
Disciple of Varashta
Introduction
This guide builds on the general werewolf guide and only covers what is specific to the Disciple of VarashtaDisciple of VarashtaAscendancy classSorceress ascendancySacred Rituals: 60% of current Energy Shield is added to Armour for Physical Damage ReductionVarashta's Intuition: 100% of Elemental Damage is taken from Mana before LifeBarya of Navira: grants Navira, the Last MiragePoE2DB · CC BY-NC-SA 3.0. If a skill, support, or mechanic here is unclear, read the general guide first.
The Disciple of VarashtaDisciple of VarashtaAscendancy classSorceress ascendancySacred Rituals: 60% of current Energy Shield is added to Armour for Physical Damage ReductionVarashta's Intuition: 100% of Elemental Damage is taken from Mana before LifeBarya of Navira: grants Navira, the Last MiragePoE2DB · CC BY-NC-SA 3.0 is a sorceress ascendancy built around djinn. All of its offence is baked into the djinn and their commands, and a werewolf doesn’t command anything, because it swipes, shreds, and pounces. So every point we spend in the ascendancy is defensive. That suits the werewolf, which is weak in defence, and it makes this one of the safest werewolves you can build. If you want to play a werewolf in hardcore, I recommend it. The price is that the ascendancy gives us no damage, so the damage has to come from the tree and the gear.
The defence is energy shield. Sacred RitualsSacred Rituals
Ascendancy passive60% of your current Energy Shield is added to your Armour for determining your Physical Damage Reduction from ArmourPoE2DB · CC BY-NC-SA 3.0 adds 60% of our current energy shield to our armour when the game works out physical damage reduction. That is damage reduction only, and our armour stays at zero. Anything that scales armour does nothing for us, including increased armour and the nodes that make armour apply to elemental damage. Elemental damage is what ruins armour based defences, and Silks of VenerationSilks of Veneration
Unique item(40—50)% increased Mana Regeneration Rate(150—200)% increased Energy Shield+(30—50) to Spirit+(20—30) to Intelligence(30—50)% increased Energy Shield Recharge RateCurrent Energy Shield also grants Elemental Damage reductionPoE2DB · CC BY-NC-SA 3.0 fixes it, because current energy shield also grants elemental damage reduction. Now energy shield is our health pool, our physical mitigation, and our elemental mitigation at once, so we stack as much of it as we can. In my build it is close to 10k out of combat and over 10k in combat, and with that much mitigation on top it is very hard to die.
The damage comes from the Crown of EyesCrown of Eyes
Unique item(100—140)% increased Energy Shield+(150—200) to Accuracy Rating+(10—15) to all Attributes-10% to Fire ResistanceIncreases and Reductions to Spell damage also apply to AttacksPoE2DB · CC BY-NC-SA 3.0, which makes the spell damage we collect apply to attacks, and from rage. Mystical RageMystical Rage
Passive skillEvery Rage also grants 2% increased Spell DamagePoE2DB · CC BY-NC-SA 3.0 makes every rage grant increased spell damage, and the Crown of EyesCrown of Eyes
Unique item(100—140)% increased Energy Shield+(150—200) to Accuracy Rating+(10—15) to all Attributes-10% to Fire ResistanceIncreases and Reductions to Spell damage also apply to AttacksPoE2DB · CC BY-NC-SA 3.0 turns that into attack damage too. That is still not enough, so the amulet, gloves, and belt are chosen for damage, and the Skill Gems and Gear sections explain what each of those costs us.
Build Links
Skill Gems
The setups follow the general guide. Everything below is what the Disciple of VarashtaDisciple of VarashtaAscendancy classSorceress ascendancySacred Rituals: 60% of current Energy Shield is added to Armour for Physical Damage ReductionVarashta's Intuition: 100% of Elemental Damage is taken from Mana before LifeBarya of Navira: grants Navira, the Last MiragePoE2DB · CC BY-NC-SA 3.0 changes.
Navira, the Last MirageNavira, the Last Mirage
Skill gemSummon Navira, an invulnerable Water Djinn Minion to do your bidding. Navira will only act when you Command her to do so, bestowing restorative blessings upon you and your Allies with her Spells.PoE2DB · CC BY-NC-SA 3.0. This comes from Barya of NaviraBarya of Navira
Ascendancy passiveGrants Skill: Navira, the Last MiragePoE2DB · CC BY-NC-SA 3.0. It summons Navira, a water djinn who only acts when we command her. We don’t want her offence. We want her commands. Her normal one, Navira’s EmbraceNavira's Embrace
Skill gemCommand Navira to create a bubble shield which absorbs a portion of the damage dealt by enemies standing outside the shield. The maximum amount of damage that can be absorbed is based on your maximum Mana. If the shield is destroyed by damage, it collapses into a patch of Chilled Ground.PoE2DB · CC BY-NC-SA 3.0, creates a bubble that absorbs part of the damage dealt by enemies outside it. Bidding IIIBidding I
Support gemSupports Minion Skills. Supported Minions deal more damage and have increased Cooldown Recovery Rate with Command Skills.PoE2DB · CC BY-NC-SA 3.0, Rapid Casting IIRapid Casting I
Support gemSupports Spells, causing them to cast faster.PoE2DB · CC BY-NC-SA 3.0, Cold MasteryCold Mastery
Support gemSupports Cold skills, granting them an additional level. Does not support skills which do not have levels.PoE2DB · CC BY-NC-SA 3.0, and Prolonged Duration IIProlonged Duration I
Support gemSupports any skill that has a duration, making that duration longer.PoE2DB · CC BY-NC-SA 3.0 make her commands come back sooner and last longer, and they are not essential.
Navira’s WellNavira's Well
Skill gemCommand Navira to bolster your Energy Shield, causing it to begin Recharging immediately and granting you increased Energy Shield Recharge Rate for a duration.PoE2DB · CC BY-NC-SA 3.0. This one comes from the ascendancy and not from a gem. Command Navira to bolster your energy shield, and it begins recharging immediately and recharges faster for 6 seconds. The cooldown is 12 seconds. When your energy shield drops low after a hard hit, press it and it comes back. Navira has to be summoned to use it, which is what the gem is for.
Kurgal’s LeashKurgal's Leash
Support gemSupports Commandable Minions causing you and the Supported Minion to gain Unholy Might when you Command them.PoE2DB · CC BY-NC-SA 3.0. This is optional. Put it on Navira, the Last MirageNavira, the Last Mirage
Skill gemSummon Navira, an invulnerable Water Djinn Minion to do your bidding. Navira will only act when you Command her to do so, bestowing restorative blessings upon you and your Allies with her Spells.PoE2DB · CC BY-NC-SA 3.0 and every time you command her with Navira’s EmbraceNavira's Embrace
Skill gemCommand Navira to create a bubble shield which absorbs a portion of the damage dealt by enemies standing outside the shield. The maximum amount of damage that can be absorbed is based on your maximum Mana. If the shield is destroyed by damage, it collapses into a patch of Chilled Ground.PoE2DB · CC BY-NC-SA 3.0 you gain Unholy MightUnholy Might
Game mechanicA Buff that grants 30% of all damage as extra Chaos Damage.PoE2DB · CC BY-NC-SA 3.0 for 15 seconds, which is 30% of your damage as extra chaos damage. The cooldown of Navira’s EmbraceNavira's Embrace
Skill gemCommand Navira to create a bubble shield which absorbs a portion of the damage dealt by enemies standing outside the shield. The maximum amount of damage that can be absorbed is based on your maximum Mana. If the shield is destroyed by damage, it collapses into a patch of Chilled Ground.PoE2DB · CC BY-NC-SA 3.0 is also 15 seconds, so one press per cooldown keeps it up. It works with Navira’s EmbraceNavira's Embrace
Skill gemCommand Navira to create a bubble shield which absorbs a portion of the damage dealt by enemies standing outside the shield. The maximum amount of damage that can be absorbed is based on your maximum Mana. If the shield is destroyed by damage, it collapses into a patch of Chilled Ground.PoE2DB · CC BY-NC-SA 3.0 only, not with Navira’s WellNavira's Well
Skill gemCommand Navira to bolster your Energy Shield, causing it to begin Recharging immediately and granting you increased Energy Shield Recharge Rate for a duration.PoE2DB · CC BY-NC-SA 3.0. You press Navira’s EmbraceNavira's Embrace
Skill gemCommand Navira to create a bubble shield which absorbs a portion of the damage dealt by enemies standing outside the shield. The maximum amount of damage that can be absorbed is based on your maximum Mana. If the shield is destroyed by damage, it collapses into a patch of Chilled Ground.PoE2DB · CC BY-NC-SA 3.0 for the damage and ignore the bubble. If you don’t like pressing buttons, leave it out.
ShredShred
Skill gemShapeshift into a Werewolf and lash out with a flurry of claw swipes. The first Attack can dash to faraway enemies and the final Attack Strikes twice. Attacking a Frozen enemy will create Ice Fragments, which are Projectiles that land and explode after a short delay.PoE2DB · CC BY-NC-SA 3.0. Medved’s FellingMedved's Felling
Support gemSupports Melee Attacks you use yourself, causing them to attack faster the more Rage you have and grant Rage on Hit, but also making you lose Life based on your Rage when using them.PoE2DB · CC BY-NC-SA 3.0 takes the place of Crescendo IICrescendo I
Support gemSupports Strikes that perform a Final Strike at the end of a combination of attacks, allowing you to use the Final Strike twice in succession.PoE2DB · CC BY-NC-SA 3.0. It makes our attacks faster the more rage we have and grants rage on hit. It also makes us lose life based on our rage, but that cost scales with maximum life, and Chaos InoculationChaos Inoculation
Keystone passiveMaximum Life is 1Immune to Chaos Damage and BleedingPoE2DB · CC BY-NC-SA 3.0 leaves us with 1, so it costs us nothing.
Eternal RageEternal Rage
Skill gemWhile active, you constantly regenerate Rage.PoE2DB · CC BY-NC-SA 3.0. The Absent AmuletAbsent Amulet
Amulet baseGrants one random Spirit skill at level 12: Cast on Elemental Ailment, Cast on Critical, Cast on Dodge, Rhoa Mount, Archmage, Trinity, or Eternal RageThe granted skill does not cost you any Spirit-1 Prefix Modifier allowed-1 Suffix Modifier allowedPoE2DB · CC BY-NC-SA 3.0 carries it, so it costs us no spirit. Clarity IIClarity I
Support gemSupports Persistent Buff Skills, causing you to gain increased Mana Regeneration while the Skill is active.PoE2DB · CC BY-NC-SA 3.0 is its only other support, which lets Uhtred’s OmenUhtred's Omen
Support gemSupports Skills which can gain levels, granting them additional levels provided exactly one other support is used with the supported Skill. Does not support skills which do not have levels.PoE2DB · CC BY-NC-SA 3.0 raise its level, because Uhtred’s OmenUhtred's Omen
Support gemSupports Skills which can gain levels, granting them additional levels provided exactly one other support is used with the supported Skill. Does not support skills which do not have levels.PoE2DB · CC BY-NC-SA 3.0 needs exactly one other support. Clarity IIClarity I
Support gemSupports Persistent Buff Skills, causing you to gain increased Mana Regeneration while the Skill is active.PoE2DB · CC BY-NC-SA 3.0 gives mana regeneration while the skill is active.
Overwhelming PresenceOverwhelming Presence
Skill gemWhile active, emits an Aura that makes enemies in your Presence easier to Stun and inflict Elemental Ailments upon.PoE2DB · CC BY-NC-SA 3.0. I use rare gloves instead of Sine AequoSine Aequo
Unique item(10—15)% increased Skill Speed(150—200)% increased Armour, Evasion and Energy ShieldImmobilise enemies at 50% buildup instead of 100%(30—50)% increased Damage against Immobilised EnemiesPoE2DB · CC BY-NC-SA 3.0 in this build because the gloves are where we get the most damage, so we lose the immobilise at 50% buildup that Sine AequoSine Aequo
Unique item(10—15)% increased Skill Speed(150—200)% increased Armour, Evasion and Energy ShieldImmobilise enemies at 50% buildup instead of 100%(30—50)% increased Damage against Immobilised EnemiesPoE2DB · CC BY-NC-SA 3.0 gives. Overwhelming PresenceOverwhelming Presence
Skill gemWhile active, emits an Aura that makes enemies in your Presence easier to Stun and inflict Elemental Ailments upon.PoE2DB · CC BY-NC-SA 3.0 makes enemies in our presence easier to inflict elemental ailments on, so they freeze much faster, and that makes up for it. It costs spirit, which is why Eternal RageEternal Rage
Skill gemWhile active, you constantly regenerate Rage.PoE2DB · CC BY-NC-SA 3.0 sits on the amulet. Clarity IClarity I
Support gemSupports Persistent Buff Skills, causing you to gain increased Mana Regeneration while the Skill is active.PoE2DB · CC BY-NC-SA 3.0 and Precision IPrecision I
Support gemSupports Persistent Buff Skills, causing you to gain increased Accuracy while the Skill is active.PoE2DB · CC BY-NC-SA 3.0 go on it for mana regeneration and accuracy.
Full Endgame Gem Setups
These are the exact setups from the Full Endgame build. Hover any gem to see what it does.
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ShredShred
Skill gemShapeshift into a Werewolf and lash out with a flurry of claw swipes. The first Attack can dash to faraway enemies and the final Attack Strikes twice. Attacking a Frozen enemy will create Ice Fragments, which are Projectiles that land and explode after a short delay.PoE2DB · CC BY-NC-SA 3.0-
Rapid Attacks IIRapid Attacks I
Support gemSupports Attacks, causing them to Attack faster.PoE2DB · CC BY-NC-SA 3.0
Elemental Armament IIElemental Armament I
Support gemSupports Attacks, causing them to deal more Elemental damage.PoE2DB · CC BY-NC-SA 3.0
Close Combat IIClose Combat I
Support gemSupports Attacks, causing them to deal more damage to enemies based on how close they are to you.PoE2DB · CC BY-NC-SA 3.0
Long Fuse IILong Fuse I
Support gemSupports Skills which have a Detonation Time, causing those Skills to have much higher Detonation Time and detonation damage.PoE2DB · CC BY-NC-SA 3.0
Medved's FellingMedved's Felling
Support gemSupports Melee Attacks you use yourself, causing them to attack faster the more Rage you have and grant Rage on Hit, but also making you lose Life based on your Rage when using them.PoE2DB · CC BY-NC-SA 3.0
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Lunar AssaultLunar Assault
Skill gemShapeshift into a Werewolf and swipe with your claws, projecting an arc of moonlight and ice forward in a crescent.PoE2DB · CC BY-NC-SA 3.0-
Ice Bite IIIce Bite I
Support gemSupports damaging skills and Warcries you use yourself. Freezing an enemy with supported skills infuses your damage with Cold damage for a short time.PoE2DB · CC BY-NC-SA 3.0
Elemental Armament IIElemental Armament I
Support gemSupports Attacks, causing them to deal more Elemental damage.PoE2DB · CC BY-NC-SA 3.0
Ancestral Call IIAncestral Call I
Support gemSupports Strikes you use yourself, providing a powerful Ancestral Boost every few seconds. Cannot Support Channelled Skills and does not modify Skills used by Minions.PoE2DB · CC BY-NC-SA 3.0
Rigwald's FerocityRigwald's Ferocity
Support gemSupports Attack skills, granting them Attack Speed at the cost of Damage or Damage at the cost of Attack Speed depending on Weapon Set they are used in. Does not modify skills used by Minions.PoE2DB · CC BY-NC-SA 3.0
Rakiata's FlowRakiata's Flow
Support gemSupports Skills that can cause Damaging Hits, causing those Hits to treat Enemy Elemental Resistances as inverted.PoE2DB · CC BY-NC-SA 3.0
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PouncePounce
Skill gemShapeshift into a Werewolf and leap to a target location, damaging enemies in an area around where you land. Predator's Mark will be Triggered targeting the highest Rarity enemy Hit, or if a Mark gem is socketed into this Skill, that Mark will be Triggered instead. Using this Skill allows any Wolf Minions you have to leap immediately.PoE2DB · CC BY-NC-SA 3.0-
Brutus' BrainBrutus' Brain
Support gemSupports skills which create Minions, causing those Minions to be unable to deal or take Damage. Cannot support skills which create undamageable Minions.PoE2DB · CC BY-NC-SA 3.0
Eternal MarkEternal Mark
Support gemSupports Mark Skills, causing them to not be Consumed the first time they are Activated.PoE2DB · CC BY-NC-SA 3.0
Charged MarkCharged Mark
Support gemSupports Mark Skills, causing them to Trigger Charged Mark when they are Activated. Charged Mark creates Shocked Ground at the target's location.PoE2DB · CC BY-NC-SA 3.0
Culling Strike IICulling Strike I
Support gemSupports Attack Skills, causing them to Cull Rare and Unique Enemies on Hit.PoE2DB · CC BY-NC-SA 3.0
Mark for Death IIMark for Death
Support gemSupports Mark Skills. Enemies affected by Supported Marks will have their Armour Broken by Physical Damage they take.PoE2DB · CC BY-NC-SA 3.0
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Arctic HowlArctic Howl
Skill gemShapeshift into a Werewolf and let out an icy howl that damages enemies and Freezes Primed enemies. If an enemy is Frozen or a Frozen enemy is Hit, this Skill Empowers your attacks with added Cold damage, causes Empowered Slams to create Chilled Ground, and grants your Allies added Cold damage. This Skill's cooldown can be bypassed by expending an Endurance Charge.PoE2DB · CC BY-NC-SA 3.0-
Echoing CryEchoing Cry
Support gemSupports Warcries. Supported Skills Echo twice, and their area grows larger each time, but are less effective and require you to have travelled a certain distance before use.PoE2DB · CC BY-NC-SA 3.0
TirelessTireless
Support gemSupports Warcry Skills. Attacks Empowered by Supported Skills have a chance not to lower the Empowerment count of Supported Skills when they are used.PoE2DB · CC BY-NC-SA 3.0
Living Lightning IILiving Lightning
Support gemSupports Skills which cause Damaging Hits. Living Lightning Minions are created when dealing Lightning damage with Supported Skills - bundles of living electricity that target nearby enemies with Chaining Attacks. Enemies will not directly engage these Minions, and can pass through them. Does not modify skills used by Minions.PoE2DB · CC BY-NC-SA 3.0
Cooldown Recovery IICooldown Recovery I
Support gemSupports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.PoE2DB · CC BY-NC-SA 3.0
Vruun's AftermathVruun's Aftermath
Support gemSupports Warcries, causing them to destroy Ice Crystals and Ice Fragments. Supported Skills empower additional Attacks if they destroy enough Ice Crystals and Ice Fragments.PoE2DB · CC BY-NC-SA 3.0
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Cross SlashCross Slash
Skill gemShapeshift into a Werewolf and leap backwards as you gouge the ground with both claws. Enemies can be Hit separately by both gouges. Hitting a Marked enemy with both gouges will Activate the Mark and cause an additional shockwave. Ice Fragments will be pulled into the location where the gouges cross and explode. immediately. This skill can be used while using other skills to interrupt them.PoE2DB · CC BY-NC-SA 3.0-
Elemental Armament IIElemental Armament I
Support gemSupports Attacks, causing them to deal more Elemental damage.PoE2DB · CC BY-NC-SA 3.0
Heavy SwingHeavy Swing
Support gemSupports Melee Attacks, boosting their Physical damage at the cost of Attack Speed.PoE2DB · CC BY-NC-SA 3.0
Execute IIExecute I
Support gemSupports any skill that Hits enemies, causing it to deal more damage against enemies on Low Life.PoE2DB · CC BY-NC-SA 3.0
Culmination IICulmination I
Support gemSupports Melee Attack Skills. Supported Skills gain Combo when you successfully Strike Enemies with other Melee Attacks. Supported Skills reset their Combo on use, dealing more Damage the higher Combo you had on use. Cannot support skills which already gain Combo. Cannot modify the Skills of Minions.PoE2DB · CC BY-NC-SA 3.0
Morrigan's InsightMórrigan's Insight
Support gemSupports any skill that Hits enemies, causing them to deal more damage and trigger Nature's Exchange when consuming Freeze on enemies. Cannot support skills that Consume Freeze.PoE2DB · CC BY-NC-SA 3.0
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Lunar BlessingLunar Blessing
Skill gemShapeshift into a Werewolf and offer your Rage to the moon to receive a blessing, gaining bonus Cold damage for yourself and any Wolf Minions you have from Wolf Pack or Predator's Mark. Spends all Rage to extend the Buff's duration. While the Buff is active, your Werewolf Melee Attacks call down Moonbeams on Hit.PoE2DB · CC BY-NC-SA 3.0-
Cooldown Recovery IICooldown Recovery I
Support gemSupports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.PoE2DB · CC BY-NC-SA 3.0
Prolonged Duration IIProlonged Duration I
Support gemSupports any skill that has a duration, making that duration longer.PoE2DB · CC BY-NC-SA 3.0
Elemental Armament IIElemental Armament I
Support gemSupports Attacks, causing them to deal more Elemental damage.PoE2DB · CC BY-NC-SA 3.0
Efficiency IIEfficiency I
Support gemSupports any skill, making it cost less to use. Cannot support skills which reserve Spirit.PoE2DB · CC BY-NC-SA 3.0
Vorana's SiegeVorana's Siege
Support gemSupports skills which Hit targets and have an area of effect, increasing the affected area and causing it to Hit Isolated targets harder.PoE2DB · CC BY-NC-SA 3.0
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Herald of IceHerald of Ice
Skill gemWhile active, Shattering an enemy with a non-Herald Attack Hit will cause an icy explosion that deals Attack damage to surrounding enemies.PoE2DB · CC BY-NC-SA 3.0-
Elemental Armament IIElemental Armament I
Support gemSupports Attacks, causing them to deal more Elemental damage.PoE2DB · CC BY-NC-SA 3.0
Magnified Area IIMagnified Area I
Support gemSupports any skill with an area of effect, making it larger.PoE2DB · CC BY-NC-SA 3.0
Armour Break IIIArmour Break I
Support gemSupports Skills that Hit Enemies, causing those Hits to Break Armour based on a portion of Physical Damage dealt.PoE2DB · CC BY-NC-SA 3.0
Armour ExplosionArmour Explosion
Support gemSupports Attacks and Warcries, causing them to trigger a Fiery explosion when they Fully Break an enemy's Armour.PoE2DB · CC BY-NC-SA 3.0
Uruk's SmeltingUruk's Smelting
Support gemSupports any skill, causing Armour Break it inflicts to be stronger. Fully Breaking Armour with Supported Skills permanently increases the Physical Damage taken by those affected, up to a cap.PoE2DB · CC BY-NC-SA 3.0
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Eternal RageEternal Rage
Skill gemWhile active, you constantly regenerate Rage.PoE2DB · CC BY-NC-SA 3.0-
Clarity IIClarity I
Support gemSupports Persistent Buff Skills, causing you to gain increased Mana Regeneration while the Skill is active.PoE2DB · CC BY-NC-SA 3.0
Uhtred's OmenUhtred's Omen
Support gemSupports Skills which can gain levels, granting them additional levels provided exactly one other support is used with the supported Skill. Does not support skills which do not have levels.PoE2DB · CC BY-NC-SA 3.0
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Overwhelming PresenceOverwhelming Presence
Skill gemWhile active, emits an Aura that makes enemies in your Presence easier to Stun and inflict Elemental Ailments upon.PoE2DB · CC BY-NC-SA 3.0-
Clarity IClarity I
Support gemSupports Persistent Buff Skills, causing you to gain increased Mana Regeneration while the Skill is active.PoE2DB · CC BY-NC-SA 3.0
Precision IPrecision I
Support gemSupports Persistent Buff Skills, causing you to gain increased Accuracy while the Skill is active.PoE2DB · CC BY-NC-SA 3.0
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BerserkBerserk
Skill gemWhile active, strengthens your Rage, but causes you to lose Life while not losing Rage.PoE2DB · CC BY-NC-SA 3.0-
Dialla's DesireDialla's Desire
Support gemSupports any Skill which has levels, increasing the level and Quality, while reducing the cost and Reservation.PoE2DB · CC BY-NC-SA 3.0
Uhtred's AuguryUhtred's Augury
Support gemSupports Skills which can gain levels, granting them additional levels provided exactly two other supports are used with the supported Skill. Does not support skills which do not have levels.PoE2DB · CC BY-NC-SA 3.0
Strong HeartedStrong Hearted
Support gemSupports Persistent Buff Skills, causing Shock applied to you to last for a shorter duration while the Supported Skill is active.PoE2DB · CC BY-NC-SA 3.0
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Savage FurySavage Fury
Skill gemWhile active, your Fury builds from Attacking enemies. Using this Skill releases your Fury to send you into a bestial frenzy, gaining damage and Onslaught but constantly losing life and forcing you into animal form. The frenzy ends immediately if you return to human form. You cannot gain Fury while in a frenzy.PoE2DB · CC BY-NC-SA 3.0-
Prolonged Duration IIProlonged Duration I
Support gemSupports any skill that has a duration, making that duration longer.PoE2DB · CC BY-NC-SA 3.0
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Gear
Rune ShiftMaji TalismanQuality: +29%20% increased Physical DamageBonded: 20% increased effect of Fully Broken ArmourBonded: 8% chance to gain an additional random Charge when you gain a ChargeGain 5% of Damage as Extra Damage of all Elements+10 to Maximum Rage+5 to Level of all Melee Skills166% increased Physical DamageAdds 113 to 196 Fire Damage+30 to StrengthAdds 32 to 50 Physical Damage25% increased Attack SpeedSocketed: Saqawal's Rune of the Sky, Perfect Iron RuneCorruptedBuild data · poe.ninja
Crown of EyesRunemastered Vermeil CircletEnergy Shield: 190Quality: +20%Allocates Battle Trance+4 to Maximum RageRaven-Touched136% increased Energy Shield+172 to Accuracy Rating+11 to all Attributes-10% to Fire ResistanceIncreases and Reductions to Spell damage also apply to AttacksSocketed: Tzamoto's Soul Core of Ferocity, Raven-Touched ShardBuild data · poe.ninja
Silks of VenerationEnlightened RobeEnergy Shield: 591Quality: +20%60% increased Armour, Evasion and Energy ShieldBonded: +60 to maximum LifeBonded: +60 to maximum Mana45% increased Mana Regeneration Rate197% increased Energy Shield+43 to Spirit+30 to Intelligence49% increased Energy Shield Recharge RateCurrent Energy Shield also grants Elemental Damage reductionSocketed: Perfect Iron Rune ×3CorruptedBuild data · poe.ninja
Demon ChokerAbsent AmuletAllocates Zarokh's Gift-1 Prefix Modifier allowed-1 Suffix Modifier allowedGrants Skill: Level 18 Eternal Rage+134 to maximum Mana28% increased Spell Damage+3 to Level of all Melee Skills+13% to Fire and Chaos ResistancesBuild data · poe.ninja
Dusk BandSapphire Ring+28% to Cold ResistanceAdds 19 to 32 Fire damage to AttacksAdds 1 to 67 Lightning damage to Attacks+16% to all Elemental Resistances+43% to Lightning Resistance3.1 Life Regeneration per secondAdds 18 to 33 Physical Damage to AttacksCorruptedBuild data · poe.ninja
Blight TwirlPrismatic Ring+9% to all Elemental ResistancesAdds 14 to 37 Physical Damage to AttacksAdds 13 to 21 Cold damage to AttacksAdds 1 to 48 Lightning damage to Attacks+40% to Lightning Resistance+12% to all Elemental Resistances+34% to Cold ResistanceBuild data · poe.ninja
Skull HoldGrim GlovesEnergy Shield: 126Quality: +20%Destroys all Augment Sockets on the item to create a Jewel Socket+60 to maximum Energy ShieldAdds 13 to 23 Physical Damage to Attacks+2 to Level of all Melee Skills+30 to Dexterity+35% to Fire ResistanceAdds 24 to 34 Cold damage to AttacksSocketed: Cadigan's EpiphanyBuild data · poe.ninja
Darkness EnthronedFine BeltAdds 80 to 192 Physical Damage to AttacksGain 16% of Damage as Extra Damage of a random Element perRune Socketed in Equipped ItemsBonded: 320% increased Elemental DamageBonded: Fissure Skills have +32 to LimitHas 2 Charm SlotsFlasks gain 0.17 charges per Second100% increased effect of Socketed Augment ItemsThis item gains bonuses from Socketed Items as though it was GlovesBuild data · poe.ninja
Cataclysm HoofSekhema SandalsEnergy Shield: 418Quality: +24%40% increased Armour, Evasion and Energy ShieldBonded: +40 to maximum LifeBonded: +40 to maximum Mana+36% to Fire Resistance+60 to maximum Energy Shield+21% to Cold Resistance16% increased Energy Shield Recharge Rate96% increased Energy Shield30% increased Movement SpeedSocketed: Perfect Iron Rune ×2CorruptedBuild data · poe.ninja
Seething Ultimate Life Flask of the SylvanUltimate Life FlaskQuality: +20%Gains 0.25 Charges per Second50% reduced Amount RecoveredInstant RecoveryBuild data · poe.ninja
Uhtred's ChaliceTranscendent Mana Flask280% increased Amount Recovered70% reduced Recovery rate50% reduced ChargesLose 5% Life per second while you have no Runic Ward during EffectMana Recovery from Flasks can Overflow maximum Mana during EffectBuild data · poe.ninja
Nascent HopeThawing CharmQuality: +3%Used when you become Frozen24% Chance to gain a Charge when you kill an enemyEnergy Shield Recharge starts on useCorruptedBuild data · poe.ninja
Beira's AnguishDousing CharmUsed when you become Ignited25% Chance to gain a Charge when you kill an enemyCreates Ignited Ground for 4 seconds when used, Igniting enemies as though dealing Fire damage equal to 500% of your maximum LifeBuild data · poe.ninja
Rite of PassageGolden CharmUsed when you kill a Rare or Unique enemyPossessed by Spirit Of The Owl for 16 seconds on useBuild data · poe.ninja
Honour PrismSapphire23% increased Spell Damage29% increased maximum Energy Shield3% increased Skill Speed while Shapeshifted13% increased Evasion Rating7% increased Thorns damage55% increased Effect of PrefixesBuild data · poe.ninja
Carrion VesselSapphire14% increased Spell Damage20% increased maximum Energy Shield4% of Damage is taken from Mana before LifeGain additional Ailment Threshold equal to 6% of maximum Energy ShieldBuild data · poe.ninja
From NothingDiamondPassives in Radius of Pain Attunement can be Allocatedwithout being connected to your treeCorruptedBuild data · poe.ninja
MegalomaniacDiamondAllocates Primal RageAllocates Ancient AegisAllocates Dangerous BlossomCorruptedBuild data · poe.ninja
Heroic TragedyTimeless JewelRemembrancing 6550 songworthy deeds by the line of VoranaPassives in radius are Conquered by the KalguurHistoricBuild data · poe.ninja
Vivid BreathSapphire+7% to Lightning Resistance14% increased Spell Damage20% increased maximum Energy Shield5% increased Mana Regeneration Rate4% of Damage is taken from Mana before LifeCorruptedBuild data · poe.ninja
Bramble GlimmerSapphire14% increased Spell Damage20% increased maximum Energy ShieldRecover 2% of maximum Life on Kill4% of Damage is taken from Mana before LifeBuild data · poe.ninjaWeapon. A Maji TalismanMaji Talisman
Talisman baseTalisman base with +(7–10) to Maximum Rage.PoE2DB · CC BY-NC-SA 3.0, for the maximum rage. Physical damage matters more than elemental damage, so get as much as you can, then elemental damage. After that comes attack speed, then levels of melee skills. I socket Saqawal’s Rune of the SkySaqawal's Rune of the Sky
RuneMartial Weapon: Gain 5% of Damage as Extra Damage of all ElementsWand or Staff: Gain 5% of Damage as Extra Damage of all ElementsBonded: Martial Weapon: 8% chance to gain an additional random Charge when you gain a ChargeBonded: Wand or Staff: 12% chance when collecting an Elemental Infusion to gain an additional Elemental Infusion of the same typePoE2DB · CC BY-NC-SA 3.0 and Perfect Iron RunePerfect Iron Rune
RuneMartial Weapon: 20% increased Physical DamageWand or Staff: 35% increased Spell DamageArmour: 20% increased Armour, Evasion and Energy ShieldBonded: Martial Weapon: 20% increased effect of Fully Broken ArmourBonded: Wand or Staff: Break Armour on Critical Hit with Spells equal to 12% of Physical Damage dealtBonded: Armour: +20 to maximum Life, +20 to maximum ManaPoE2DB · CC BY-NC-SA 3.0. Every rune we wear also feeds the Darkness EnthronedDarkness Enthroned Fine Belt
Unique item(50—100)% increased effect of Socketed Augment ItemsThis item gains bonuses from Socketed Items as though it was a Body Armour, Helmet, Gloves, Boots or Shield (one of these is rolled)Has 2 Augment Sockets (Hidden)PoE2DB · CC BY-NC-SA 3.0, so fill every socket you have.
Helmet. The Crown of EyesCrown of Eyes
Unique item(100—140)% increased Energy Shield+(150—200) to Accuracy Rating+(10—15) to all Attributes-10% to Fire ResistanceIncreases and Reductions to Spell damage also apply to AttacksPoE2DB · CC BY-NC-SA 3.0, which turns all the spell damage on this build into attack damage. I have the Tzamoto’s Soul Core of FerocityTzamoto's Soul Core of Ferocity
Soul CoreHelmets: +4 to Maximum RagePoE2DB · CC BY-NC-SA 3.0 for plus 4 maximum rage. Battle TranceBattle Trance
Passive skill+8 to Maximum RagePoE2DB · CC BY-NC-SA 3.0 is anointed on it for plus 8 maximum rage, which I can do because the helmet has a Raven-Touched ShardRaven-Touched Shard
AugmentHelmets: Raven-TouchedSocket-bound. Limited to: 1PoE2DB · CC BY-NC-SA 3.0. If you don’t have that, don’t anoint it.
Amulet. An Absent AmuletAbsent Amulet
Amulet baseGrants one random Spirit skill at level 12: Cast on Elemental Ailment, Cast on Critical, Cast on Dodge, Rhoa Mount, Archmage, Trinity, or Eternal RageThe granted skill does not cost you any Spirit-1 Prefix Modifier allowed-1 Suffix Modifier allowedPoE2DB · CC BY-NC-SA 3.0 with Eternal RageEternal Rage
Skill gemWhile active, you constantly regenerate Rage.PoE2DB · CC BY-NC-SA 3.0, which frees our spirit for Overwhelming PresenceOverwhelming Presence
Skill gemWhile active, emits an Aura that makes enemies in your Presence easier to Stun and inflict Elemental Ailments upon.PoE2DB · CC BY-NC-SA 3.0. The Silks of VenerationSilks of Veneration
Unique item(40—50)% increased Mana Regeneration Rate(150—200)% increased Energy Shield+(30—50) to Spirit+(20—30) to Intelligence(30—50)% increased Energy Shield Recharge RateCurrent Energy Shield also grants Elemental Damage reductionPoE2DB · CC BY-NC-SA 3.0 already give us spirit, so the amulet doesn’t need any. I want maximum mana, spell damage, levels of melee skills, and fire and chaos resistance. The Crown of EyesCrown of Eyes
Unique item(100—140)% increased Energy Shield+(150—200) to Accuracy Rating+(10—15) to all Attributes-10% to Fire ResistanceIncreases and Reductions to Spell damage also apply to AttacksPoE2DB · CC BY-NC-SA 3.0 takes 10% of our fire resistance, so the fire resistance matters. Mine is anointed with Zarokh’s GiftZarokh's Gift
Passive skillSinister Jewel SocketPoE2DB · CC BY-NC-SA 3.0 for an extra jewel socket.
Body armour. Silks of VenerationSilks of Veneration
Unique item(40—50)% increased Mana Regeneration Rate(150—200)% increased Energy Shield+(30—50) to Spirit+(20—30) to Intelligence(30—50)% increased Energy Shield Recharge RateCurrent Energy Shield also grants Elemental Damage reductionPoE2DB · CC BY-NC-SA 3.0. It is the item that makes the build work, because current energy shield also grants elemental damage reduction, so one pool covers physical and elemental. It also gives spirit, mana regeneration, and energy shield recharge rate. A rare chest can have a bigger energy shield pool, but it gives up the elemental damage reduction, which is worth more. I use three Perfect Iron RunePerfect Iron Rune
RuneMartial Weapon: 20% increased Physical DamageWand or Staff: 35% increased Spell DamageArmour: 20% increased Armour, Evasion and Energy ShieldBonded: Martial Weapon: 20% increased effect of Fully Broken ArmourBonded: Wand or Staff: Break Armour on Critical Hit with Spells equal to 12% of Physical Damage dealtBonded: Armour: +20 to maximum Life, +20 to maximum ManaPoE2DB · CC BY-NC-SA 3.0 for more energy shield.
Belt. Darkness EnthronedDarkness Enthroned Fine Belt
Unique item(50—100)% increased effect of Socketed Augment ItemsThis item gains bonuses from Socketed Items as though it was a Body Armour, Helmet, Gloves, Boots or Shield (one of these is rolled)Has 2 Augment Sockets (Hidden)PoE2DB · CC BY-NC-SA 3.0. It increases the effect of socketed augment items, and this version counts what is socketed in it as if it were gloves. Gloves have the offensive rune sockets, which is why we want it. I use Emergent PossibilityEmergent Possibility
RuneBody Armours: 15% of Chaos Damage from Hits taken as Damage of a random ElementGloves: Gain 1% of Damage as Extra Damage of a random Element per Rune Socketed in Equipped ItemsBoots: 50% increased Runic Ward Regeneration Rate while SprintingBonded: Body Armours: +13% to Chaos ResistanceBonded: Gloves: 20% increased Elemental DamageBonded: Boots: 15% increased Runic Ward Cost EfficiencyPoE2DB · CC BY-NC-SA 3.0, which gains a percentage of damage as extra damage of a random element for each rune socketed in our equipment, and The Greatwolf’s Rune of ClawsThe Greatwolf's Rune of Claws
RuneGloves: Adds 5 to 12 Physical Damage to AttacksBonded: Gloves: Fissure Skills have +2 to LimitPoE2DB · CC BY-NC-SA 3.0, which adds physical damage to attacks. The belt doubles both, so Emergent PossibilityEmergent Possibility
RuneBody Armours: 15% of Chaos Damage from Hits taken as Damage of a random ElementGloves: Gain 1% of Damage as Extra Damage of a random Element per Rune Socketed in Equipped ItemsBoots: 50% increased Runic Ward Regeneration Rate while SprintingBonded: Body Armours: +13% to Chaos ResistanceBonded: Gloves: 20% increased Elemental DamageBonded: Boots: 15% increased Runic Ward Cost EfficiencyPoE2DB · CC BY-NC-SA 3.0 gives 2% per rune instead of 1%. With the runes in my gear it comes to 16% of damage as extra damage of a random element. That is a big multiplier.
Flask. Uhtred’s ChaliceUhtred's Chalice
Unique item(200—300)% increased Amount Recovered70% reduced Recovery rate(50—60)% reduced ChargesMana Recovery from Flasks can Overflow maximum Mana during EffectLose 5% Life per second while you have no Runic Ward during EffectPoE2DB · CC BY-NC-SA 3.0. Normally you don’t want it, because it makes you lose life while it is active. With Chaos InoculationChaos Inoculation
Keystone passiveMaximum Life is 1Immune to Chaos Damage and BleedingPoE2DB · CC BY-NC-SA 3.0 we have no life to lose, so the downside never applies. It lets mana overflow above our maximum, which multiplies our mana pool, and a bigger mana pool is a bigger health pool for us, since we take damage from mana before life. It is a mana solution and a defence in one flask, and I recommend it over spending spirit on mana.
Rings. Rare rings. We want flat damage to attacks and resistances. Mine are a Sapphire RingSapphire Ring
Ring base+(20—30)% to Cold ResistanceRequires Level 12PoE2DB · CC BY-NC-SA 3.0 and a Prismatic RingPrismatic Ring
Ring base+(7—10)% to all Elemental ResistancesRequires Level 35PoE2DB · CC BY-NC-SA 3.0, because their implicit resistances help me reach the cap. The bases are not fixed. Pick whichever bases fix the resistances you are missing, so yours will change depending on your gear, tree, and resistance needs.
Gloves. Rare gloves with full energy shield, instead of Sine AequoSine Aequo
Unique item(10—15)% increased Skill Speed(150—200)% increased Armour, Evasion and Energy ShieldImmobilise enemies at 50% buildup instead of 100%(30—50)% increased Damage against Immobilised EnemiesPoE2DB · CC BY-NC-SA 3.0. We want flat damage to attacks, levels of melee skills, an attribute, and resistances. Mine has dexterity and fire resistance. The Cadigan’s EpiphanyCadigan's Epiphany
RunePlace into an empty Augment Socket in a pair of Gloves to apply its effect to that item. Once socketed it cannot be retrieved or replaced.PoE2DB · CC BY-NC-SA 3.0 rune destroys the augment sockets and turns them into a jewel socket, and mine holds a rare sapphire with spell damage, maximum energy shield, and skill speed while shapeshifted. Overwhelming PresenceOverwhelming Presence
Skill gemWhile active, emits an Aura that makes enemies in your Presence easier to Stun and inflict Elemental Ailments upon.PoE2DB · CC BY-NC-SA 3.0 replaces what Sine AequoSine Aequo
Unique item(10—15)% increased Skill Speed(150—200)% increased Armour, Evasion and Energy ShieldImmobilise enemies at 50% buildup instead of 100%(30—50)% increased Damage against Immobilised EnemiesPoE2DB · CC BY-NC-SA 3.0 would have done for freezing.
Boots. Sekhema SandalsSekhema Sandals
Boots baseBoots base with 83 Energy Shield.Requires Level 80, 108 IntelligencePoE2DB · CC BY-NC-SA 3.0 with full energy shield, like the gloves. I want resistances, maximum energy shield, energy shield recharge rate, and movement speed, and I have two Perfect Iron RunePerfect Iron Rune
RuneMartial Weapon: 20% increased Physical DamageWand or Staff: 35% increased Spell DamageArmour: 20% increased Armour, Evasion and Energy ShieldBonded: Martial Weapon: 20% increased effect of Fully Broken ArmourBonded: Wand or Staff: Break Armour on Critical Hit with Spells equal to 12% of Physical Damage dealtBonded: Armour: +20 to maximum Life, +20 to maximum ManaPoE2DB · CC BY-NC-SA 3.0 in the sockets.
CharmsCharmsGame mechanicCharms are protective trinkets you can equip that automatically trigger a defensive effect when a specific condition is met. Similar to Flasks, Charms require charges to trigger. Charm charges can be regained by killing monsters, granting charges equal to half of the monster's Power. Checkpoints and Wells completely recharge Charms when activated.The maximum number of Charm slots is capped at 3.PoE2DB · CC BY-NC-SA 3.0. Nascent HopeNascent Hope
Unique item(20—25)% Chance to gain a Charge when you kill an enemyEnergy Shield Recharge starts on usePoE2DB · CC BY-NC-SA 3.0, a Thawing CharmThawing Charm
CharmA charm that activates when you become Frozen and grants immunity to Freeze.PoE2DB · CC BY-NC-SA 3.0 so you never stay frozen, which also starts our energy shield recharge when it triggers. Beira’s AnguishBeira's Anguish
Unique itemGrants Immunity to IgniteUsed when you become Ignited(20—25)% Chance to gain a Charge when you kill an enemyCreates Ignited Ground for 4 seconds when used, Igniting enemies as though dealing Fire damage equal to 500% of your maximum LifePoE2DB · CC BY-NC-SA 3.0, a Dousing CharmDousing Charm
CharmA charm that activates when you become Ignited.PoE2DB · CC BY-NC-SA 3.0, which makes us immune to ignite when we are ignited. The third is Rite of PassageRite of Passage
Unique itemUsed when you kill a Rare or Unique enemyPossessed by Spirit Of The Owl for (10–20) seconds on usePoE2DB · CC BY-NC-SA 3.0, for the Spirit of the Owl, which gives 60% increased energy shield and a good amount of damage and is cheap. It is what takes us over 10k energy shield in combat.
Passive Tree
On the ascendancy I take Sacred RitualsSacred Rituals
Ascendancy passive60% of your current Energy Shield is added to your Armour for determining your Physical Damage Reduction from ArmourPoE2DB · CC BY-NC-SA 3.0, Varashta’s IntuitionVarashta's Intuition
Ascendancy passive100% of Elemental Damage is taken from Mana before LifePoE2DB · CC BY-NC-SA 3.0, The Fourth TeachingThe Fourth Teaching
Ascendancy passive-1 second to base Energy Shield Recharge delay40% more Energy Shield Recharge Rate while on Low Energy ShieldPoE2DB · CC BY-NC-SA 3.0, Barya of NaviraBarya of Navira
Ascendancy passiveGrants Skill: Navira, the Last MiragePoE2DB · CC BY-NC-SA 3.0, and Navira’s WellNavira's Well
Skill gemCommand Navira to bolster your Energy Shield, causing it to begin Recharging immediately and granting you increased Energy Shield Recharge Rate for a duration.PoE2DB · CC BY-NC-SA 3.0, plus the maximum energy shield and maximum mana nodes along the way. Varashta’s IntuitionVarashta's Intuition
Ascendancy passive100% of Elemental Damage is taken from Mana before LifePoE2DB · CC BY-NC-SA 3.0 makes 100% of elemental damage be taken from mana before life, and that works like extra health, because mana counts as a health pool. The Fourth TeachingThe Fourth Teaching
Ascendancy passive-1 second to base Energy Shield Recharge delay40% more Energy Shield Recharge Rate while on Low Energy ShieldPoE2DB · CC BY-NC-SA 3.0 removes a second from the energy shield recharge delay and gives 40% more recharge rate while on low energy shield. Barya of NaviraBarya of Navira
Ascendancy passiveGrants Skill: Navira, the Last MiragePoE2DB · CC BY-NC-SA 3.0 and Navira’s WellNavira's Well
Skill gemCommand Navira to bolster your Energy Shield, causing it to begin Recharging immediately and granting you increased Energy Shield Recharge Rate for a duration.PoE2DB · CC BY-NC-SA 3.0 give us the recovery button. I skipped Instruments of PowerInstruments of Power
Ascendancy passiveYou can equip a Focus while wielding a Staff50% reduced bonuses gained from Equipped FocusPoE2DB · CC BY-NC-SA 3.0, which only helps with a staff and we wield a talisman, and Baryanic LeylinesBaryanic Leylines
Ascendancy passiveNon-Unique Time-Lost Jewels have 40% increased radiusPoE2DB · CC BY-NC-SA 3.0, which enlarges non-unique time-lost jewels, because the tree has no good place for one.
I take Chaos InoculationChaos Inoculation
Keystone passiveMaximum Life is 1Immune to Chaos Damage and BleedingPoE2DB · CC BY-NC-SA 3.0, since energy shield is our whole health pool. It is also what makes Uhtred’s ChaliceUhtred's Chalice
Unique item(200—300)% increased Amount Recovered70% reduced Recovery rate(50—60)% reduced ChargesMana Recovery from Flasks can Overflow maximum Mana during EffectLose 5% Life per second while you have no Runic Ward during EffectPoE2DB · CC BY-NC-SA 3.0 free. The rest of the tree is stacked with maximum energy shield. I take Pure EnergyPure Energy
Passive skill30% increased maximum Energy Shield+10 to IntelligencePoE2DB · CC BY-NC-SA 3.0, MeldingMelding
Passive skill40% increased maximum Energy Shield10% reduced maximum ManaPoE2DB · CC BY-NC-SA 3.0, Patient BarrierPatient Barrier
Passive skill50% increased maximum Energy Shield20% slower start of Energy Shield RechargePoE2DB · CC BY-NC-SA 3.0, Enhanced BarrierEnhanced Barrier
Passive skill25% increased maximum Energy Shield5% of Maximum Life Converted to Energy ShieldPoE2DB · CC BY-NC-SA 3.0, InsightfulnessInsightfulness
Passive skill18% increased maximum Energy Shield12% increased Mana Regeneration Rate6% increased IntelligencePoE2DB · CC BY-NC-SA 3.0, and Dampening ShieldDampening Shield
Passive skill28% increased maximum Energy ShieldGain additional Ailment Threshold equal to 12% of maximum Energy ShieldGain additional Stun Threshold equal to 12% of maximum Energy ShieldPoE2DB · CC BY-NC-SA 3.0, and AbasementAbasement
Passive skill20% increased Stun RecoveryGain additional Stun Threshold equal to 30% of maximum Energy ShieldPoE2DB · CC BY-NC-SA 3.0 gives us stun threshold equal to 30% of our maximum energy shield, which basically solves stuns.
Recovery has two parts. The first is Navira’s WellNavira's Well
Skill gemCommand Navira to bolster your Energy Shield, causing it to begin Recharging immediately and granting you increased Energy Shield Recharge Rate for a duration.PoE2DB · CC BY-NC-SA 3.0, which is the button. The second is automatic. We freeze things, so we don’t get hit that much, and our energy shield recharges on its own, so I take nodes that make it start sooner. ConvalescenceConvalescence
Passive skill20% faster start of Energy Shield Recharge10% reduced Energy Shield Recharge RatePoE2DB · CC BY-NC-SA 3.0 and Scales of the WyvernScales of the Wyvern
Passive skill20% faster start of Energy Shield Recharge while Shapeshifted20% increased Energy Shield Recharge Rate while Shapeshifted+1% to Maximum Lightning Resistance while ShapeshiftedPoE2DB · CC BY-NC-SA 3.0 give faster start of recharge, along with the energy shield delay nodes. Patient BarrierPatient Barrier
Passive skill50% increased maximum Energy Shield20% slower start of Energy Shield RechargePoE2DB · CC BY-NC-SA 3.0 makes the start slower, and these more than pay for it. That way you don’t have to press Navira’s WellNavira's Well
Skill gemCommand Navira to bolster your Energy Shield, causing it to begin Recharging immediately and granting you increased Energy Shield Recharge Rate for a duration.PoE2DB · CC BY-NC-SA 3.0 every time.
The three rare sapphires in the tree carry spell damage, maximum energy shield, and a few percent of damage taken from mana before life, which stacks with Varashta’s IntuitionVarashta's Intuition
Ascendancy passive100% of Elemental Damage is taken from Mana before LifePoE2DB · CC BY-NC-SA 3.0.
The Heroic TragedyHeroic Tragedy
Unique itemRemembrancing (100—8000) songworthy deeds by the line of VoranaPassives in radius are Conquered by the KalguurHistoricPoE2DB · CC BY-NC-SA 3.0 with the line of Vorana converts a keystone in its radius, here Blackflame CovenantBlackflame Covenant
Passive skillFire Spells Convert 100% of Fire Damage to Chaos DamageChaos Damage from Fire Spells Contributes to Flammability and Ignite MagnitudesIgnite inflicted with Fire Spells deals Chaos Damage instead of Fire DamagePoE2DB · CC BY-NC-SA 3.0, into Black Scythe TrainingBlack Scythe Training
Keystone passiveGain no inherent bonus from Strength1% increased Energy Shield per 2 StrengthPoE2DB · CC BY-NC-SA 3.0. We gain no inherent bonus from strength, and we get 1% increased energy shield per 2 strength, which is a lot of energy shield from one node. You don’t have to use it, and a rare jewel with increased energy shield works in its place.
For freeze, which Sine AequoSine Aequo
Unique item(10—15)% increased Skill Speed(150—200)% increased Armour, Evasion and Energy ShieldImmobilise enemies at 50% buildup instead of 100%(30—50)% increased Damage against Immobilised EnemiesPoE2DB · CC BY-NC-SA 3.0 no longer handles, I take Inescapable ColdInescapable Cold
Passive skill40% increased Freeze Buildup20% increased Freeze Duration on EnemiesPoE2DB · CC BY-NC-SA 3.0 for 40% increased freeze buildup, and Heavy FrostHeavy Frost
Passive skill20% increased Freeze BuildupHits ignore non-negative Elemental Resistances of Frozen EnemiesPoE2DB · CC BY-NC-SA 3.0 and Thin IceThin Ice
Passive skill20% increased Freeze Buildup50% increased Damage with Hits against Frozen EnemiesPoE2DB · CC BY-NC-SA 3.0 as on all my werewolf builds. With Heavy FrostHeavy Frost
Passive skill20% increased Freeze BuildupHits ignore non-negative Elemental Resistances of Frozen EnemiesPoE2DB · CC BY-NC-SA 3.0, hits ignore the non-negative elemental resistances of frozen enemies, and with Rakiata’s FlowRakiata's Flow
Support gemSupports Skills that can cause Damaging Hits, causing those Hits to treat Enemy Elemental Resistances as inverted.PoE2DB · CC BY-NC-SA 3.0 on Lunar AssaultLunar Assault
Skill gemShapeshift into a Werewolf and swipe with your claws, projecting an arc of moonlight and ice forward in a crescent.PoE2DB · CC BY-NC-SA 3.0 we don’t need penetration. For that reason I don’t care about the cold penetration on GlaciationGlaciation
Passive skillDamage Penetrates 18% Cold ResistanceGain 6% of Elemental Damage as Extra Cold DamagePoE2DB · CC BY-NC-SA 3.0, which I take for the 6% of elemental damage as extra cold damage. Endless BlizzardEndless Blizzard
Passive skill+1 to Level of all Cold SkillsPoE2DB · CC BY-NC-SA 3.0 gives plus 1 to the level of all cold skills, and All NaturalAll Natural
Passive skill+5% to all Elemental Resistances30% increased Elemental DamagePoE2DB · CC BY-NC-SA 3.0 gives plus 5% to all elemental resistances and 30% increased elemental damage.
I also take the nodes that give increased spell damage and increased attack damage together. Because of the Crown of EyesCrown of Eyes
Unique item(100—140)% increased Energy Shield+(150—200) to Accuracy Rating+(10—15) to all Attributes-10% to Fire ResistanceIncreases and Reductions to Spell damage also apply to AttacksPoE2DB · CC BY-NC-SA 3.0, each of those counts as 16% increased damage. Potent IncantationPotent Incantation
Passive skill30% increased Spell Damage5% reduced Cast SpeedPoE2DB · CC BY-NC-SA 3.0 and Raw PowerRaw Power
Passive skill20% increased Spell Damage+10 to IntelligencePoE2DB · CC BY-NC-SA 3.0 are pure spell damage, which the Crown of EyesCrown of Eyes
Unique item(100—140)% increased Energy Shield+(150—200) to Accuracy Rating+(10—15) to all Attributes-10% to Fire ResistanceIncreases and Reductions to Spell damage also apply to AttacksPoE2DB · CC BY-NC-SA 3.0 also turns into attack damage.
I socket From NothingFrom Nothing
Unique itemPassives in Radius of Passive Skill can be Allocatedwithout being connected to your treePoE2DB · CC BY-NC-SA 3.0 on Pain AttunementPain Attunement
Passive skill30% less Critical Damage Bonus when on Full Life30% more Critical Damage Bonus when on Low LifePoE2DB · CC BY-NC-SA 3.0, which lets me allocate the nodes in its radius without a connected path. That gets me Mystical RageMystical Rage
Passive skillEvery Rage also grants 2% increased Spell DamagePoE2DB · CC BY-NC-SA 3.0, which is fundamental, and Pack EncouragementPack Encouragement
Passive skill5% increased Attack Damage for each Minion in your Presence, up to a maximum of 80%PoE2DB · CC BY-NC-SA 3.0 for 5% increased attack damage per minion in our presence, up to 80%. Seven wolves from PouncePounce
Skill gemShapeshift into a Werewolf and leap to a target location, damaging enemies in an area around where you land. Predator's Mark will be Triggered targeting the highest Rarity enemy Hit, or if a Mark gem is socketed into this Skill, that Mark will be Triggered instead. Using this Skill allows any Wolf Minions you have to leap immediately.PoE2DB · CC BY-NC-SA 3.0 with Brutus’ BrainBrutus' Brain
Support gemSupports skills which create Minions, causing those Minions to be unable to deal or take Damage. Cannot support skills which create undamageable Minions.PoE2DB · CC BY-NC-SA 3.0 get us close to that. It also gets me Bringer of OrderBringer of Order
Passive skill20% increased DamageMinions deal 20% increased DamagePoE2DB · CC BY-NC-SA 3.0 for increased damage, DesensitisationDesensitisation
Passive skill25% increased Critical Damage BonusHits against you have 25% reduced Critical Damage BonusPoE2DB · CC BY-NC-SA 3.0 for critical damage bonus and defence, and Hide of the BearHide of the Bear
Passive skill40% increased Armour while Shapeshifted+1% to Maximum Fire Resistance while Shapeshifted25% increased Stun Threshold while ShapeshiftedPoE2DB · CC BY-NC-SA 3.0 for maximum fire resistance and stun threshold while shapeshifted, without the nodes around them that I don’t want. The armour on Hide of the BearHide of the Bear
Passive skill40% increased Armour while Shapeshifted+1% to Maximum Fire Resistance while Shapeshifted25% increased Stun Threshold while ShapeshiftedPoE2DB · CC BY-NC-SA 3.0 does nothing for us.
My MegalomaniacMegalomaniac
Unique itemAllocates Passive SkillAllocates Passive SkillPoE2DB · CC BY-NC-SA 3.0 allocates Primal RagePrimal Rage
Passive skill+12 to maximum Rage while ShapeshiftedPoE2DB · CC BY-NC-SA 3.0, Ancient AegisAncient Aegis
Passive skill60% increased Armour from Equipped Body Armour60% increased Energy Shield from Equipped Body ArmourPoE2DB · CC BY-NC-SA 3.0, and Dangerous BlossomDangerous Blossom
Passive skillGain 10% of Damage as Extra Physical DamagePoE2DB · CC BY-NC-SA 3.0. Primal RagePrimal Rage
Passive skill+12 to maximum Rage while ShapeshiftedPoE2DB · CC BY-NC-SA 3.0 is plus 12 maximum rage while shapeshifted. Ancient AegisAncient Aegis
Passive skill60% increased Armour from Equipped Body Armour60% increased Energy Shield from Equipped Body ArmourPoE2DB · CC BY-NC-SA 3.0 gives 60% increased energy shield from our body armour, which is a lot with the Silks of VenerationSilks of Veneration
Unique item(40—50)% increased Mana Regeneration Rate(150—200)% increased Energy Shield+(30—50) to Spirit+(20—30) to Intelligence(30—50)% increased Energy Shield Recharge RateCurrent Energy Shield also grants Elemental Damage reductionPoE2DB · CC BY-NC-SA 3.0. Dangerous BlossomDangerous Blossom
Passive skillGain 10% of Damage as Extra Physical DamagePoE2DB · CC BY-NC-SA 3.0 gives 10% of damage as extra physical damage, which lets us run the armour break setup on Herald of IceHerald of Ice
Skill gemWhile active, Shattering an enemy with a non-Herald Attack Hit will cause an icy explosion that deals Attack damage to surrounding enemies.PoE2DB · CC BY-NC-SA 3.0 from the general guide.
We are always shapeshifted, so the shapeshifted nodes apply all the time. I take Frozen ClawFrozen Claw
Passive skillGain 8% of Damage as Extra Cold Damage while ShapeshiftedPoE2DB · CC BY-NC-SA 3.0, Electrified ClawElectrified Claw
Passive skillGain 8% of Damage as Extra Lightning Damage while ShapeshiftedPoE2DB · CC BY-NC-SA 3.0, Molten ClawMolten Claw
Passive skillGain 8% of Damage as Extra Fire Damage while ShapeshiftedPoE2DB · CC BY-NC-SA 3.0, Spirit of the WolfSpirit of the Wolf
Passive skill20% increased Critical Hit Chance while Shapeshifted8% increased Skill Speed while ShapeshiftedPoE2DB · CC BY-NC-SA 3.0, Spirit of the WyvernSpirit of the Wyvern
Passive skill20% increased Accuracy Rating while Shapeshifted25% increased Elemental Damage while ShapeshiftedPoE2DB · CC BY-NC-SA 3.0, and Spirit of the BearSpirit of the Bear
Passive skill50% increased Damage against Immobilised Enemies while Shapeshifted25% increased Stun buildup while ShapeshiftedPoE2DB · CC BY-NC-SA 3.0. The wyvern, wolf, and bear nodes give elemental damage, speed, and damage against immobilised enemies, and frozen enemies count as immobilised.
We use two weapon sets. The first has the war cry nodes, which only apply to Arctic HowlArctic Howl
Skill gemShapeshift into a Werewolf and let out an icy howl that damages enemies and Freezes Primed enemies. If an enemy is Frozen or a Frozen enemy is Hit, this Skill Empowers your attacks with added Cold damage, causes Empowered Slams to create Chilled Ground, and grants your Allies added Cold damage. This Skill's cooldown can be bypassed by expending an Endurance Charge.PoE2DB · CC BY-NC-SA 3.0, and the second has everything else. The war cry nodes are Guttural RoarGuttural Roar
Passive skill25% increased Warcry SpeedWarcry Skills have 25% increased Area of EffectWarcries Debilitate EnemiesPoE2DB · CC BY-NC-SA 3.0, Deafening CriesDeafening Cries
Passive skill25% increased Warcry Cooldown Recovery Rate8% increased Damage for each time you've Warcried RecentlyPoE2DB · CC BY-NC-SA 3.0, Explosive EmpowermentExplosive Empowerment
Passive skillEmpowered Attacks deal 20% increased DamageEnemies you kill with Empowered Attacks have a 10% chance to Explode, dealing a tenth of their maximum Life as Fire DamagePoE2DB · CC BY-NC-SA 3.0, Howling BeastHowling Beast
Passive skillWarcries inflict 3 Critical Weakness on EnemiesPoE2DB · CC BY-NC-SA 3.0, and Extinguishing ExhalationExtinguishing Exhalation
Passive skillRemove Ignite when you WarcryPoE2DB · CC BY-NC-SA 3.0. They make the war cry empower more attacks, debilitate enemies, and amplify your critical hits.

