their Effects constantlyRecovery from Life Flasks cannot be InstantRecovery from your Life Flasks cannot be applied to anything other than you(40—60)% less Life Flask RecoveryPoE2DB · CC BY-NC-SA 3.0 is useless for us, because the flask would only heal a life pool we don’t rely on. It also reduces flask life recovery rate, so we want a roll close to the best. Mine is 21%, and a good roll is not expensive.

Flask. An Ultimate Life FlaskUltimate Life FlaskFlask baseRecovers 920 Life over 3 SecondsRequires Level 60PoE2DB · CC BY-NC-SA 3.0, the one with the most regeneration, rolled with as much increased life recovered as possible. It also has a modifier that removes some of the life recovered from mana. We never press the flask, so that downside never applies to us, and it wouldn’t take our mana even if we didn’t use Blood MagicBlood MagicPassive skillYou have no ManaSkill Mana Costs Converted to Life CostsPoE2DB · CC BY-NC-SA 3.0. We keep the extra recovery and lose nothing.

Rings. Both are rare Prismatic RingPrismatic RingRing base+(7—10)% to all Elemental ResistancesRequires Level 35PoE2DB · CC BY-NC-SA 3.0 bases, whose implicit fixes resistances. Flat damage to attacks, resistances, and life regeneration, which is good with Zealot’s OathZealot's OathPassive skillExcess Life Recovery from Regeneration is applied to Energy Shield.Energy Shield does not Recharge.PoE2DB · CC BY-NC-SA 3.0 but not mandatory. You may fix your resistances in a better way, but I needed the Prismatic RingPrismatic RingRing base+(7—10)% to all Elemental ResistancesRequires Level 35PoE2DB · CC BY-NC-SA 3.0 implicit and a lot of resistances.

Gloves. Rare gloves with full energy shield, instead of Sine AequoSine AequoUnique item(10—15)% increased Skill Speed(150—200)% increased Armour, Evasion and Energy ShieldImmobilise enemies at 50% buildup instead of 100%(30—50)% increased Damage against Immobilised EnemiesPoE2DB · CC BY-NC-SA 3.0. We want flat damage, levels of skills, resistances, and an attribute. Mine has dexterity, and it could just as well be strength or intelligence, because you fix the other attributes in the tree. Overwhelming PresenceOverwhelming PresenceSkill gemWhile active, emits an Aura that makes enemies in your Presence easier to Stun and inflict Elemental Ailments upon.PoE2DB · CC BY-NC-SA 3.0 and the freeze buildup in the tree replace what Sine AequoSine AequoUnique item(10—15)% increased Skill Speed(150—200)% increased Armour, Evasion and Energy ShieldImmobilise enemies at 50% buildup instead of 100%(30—50)% increased Damage against Immobilised EnemiesPoE2DB · CC BY-NC-SA 3.0 would have done.

Boots. Sekhema SandalsSekhema SandalsBoots baseBoots base with 83 Energy Shield.Requires Level 80, 108 IntelligencePoE2DB · CC BY-NC-SA 3.0 with full energy shield, like the gloves. We are a full energy shield build and not a hybrid with armour, and the mitigation comes from Phased FormPhased FormAscendancy passiveTake 30% less Damage4 seconds after being Damaged by an Enemy Hit, take Damage equal to 30% of that Hit's DamagePoE2DB · CC BY-NC-SA 3.0. I have fire resistance, chaos resistance, life regeneration, and movement speed on mine. The Legacy of WanderlustLegacy of WanderlustItem modifierBoots: Your speed is unaffected by Slows. Bonded modifier: 5% increased Movement Speed.PoE2DB · CC BY-NC-SA 3.0 rune makes our speed unaffected by slows. I don’t care about slows to movement speed, but I do care about slows to attack speed, and this protects it. It is very expensive and not necessary, so only get it if you can afford it.

CharmsCharmsGame mechanicCharms are protective trinkets you can equip that automatically trigger a defensive effect when a specific condition is met. Similar to Flasks, Charms require charges to trigger. Charm charges can be regained by killing monsters, granting charges equal to half of the monster's Power. Checkpoints and Wells completely recharge Charms when activated.The maximum number of Charm slots is capped at 3.PoE2DB · CC BY-NC-SA 3.0. A Thawing CharmThawing CharmCharmA charm that activates when you become Frozen and grants immunity to Freeze.PoE2DB · CC BY-NC-SA 3.0 so you never get frozen. I have Nascent HopeNascent HopeUnique item(20—25)% Chance to gain a Charge when you kill an enemyEnergy Shield Recharge starts on usePoE2DB · CC BY-NC-SA 3.0, but a rare one is better for me, because I don’t use energy shield recharge. I use Forsaken BangleForsaken BangleUnique itemUsed when you take Chaos damage from a Hit(15—25)% increased Duration50% of Chaos damage you prevent when Hit Recouped as Life and Mana during effectPoE2DB · CC BY-NC-SA 3.0 to cap chaos resistance. I sit at 61%, and when it activates I reach the cap. If you are close to the cap and not at it, an Amethyst CharmAmethyst CharmCharmYou have additional Chaos Resistance while active. Used when you take Chaos damage from a Hit.PoE2DB · CC BY-NC-SA 3.0 gets you there. The third is Rite of PassageRite of PassageUnique itemUsed when you kill a Rare or Unique enemyPossessed by Spirit Of The Owl for (10–20) seconds on usePoE2DB · CC BY-NC-SA 3.0, for the Spirit of the Owl, which gives energy shield and a good amount of damage and is cheap. For UtopiaFor UtopiaUnique itemCannot be StunnedUsed when you become StunnedDefend with 200% of Armour during effectPoE2DB · CC BY-NC-SA 3.0 is the alternative if you want stun immunity and armour.

Passive Tree

Click the image to enlarge it.

On the ascendancy I take Quicksand HourglassQuicksand HourglassAscendancy passiveGrants Sands of TimePoE2DB · CC BY-NC-SA 3.0, Apex of the MomentApex of the MomentAscendancy passiveEnemies in your Presence are Slowed by 20%PoE2DB · CC BY-NC-SA 3.0, Phased FormPhased FormAscendancy passiveTake 30% less Damage4 seconds after being Damaged by an Enemy Hit, take Damage equal to 30% of that Hit's DamagePoE2DB · CC BY-NC-SA 3.0, Footprints in the SandFootprints in the SandAscendancy passiveGrants Skill: Temporal RiftPoE2DB · CC BY-NC-SA 3.0, and both Buff Expiry RateBuff Expiry RateAscendancy passiveBuffs on you expire 10% slowerPoE2DB · CC BY-NC-SA 3.0 nodes. Sands of TimeSands of TimeGame mechanicGrants 60% increased Skill Speed, scaling down to 1% over 10 seconds, at which point it scales back up to 60%.Also grants 1% increased Area of Effect, scaling up to 60% over 10 seconds, at which point it scales back down to 1%.PoE2DB · CC BY-NC-SA 3.0 gives 60% increased skill speed that scales down to 1% over 10 seconds, while 1% increased area of effect scales up to 60%, and then they swap back. On average we get about 30% of each, and both are what the werewolf wants. Apex of the MomentApex of the MomentAscendancy passiveEnemies in your Presence are Slowed by 20%PoE2DB · CC BY-NC-SA 3.0 slows enemies in our presence by 20%. Against something that can only attack you, that is 20% fewer attacks, which is tankiness. Buff Expiry RateBuff Expiry RateAscendancy passiveBuffs on you expire 10% slowerPoE2DB · CC BY-NC-SA 3.0 makes our buffs expire 10% slower per node, so Lunar BlessingLunar BlessingSkill gemShapeshift into a Werewolf and offer your Rage to the moon to receive a blessing, gaining bonus Cold damage for yourself and any Wolf Minions you have from Wolf Pack or Predator's Mark. Spends all Rage to extend the Buff's duration. While the Buff is active, your Werewolf Melee Attacks call down Moonbeams on Hit.PoE2DB · CC BY-NC-SA 3.0 and Savage FurySavage FurySkill gemWhile active, your Fury builds from Attacking enemies. Using this Skill releases your Fury to send you into a bestial frenzy, gaining damage and Onslaught but constantly losing life and forcing you into animal form. The frenzy ends immediately if you return to human form. You cannot gain Fury while in a frenzy.PoE2DB · CC BY-NC-SA 3.0 last longer.

Phased FormPhased FormAscendancy passiveTake 30% less Damage4 seconds after being Damaged by an Enemy Hit, take Damage equal to 30% of that Hit's DamagePoE2DB · CC BY-NC-SA 3.0 is the reason the build works the way it does. With energy shield recharge, you get hit, wait for the recharge delay, and start recharging, and then the delayed 30% from Phased FormPhased FormAscendancy passiveTake 30% less Damage4 seconds after being Damaged by an Enemy Hit, take Damage equal to 30% of that Hit's DamagePoE2DB · CC BY-NC-SA 3.0 hits you and interrupts it. In melee you take damage constantly, from monsters or from Phased FormPhased FormAscendancy passiveTake 30% less Damage4 seconds after being Damaged by an Enemy Hit, take Damage equal to 30% of that Hit's DamagePoE2DB · CC BY-NC-SA 3.0, so energy shield recharge is never reliable. That is why I take Zealot’s OathZealot's OathPassive skillExcess Life Recovery from Regeneration is applied to Energy Shield.Energy Shield does not Recharge.PoE2DB · CC BY-NC-SA 3.0 instead of Chaos InoculationChaos InoculationKeystone passiveMaximum Life is 1Immune to Chaos Damage and BleedingPoE2DB · CC BY-NC-SA 3.0. It applies excess life recovery from regeneration to energy shield and stops energy shield from recharging, which doesn’t matter to us. We also don’t need a huge pool. A character without mitigation needs 10k energy shield, but we take 30% less damage, so our biggest hit is smaller. The problem of the ChronomancerChronomancerAscendancy classSorceress ascendancyPhased Form: take 30% less Damage, and take 30% of each Hit's Damage 4 seconds laterQuicksand Hourglass: grants Sands of TimeFootprints in the Sand: grants Temporal RiftPoE2DB · CC BY-NC-SA 3.0 is recovery and not the maximum hit, so we fix the recovery with ReverieReverieUnique item(100—150)% increased Armour and Energy Shield-10% to Fire Resistance+(17—23)% to Chaos ResistanceCannot use Life FlasksNon-Unique Life Flasks apply their Effects constantlyRecovery from Life Flasks cannot be InstantRecovery from your Life Flasks cannot be applied to anything other than you(40—60)% less Life Flask RecoveryPoE2DB · CC BY-NC-SA 3.0.

Blood MagicBlood MagicPassive skillYou have no ManaSkill Mana Costs Converted to Life CostsPoE2DB · CC BY-NC-SA 3.0 solves mana completely, and the werewolf is very mana hungry. Our skills cost life instead, and with the regeneration and the flask I barely notice the cost. Even Lunar BlessingLunar BlessingSkill gemShapeshift into a Werewolf and offer your Rage to the moon to receive a blessing, gaining bonus Cold damage for yourself and any Wolf Minions you have from Wolf Pack or Predator's Mark. Spends all Rage to extend the Buff's duration. While the Buff is active, your Werewolf Melee Attacks call down Moonbeams on Hit.PoE2DB · CC BY-NC-SA 3.0, which uses the most, is back up very quickly. With Blood MagicBlood MagicPassive skillYou have no ManaSkill Mana Costs Converted to Life CostsPoE2DB · CC BY-NC-SA 3.0 you never think about mana pool or mana regeneration.

My life regeneration nodes are optional. If you drop them, drop the life regeneration from your gear as well, and spend the points on damage or something else you need. I like having a little extra on top of the flask. Chakra of LifeChakra of LifePassive skill3% increased maximum Life10% increased Life Recovery ratePoE2DB · CC BY-NC-SA 3.0 gives 3% increased maximum life and 10% increased life recovery rate. Life recovery rate is not the same as life regeneration rate, which only affects natural regeneration. Recovery applies to every form of life recovery, flasks included, so it amplifies what ReverieReverieUnique item(100—150)% increased Armour and Energy Shield-10% to Fire Resistance+(17—23)% to Chaos ResistanceCannot use Life FlasksNon-Unique Life Flasks apply their Effects constantlyRecovery from Life Flasks cannot be InstantRecovery from your Life Flasks cannot be applied to anything other than you(40—60)% less Life Flask RecoveryPoE2DB · CC BY-NC-SA 3.0 and Shavronne’s SatchelShavronne's SatchelUnique item(20—30)% reduced Flask Life Recovery rate+(20—30) to Intelligence(20—30)% increased Flask Charges gainedLife Recovery from Flasks also applies to Energy ShieldPoE2DB · CC BY-NC-SA 3.0 give us. The build works without it, but I like it.

The Heroic TragedyHeroic TragedyUnique itemRemembrancing (100—8000) songworthy deeds by the line of VoranaPassives in radius are Conquered by the KalguurHistoricPoE2DB · CC BY-NC-SA 3.0 with the line of Vorana converts a keystone in its radius into Black Scythe TrainingBlack Scythe TrainingKeystone passiveGain no inherent bonus from Strength1% increased Energy Shield per 2 StrengthPoE2DB · CC BY-NC-SA 3.0. We gain no inherent bonus from strength, and we get 1% increased energy shield per 2 strength, which is around 80% increased energy shield from one node in my build. You don’t have to use it. A rare jewel with increased energy shield, like a sapphire, saves you three points, and a Heroic TragedyHeroic TragedyUnique itemRemembrancing (100—8000) songworthy deeds by the line of VoranaPassives in radius are Conquered by the KalguurHistoricPoE2DB · CC BY-NC-SA 3.0 is cheap, while a rare jewel that beats it is much more expensive.

For freeze, which Sine AequoSine AequoUnique item(10—15)% increased Skill Speed(150—200)% increased Armour, Evasion and Energy ShieldImmobilise enemies at 50% buildup instead of 100%(30—50)% increased Damage against Immobilised EnemiesPoE2DB · CC BY-NC-SA 3.0 no longer handles, I take Inescapable ColdInescapable ColdPassive skill40% increased Freeze Buildup20% increased Freeze Duration on EnemiesPoE2DB · CC BY-NC-SA 3.0 for 40% increased freeze buildup, and Heavy FrostHeavy FrostPassive skill20% increased Freeze BuildupHits ignore non-negative Elemental Resistances of Frozen EnemiesPoE2DB · CC BY-NC-SA 3.0 and Thin IceThin IcePassive skill20% increased Freeze Buildup50% increased Damage with Hits against Frozen EnemiesPoE2DB · CC BY-NC-SA 3.0 as on all my werewolf builds. With Heavy FrostHeavy FrostPassive skill20% increased Freeze BuildupHits ignore non-negative Elemental Resistances of Frozen EnemiesPoE2DB · CC BY-NC-SA 3.0, hits ignore the non-negative elemental resistances of frozen enemies, and with Rakiata’s FlowRakiata's FlowSupport gemSupports Skills that can cause Damaging Hits, causing those Hits to treat Enemy Elemental Resistances as inverted.PoE2DB · CC BY-NC-SA 3.0 on Lunar AssaultLunar AssaultSkill gemShapeshift into a Werewolf and swipe with your claws, projecting an arc of moonlight and ice forward in a crescent.PoE2DB · CC BY-NC-SA 3.0 we don’t need penetration. For that reason I don’t care about the cold penetration on GlaciationGlaciationPassive skillDamage Penetrates 18% Cold ResistanceGain 6% of Elemental Damage as Extra Cold DamagePoE2DB · CC BY-NC-SA 3.0, which I take for the 6% of elemental damage as extra cold damage. If you don’t have Rakiata’s FlowRakiata's FlowSupport gemSupports Skills that can cause Damaging Hits, causing those Hits to treat Enemy Elemental Resistances as inverted.PoE2DB · CC BY-NC-SA 3.0, the penetration becomes very good. Endless BlizzardEndless BlizzardPassive skill+1 to Level of all Cold SkillsPoE2DB · CC BY-NC-SA 3.0 gives plus 1 to the level of all cold skills, and AbasementAbasementPassive skill20% increased Stun RecoveryGain additional Stun Threshold equal to 30% of maximum Energy ShieldPoE2DB · CC BY-NC-SA 3.0 gives stun threshold equal to 30% of maximum energy shield, which basically solves stuns. A Stone CharmStone CharmCharmA charm that activates when you become Stunned.PoE2DB · CC BY-NC-SA 3.0 can do the same and frees three points, but I like it this way.

All NaturalAll NaturalPassive skill+5% to all Elemental Resistances30% increased Elemental DamagePoE2DB · CC BY-NC-SA 3.0 gives plus 5% to all elemental resistances and 30% increased elemental damage, and I took it to fix my resistances. I also take the nodes that give increased spell damage and increased attack damage together. Because of the Crown of EyesCrown of EyesUnique item(100—140)% increased Energy Shield+(150—200) to Accuracy Rating+(10—15) to all Attributes-10% to Fire ResistanceIncreases and Reductions to Spell damage also apply to AttacksPoE2DB · CC BY-NC-SA 3.0, each of those counts as 16% increased damage, so I take all four.

I socket From NothingFrom NothingUnique itemPassives in Radius of Passive Skill can be Allocatedwithout being connected to your treePoE2DB · CC BY-NC-SA 3.0 on Pain AttunementPain AttunementPassive skill30% less Critical Damage Bonus when on Full Life30% more Critical Damage Bonus when on Low LifePoE2DB · CC BY-NC-SA 3.0, which lets me allocate the nodes in its radius without a connected path. That gets me Mystical RageMystical RagePassive skillEvery Rage also grants 2% increased Spell DamagePoE2DB · CC BY-NC-SA 3.0, which is fundamental, and Pack EncouragementPack EncouragementPassive skill5% increased Attack Damage for each Minion in your Presence, up to a maximum of 80%PoE2DB · CC BY-NC-SA 3.0 for 5% increased attack damage per minion in our presence, up to 80%. Seven wolves from PouncePounceSkill gemShapeshift into a Werewolf and leap to a target location, damaging enemies in an area around where you land. Predator's Mark will be Triggered targeting the highest Rarity enemy Hit, or if a Mark gem is socketed into this Skill, that Mark will be Triggered instead. Using this Skill allows any Wolf Minions you have to leap immediately.PoE2DB · CC BY-NC-SA 3.0 with Brutus’ BrainBrutus' BrainSupport gemSupports skills which create Minions, causing those Minions to be unable to deal or take Damage. Cannot support skills which create undamageable Minions.PoE2DB · CC BY-NC-SA 3.0 get us close to that. It also gets me Bringer of OrderBringer of OrderPassive skill20% increased DamageMinions deal 20% increased DamagePoE2DB · CC BY-NC-SA 3.0 for increased damage, DesensitisationDesensitisationPassive skill25% increased Critical Damage BonusHits against you have 25% reduced Critical Damage BonusPoE2DB · CC BY-NC-SA 3.0 for critical damage bonus and defence, and Hide of the BearHide of the BearPassive skill40% increased Armour while Shapeshifted+1% to Maximum Fire Resistance while Shapeshifted25% increased Stun Threshold while ShapeshiftedPoE2DB · CC BY-NC-SA 3.0 for armour and stun threshold while shapeshifted, without the nodes around them that I don’t want.

We are always shapeshifted, so those nodes apply all the time. I take Frozen ClawFrozen ClawPassive skillGain 8% of Damage as Extra Cold Damage while ShapeshiftedPoE2DB · CC BY-NC-SA 3.0, Electrified ClawElectrified ClawPassive skillGain 8% of Damage as Extra Lightning Damage while ShapeshiftedPoE2DB · CC BY-NC-SA 3.0, Molten ClawMolten ClawPassive skillGain 8% of Damage as Extra Fire Damage while ShapeshiftedPoE2DB · CC BY-NC-SA 3.0, Spirit of the WolfSpirit of the WolfPassive skill20% increased Critical Hit Chance while Shapeshifted8% increased Skill Speed while ShapeshiftedPoE2DB · CC BY-NC-SA 3.0, Spirit of the WyvernSpirit of the WyvernPassive skill20% increased Accuracy Rating while Shapeshifted25% increased Elemental Damage while ShapeshiftedPoE2DB · CC BY-NC-SA 3.0, and Spirit of the BearSpirit of the BearPassive skill50% increased Damage against Immobilised Enemies while Shapeshifted25% increased Stun buildup while ShapeshiftedPoE2DB · CC BY-NC-SA 3.0. Electrified ClawElectrified ClawPassive skillGain 8% of Damage as Extra Lightning Damage while ShapeshiftedPoE2DB · CC BY-NC-SA 3.0 is the one this build cannot skip, because it is what triggers Living Lightning IILiving LightningSupport gemSupports Skills which cause Damaging Hits. Living Lightning Minions are created when dealing Lightning damage with Supported Skills - bundles of living electricity that target nearby enemies with Chaining Attacks. Enemies will not directly engage these Minions, and can pass through them. Does not modify skills used by Minions.PoE2DB · CC BY-NC-SA 3.0. The wyvern, wolf, and bear nodes give elemental damage, speed, and damage against immobilised enemies, and frozen enemies count as immobilised.

My MegalomaniacMegalomaniacUnique itemAllocates Passive SkillAllocates Passive SkillPoE2DB · CC BY-NC-SA 3.0 gives me Primal RagePrimal RagePassive skill+12 to maximum Rage while ShapeshiftedPoE2DB · CC BY-NC-SA 3.0 and Chakra of LifeChakra of LifePassive skill3% increased maximum Life10% increased Life Recovery ratePoE2DB · CC BY-NC-SA 3.0. Primal RagePrimal RagePassive skill+12 to maximum Rage while ShapeshiftedPoE2DB · CC BY-NC-SA 3.0 is plus 12 maximum rage while shapeshifted, and I recommend getting it however you can. If you can’t get it on a MegalomaniacMegalomaniacUnique itemAllocates Passive SkillAllocates Passive SkillPoE2DB · CC BY-NC-SA 3.0, anoint it instead of Zarokh’s GiftZarokh's GiftPassive skillSinister Jewel SocketPoE2DB · CC BY-NC-SA 3.0, or travel to it and move the three points from somewhere else.

The jewel sockets take rubies with life regeneration rate, damage while shapeshifted, plus maximum rage, and attack damage. A sapphire with spell damage and maximum energy shield also works.

We use two weapon sets. The first has the war cry nodes, which only apply to Arctic HowlArctic HowlSkill gemShapeshift into a Werewolf and let out an icy howl that damages enemies and Freezes Primed enemies. If an enemy is Frozen or a Frozen enemy is Hit, this Skill Empowers your attacks with added Cold damage, causes Empowered Slams to create Chilled Ground, and grants your Allies added Cold damage. This Skill's cooldown can be bypassed by expending an Endurance Charge.PoE2DB · CC BY-NC-SA 3.0, and the second has everything else. The war cry nodes are Guttural RoarGuttural RoarPassive skill25% increased Warcry SpeedWarcry Skills have 25% increased Area of EffectWarcries Debilitate EnemiesPoE2DB · CC BY-NC-SA 3.0, Deafening CriesDeafening CriesPassive skill25% increased Warcry Cooldown Recovery Rate8% increased Damage for each time you've Warcried RecentlyPoE2DB · CC BY-NC-SA 3.0, Explosive EmpowermentExplosive EmpowermentPassive skillEmpowered Attacks deal 20% increased DamageEnemies you kill with Empowered Attacks have a 10% chance to Explode, dealing a tenth of their maximum Life as Fire DamagePoE2DB · CC BY-NC-SA 3.0, Howling BeastHowling BeastPassive skillWarcries inflict 3 Critical Weakness on EnemiesPoE2DB · CC BY-NC-SA 3.0, and Extinguishing ExhalationExtinguishing ExhalationPassive skillRemove Ignite when you WarcryPoE2DB · CC BY-NC-SA 3.0. They make the war cry empower more attacks, debilitate enemies, and amplify your critical hits.