
Pathfinder
Introduction
This guide builds on the general werewolf guide and only covers what is specific to the PathfinderPathfinderAscendancy classRanger ascendancyRelentless Pursuit: Your speed is unaffected by SlowsSustainable Practices: 50% of Evasion Rating also grants Elemental Damage reductionTraveller's Wisdom: Attribute Passive Skills can instead grant increased Damage, Armour/Evasion/Energy Shield or Cost EfficiencyPath Seeker: Can Allocate Passive Skills from the Sorceress's or Warrior's starting point and grants 4 Passive Skill PointsPoE2DB · CC BY-NC-SA 3.0. If a skill, support, or mechanic here is unclear, read the general guide first.
The PathfinderPathfinderAscendancy classRanger ascendancyRelentless Pursuit: Your speed is unaffected by SlowsSustainable Practices: 50% of Evasion Rating also grants Elemental Damage reductionTraveller's Wisdom: Attribute Passive Skills can instead grant increased Damage, Armour/Evasion/Energy Shield or Cost EfficiencyPath Seeker: Can Allocate Passive Skills from the Sorceress's or Warrior's starting point and grants 4 Passive Skill PointsPoE2DB · CC BY-NC-SA 3.0 is a ranger ascendancy, and I like it more than the DeadeyeDeadeyeAscendancy classRanger ascendancyCalled Shots: applies a socketed Mark to a nearby unmarked enemy every few secondsGathering Winds: gain Tailwind on skill use, lose all Tailwind when hitBullseye: apply 10 Critical Weakness when consuming a MarkProjectile Proximity Specialisation: choose Far Shot or Point BlankPoE2DB · CC BY-NC-SA 3.0. It is a very well-rounded werewolf: it has enough damage, enough tankiness, and enough speed. The DeadeyeDeadeyeAscendancy classRanger ascendancyCalled Shots: applies a socketed Mark to a nearby unmarked enemy every few secondsGathering Winds: gain Tailwind on skill use, lose all Tailwind when hitBullseye: apply 10 Critical Weakness when consuming a MarkProjectile Proximity Specialisation: choose Far Shot or Point BlankPoE2DB · CC BY-NC-SA 3.0 is faster, but the PathfinderPathfinderAscendancy classRanger ascendancyRelentless Pursuit: Your speed is unaffected by SlowsSustainable Practices: 50% of Evasion Rating also grants Elemental Damage reductionTraveller's Wisdom: Attribute Passive Skills can instead grant increased Damage, Armour/Evasion/Energy Shield or Cost EfficiencyPath Seeker: Can Allocate Passive Skills from the Sorceress's or Warrior's starting point and grants 4 Passive Skill PointsPoE2DB · CC BY-NC-SA 3.0 is more consistent, and I would place it above the DeadeyeDeadeyeAscendancy classRanger ascendancyCalled Shots: applies a socketed Mark to a nearby unmarked enemy every few secondsGathering Winds: gain Tailwind on skill use, lose all Tailwind when hitBullseye: apply 10 Critical Weakness when consuming a MarkProjectile Proximity Specialisation: choose Far Shot or Point BlankPoE2DB · CC BY-NC-SA 3.0. The rotation is the one from the general guide, and nothing changes in it.
The ascendancy is the reason. Some classes only give you one or two meaningful choices and the rest are points you spend because you have to spend them. On the PathfinderPathfinderAscendancy classRanger ascendancyRelentless Pursuit: Your speed is unaffected by SlowsSustainable Practices: 50% of Evasion Rating also grants Elemental Damage reductionTraveller's Wisdom: Attribute Passive Skills can instead grant increased Damage, Armour/Evasion/Energy Shield or Cost EfficiencyPath Seeker: Can Allocate Passive Skills from the Sorceress's or Warrior's starting point and grants 4 Passive Skill PointsPoE2DB · CC BY-NC-SA 3.0 every choice is meaningful: one is for damage, one is for defence, and one is for both. Relentless PursuitRelentless Pursuit
Passive skillYour speed is unaffected by SlowsPoE2DB · CC BY-NC-SA 3.0 is one of the main reasons I like it. Your speed is unaffected by slows, and slows are one of the biggest weaknesses of the werewolf. We go in face to face and we have to swipe to deal our damage, so being slowed hurts. We get this one for free from the ascendancy.
For damage, Path SeekerPath Seeker
Passive skillChoose one: Path of the Sorceress / Path of the WarriorPoE2DB · CC BY-NC-SA 3.0 and Traveller’s WisdomTraveller's Wisdom
Passive skillAttribute Passive Skills can instead grant increased Damage, Armour/Evasion/Energy Shield or Cost EfficiencyPoE2DB · CC BY-NC-SA 3.0 carry the build. Path SeekerPath Seeker
Passive skillChoose one: Path of the Sorceress / Path of the WarriorPoE2DB · CC BY-NC-SA 3.0 gives us extra passive skill points, and Traveller’s WisdomTraveller's Wisdom
Passive skillAttribute Passive Skills can instead grant increased Damage, Armour/Evasion/Energy Shield or Cost EfficiencyPoE2DB · CC BY-NC-SA 3.0 turns the small attribute nodes all over the tree into damage. On top of that we go full critical hits, and we have rage to multiply the damage.
For defence we stack evasion, because Sustainable PracticesSustainable Practices
Passive skill50% of Evasion Rating also grants Elemental Damage reductionPoE2DB · CC BY-NC-SA 3.0 turns evasion into elemental damage reduction. Evasion alone has a weakness: you evade, evade, evade, get hit, and die, because you have few ways of mitigating the hit. So we add deflection, we take part of our damage from mana before life, we have the elemental damage reduction, and the Undying Hate Timeless JewelUndying Hate Timeless Jewel
Unique itemGlorifying the defilement of (79—30977) souls in tribute to AmanamuPassives in radius are Conquered by the AbyssalsDesecration makes this item unstablePoE2DB · CC BY-NC-SA 3.0 turns the part of a hit we cannot stop into damage we take over time.
Build Links
The Leveling and Budget builds use the supports without lineage from the general guide, so Cold PenetrationCold Penetration
Support gemSupports any skill that Hits enemies, making those Hits Penetrate enemy Cold resistance.PoE2DB · CC BY-NC-SA 3.0 stands in for Rakiata’s FlowRakiata's Flow
Support gemSupports Skills that can cause Damaging Hits, causing those Hits to treat Enemy Elemental Resistances as inverted.PoE2DB · CC BY-NC-SA 3.0. The Full build is the one the rest of this guide describes, and it can still be improved a lot. Better everything is available: a better Morior InvictusMorior Invictus
Unique item(300—400)% increased Armour, Evasion and Energy Shield[3 Random Socket Modifiers]Has 4 Augment Sockets (Hidden)PoE2DB · CC BY-NC-SA 3.0, better gloves, boots, helmet, and amulet, and items like MagebloodMageblood
Unique itemAll Mage's Legacies have (25—50)% increased effect per duplicate Mage's Legacy you haveLegacy of Mages LegacyLegacy of Mages LegacyLegacy of Mages LegacyLegacy of Mages LegacyPoE2DB · CC BY-NC-SA 3.0 and Garukhan’s ResolveGarukhan's Resolve
Support gemSupports Attack Skills you use yourself which do not already have some Condition for use. Supported Skills have a maximum Critical Hit chance, but will Bifurcate Critical Hit Chance.PoE2DB · CC BY-NC-SA 3.0.
Skill Gems
The setups follow the general guide. Everything below is what the PathfinderPathfinderAscendancy classRanger ascendancyRelentless Pursuit: Your speed is unaffected by SlowsSustainable Practices: 50% of Evasion Rating also grants Elemental Damage reductionTraveller's Wisdom: Attribute Passive Skills can instead grant increased Damage, Armour/Evasion/Energy Shield or Cost EfficiencyPath Seeker: Can Allocate Passive Skills from the Sorceress's or Warrior's starting point and grants 4 Passive Skill PointsPoE2DB · CC BY-NC-SA 3.0 changes.
Lunar AssaultLunar Assault
Skill gemShapeshift into a Werewolf and swipe with your claws, projecting an arc of moonlight and ice forward in a crescent.PoE2DB · CC BY-NC-SA 3.0. Rakiata’s FlowRakiata's Flow
Support gemSupports Skills that can cause Damaging Hits, causing those Hits to treat Enemy Elemental Resistances as inverted.PoE2DB · CC BY-NC-SA 3.0 and Rigwald’s FerocityRigwald's Ferocity
Support gemSupports Attack skills, granting them Attack Speed at the cost of Damage or Damage at the cost of Attack Speed depending on Weapon Set they are used in. Does not modify skills used by Minions.PoE2DB · CC BY-NC-SA 3.0 are in the Full build, but you can play without them. Just know that if you remove Rakiata’s FlowRakiata's Flow
Support gemSupports Skills that can cause Damaging Hits, causing those Hits to treat Enemy Elemental Resistances as inverted.PoE2DB · CC BY-NC-SA 3.0, you have to put elemental penetration in your tree to make up the difference.
BerserkBerserk
Skill gemWhile active, strengthens your Rage, but causes you to lose Life while not losing Rage.PoE2DB · CC BY-NC-SA 3.0. We use it because it improves our damage and our defences a lot, and you do need life regeneration to play it. That is why Tecrod’s GazeTecrod's Gaze
Unique itemBody Armours: Regenerate 1.5% of maximum Life per secondGloves: 25% increased Life Cost EfficiencyBoots: 10% increased Movement Speed when on Low LifePoE2DB · CC BY-NC-SA 3.0 is in the body armour, which regenerates 1.5% of our maximum life per second, and why Vitality IIVitality I
Support gemSupports Persistent Buff Skills, causing you to gain Life Regeneration while the Skill is active.PoE2DB · CC BY-NC-SA 3.0 is a support on it. Dialla’s DesireDialla's Desire
Support gemSupports any Skill which has levels, increasing the level and Quality, while reducing the cost and Reservation.PoE2DB · CC BY-NC-SA 3.0 is not needed. I have it because I have it, and it is good, but you can play without it.
Overwhelming PresenceOverwhelming Presence
Skill gemWhile active, emits an Aura that makes enemies in your Presence easier to Stun and inflict Elemental Ailments upon.PoE2DB · CC BY-NC-SA 3.0. We use rare gloves instead of a unique, and this aura makes enemies easier to stun and to inflict elemental ailments on, so we freeze things more easily.
Wind DancerWind Dancer
Skill gemWhile active, periodically grants stages of a buff that gives you more Evasion per stage. Being Hit by an Enemy while you have this buff consumes all stages to damage and Knock Back enemies around you.PoE2DB · CC BY-NC-SA 3.0. This is where we get more evasion. It grants stages of a buff that gives more evasion per stage, and when we are hit it consumes the stages and damages the enemies around us. Blind IIBlind I
Support gemSupports any skill that Hits enemies, causing them to Blind on Hit.PoE2DB · CC BY-NC-SA 3.0, MaimMaim
Support gemSupports Attacks, causing them to Maim enemies.PoE2DB · CC BY-NC-SA 3.0, and Magnified Area IIMagnified Area I
Support gemSupports any skill with an area of effect, making it larger.PoE2DB · CC BY-NC-SA 3.0 apply to that hit, and Life Leech IIILife Leech I
Support gemSupports Attacks, causing their Physical damage to Leech Life.PoE2DB · CC BY-NC-SA 3.0 keeps our life up.
Mana RemnantsMana Remnants
Skill gemConjure surging arcane energy to restore your Mana. While active, enemies you kill affected by Elemental Ailments have a chance to spawn a Mana Remnant, and Critically Hitting a target with Elemental Ailments spawns a Mana Remnant every few seconds. Picking up a Mana Remnant grants you Mana which can Overflow maximum Mana.PoE2DB · CC BY-NC-SA 3.0. This is what fixes our mana. When we critically hit, we drop a mana remnant, and we crit a lot while clearing, so we are getting remnants all the time. Mana is zero issue with this build. Harmonic Remnants IIHarmonic Remnants I
Support gemSupports Skills which create Remnants, allowing those Remnants to be collected from further away.PoE2DB · CC BY-NC-SA 3.0 and Remnant Potency IRemnant Potency I
Support gemSupports Skills which create Remnants, making those Remnants more powerful.PoE2DB · CC BY-NC-SA 3.0 support it.
Eternal RageEternal Rage
Skill gemWhile active, you constantly regenerate Rage.PoE2DB · CC BY-NC-SA 3.0. The Absent AmuletAbsent Amulet
Amulet baseGrants one random Spirit skill at level 12: Cast on Elemental Ailment, Cast on Critical, Cast on Dodge, Rhoa Mount, Archmage, Trinity, or Eternal RageThe granted skill does not cost you any Spirit-1 Prefix Modifier allowed-1 Suffix Modifier allowedPoE2DB · CC BY-NC-SA 3.0 grants it, so it costs no spirit. Vitality IVitality I
Support gemSupports Persistent Buff Skills, causing you to gain Life Regeneration while the Skill is active.PoE2DB · CC BY-NC-SA 3.0 and Uhtred’s OmenUhtred's Omen
Support gemSupports Skills which can gain levels, granting them additional levels provided exactly one other support is used with the supported Skill. Does not support skills which do not have levels.PoE2DB · CC BY-NC-SA 3.0 are its supports, and Uhtred’s OmenUhtred's Omen
Support gemSupports Skills which can gain levels, granting them additional levels provided exactly one other support is used with the supported Skill. Does not support skills which do not have levels.PoE2DB · CC BY-NC-SA 3.0 needs exactly one other support.
Full Endgame Gem Setups
These are the exact setups from the Full build. Hover any gem to see what it does.
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ShredShred
Skill gemShapeshift into a Werewolf and lash out with a flurry of claw swipes. The first Attack can dash to faraway enemies and the final Attack Strikes twice. Attacking a Frozen enemy will create Ice Fragments, which are Projectiles that land and explode after a short delay.PoE2DB · CC BY-NC-SA 3.0-
Elemental Armament IIElemental Armament I
Support gemSupports Attacks, causing them to deal more Elemental damage.PoE2DB · CC BY-NC-SA 3.0
Rapid Attacks IIRapid Attacks I
Support gemSupports Attacks, causing them to Attack faster.PoE2DB · CC BY-NC-SA 3.0
Close Combat IIClose Combat I
Support gemSupports Attacks, causing them to deal more damage to enemies based on how close they are to you.PoE2DB · CC BY-NC-SA 3.0
Crescendo IICrescendo I
Support gemSupports Strikes that perform a Final Strike at the end of a combination of attacks, allowing you to use the Final Strike twice in succession.PoE2DB · CC BY-NC-SA 3.0
Long Fuse IILong Fuse I
Support gemSupports Skills which have a Detonation Time, causing those Skills to have much higher Detonation Time and detonation damage.PoE2DB · CC BY-NC-SA 3.0
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Lunar AssaultLunar Assault
Skill gemShapeshift into a Werewolf and swipe with your claws, projecting an arc of moonlight and ice forward in a crescent.PoE2DB · CC BY-NC-SA 3.0-
Ice Bite IIIce Bite I
Support gemSupports damaging skills and Warcries you use yourself. Freezing an enemy with supported skills infuses your damage with Cold damage for a short time.PoE2DB · CC BY-NC-SA 3.0
Elemental Armament IIElemental Armament I
Support gemSupports Attacks, causing them to deal more Elemental damage.PoE2DB · CC BY-NC-SA 3.0
Ancestral Call IIAncestral Call I
Support gemSupports Strikes you use yourself, providing a powerful Ancestral Boost every few seconds. Cannot Support Channelled Skills and does not modify Skills used by Minions.PoE2DB · CC BY-NC-SA 3.0
Rigwald's FerocityRigwald's Ferocity
Support gemSupports Attack skills, granting them Attack Speed at the cost of Damage or Damage at the cost of Attack Speed depending on Weapon Set they are used in. Does not modify skills used by Minions.PoE2DB · CC BY-NC-SA 3.0
Rakiata's FlowRakiata's Flow
Support gemSupports Skills that can cause Damaging Hits, causing those Hits to treat Enemy Elemental Resistances as inverted.PoE2DB · CC BY-NC-SA 3.0
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PouncePounce
Skill gemShapeshift into a Werewolf and leap to a target location, damaging enemies in an area around where you land. Predator's Mark will be Triggered targeting the highest Rarity enemy Hit, or if a Mark gem is socketed into this Skill, that Mark will be Triggered instead. Using this Skill allows any Wolf Minions you have to leap immediately.PoE2DB · CC BY-NC-SA 3.0-
Brutus' BrainBrutus' Brain
Support gemSupports skills which create Minions, causing those Minions to be unable to deal or take Damage. Cannot support skills which create undamageable Minions.PoE2DB · CC BY-NC-SA 3.0
Mark for DeathMark for Death
Support gemSupports Mark Skills. Enemies affected by Supported Marks will have their Armour Broken by Physical Damage they take.PoE2DB · CC BY-NC-SA 3.0
Eternal MarkEternal Mark
Support gemSupports Mark Skills, causing them to not be Consumed the first time they are Activated.PoE2DB · CC BY-NC-SA 3.0
Holy DescentHoly Descent
Support gemSupports Skills that leap into the air, causing them to create Consecrated Ground when you land.PoE2DB · CC BY-NC-SA 3.0
Culling Strike IICulling Strike I
Support gemSupports Attack Skills, causing them to Cull Rare and Unique Enemies on Hit.PoE2DB · CC BY-NC-SA 3.0
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Arctic HowlArctic Howl
Skill gemShapeshift into a Werewolf and let out an icy howl that damages enemies and Freezes Primed enemies. If an enemy is Frozen or a Frozen enemy is Hit, this Skill Empowers your attacks with added Cold damage, causes Empowered Slams to create Chilled Ground, and grants your Allies added Cold damage. This Skill's cooldown can be bypassed by expending an Endurance Charge.PoE2DB · CC BY-NC-SA 3.0-
TirelessTireless
Support gemSupports Warcry Skills. Attacks Empowered by Supported Skills have a chance not to lower the Empowerment count of Supported Skills when they are used.PoE2DB · CC BY-NC-SA 3.0
Echoing CryEchoing Cry
Support gemSupports Warcries. Supported Skills Echo twice, and their area grows larger each time, but are less effective and require you to have travelled a certain distance before use.PoE2DB · CC BY-NC-SA 3.0
Living Lightning IILiving Lightning
Support gemSupports Skills which cause Damaging Hits. Living Lightning Minions are created when dealing Lightning damage with Supported Skills - bundles of living electricity that target nearby enemies with Chaining Attacks. Enemies will not directly engage these Minions, and can pass through them. Does not modify skills used by Minions.PoE2DB · CC BY-NC-SA 3.0
Vruun's AftermathVruun's Aftermath
Support gemSupports Warcries, causing them to destroy Ice Crystals and Ice Fragments. Supported Skills empower additional Attacks if they destroy enough Ice Crystals and Ice Fragments.PoE2DB · CC BY-NC-SA 3.0
Paquate's PactPaquate's Pact
Support gemSupports Warcries, Triggering Twisted Pact to inflict Corrupted Blood on enemies in their area of effect., at the cost of your Life.PoE2DB · CC BY-NC-SA 3.0
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Cross SlashCross Slash
Skill gemShapeshift into a Werewolf and leap backwards as you gouge the ground with both claws. Enemies can be Hit separately by both gouges. Hitting a Marked enemy with both gouges will Activate the Mark and cause an additional shockwave. Ice Fragments will be pulled into the location where the gouges cross and explode. immediately. This skill can be used while using other skills to interrupt them.PoE2DB · CC BY-NC-SA 3.0-
Culmination IICulmination I
Support gemSupports Melee Attack Skills. Supported Skills gain Combo when you successfully Strike Enemies with other Melee Attacks. Supported Skills reset their Combo on use, dealing more Damage the higher Combo you had on use. Cannot support skills which already gain Combo. Cannot modify the Skills of Minions.PoE2DB · CC BY-NC-SA 3.0
Heavy SwingHeavy Swing
Support gemSupports Melee Attacks, boosting their Physical damage at the cost of Attack Speed.PoE2DB · CC BY-NC-SA 3.0
HeftHeft
Support gemSupports Skills which deal Damage, increasing the maximum Physical Damage of their Hits.Supported Skills deal 30% more Maximum Physical Hit DamagePoE2DB · CC BY-NC-SA 3.0
Execute IIExecute I
Support gemSupports any skill that Hits enemies, causing it to deal more damage against enemies on Low Life.PoE2DB · CC BY-NC-SA 3.0
Morrigan's InsightMórrigan's Insight
Support gemSupports any skill that Hits enemies, causing them to deal more damage and trigger Nature's Exchange when consuming Freeze on enemies. Cannot support skills that Consume Freeze.PoE2DB · CC BY-NC-SA 3.0
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Lunar BlessingLunar Blessing
Skill gemShapeshift into a Werewolf and offer your Rage to the moon to receive a blessing, gaining bonus Cold damage for yourself and any Wolf Minions you have from Wolf Pack or Predator's Mark. Spends all Rage to extend the Buff's duration. While the Buff is active, your Werewolf Melee Attacks call down Moonbeams on Hit.PoE2DB · CC BY-NC-SA 3.0-
Cooldown Recovery IICooldown Recovery I
Support gemSupports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.PoE2DB · CC BY-NC-SA 3.0
Prolonged Duration IIProlonged Duration I
Support gemSupports any skill that has a duration, making that duration longer.PoE2DB · CC BY-NC-SA 3.0
Elemental Armament IIElemental Armament I
Support gemSupports Attacks, causing them to deal more Elemental damage.PoE2DB · CC BY-NC-SA 3.0
Atalui's BloodlettingAtalui's Bloodletting
Support gemSupports any Skill, turning a portion of its Mana cost into a Life cost. Does not support Skills which reserve Spirit. Supported Skills Gain a portion of their Life cost as extra Physical Damage.PoE2DB · CC BY-NC-SA 3.0
Vorana's SiegeVorana's Siege
Support gemSupports skills which Hit targets and have an area of effect, increasing the affected area and causing it to Hit Isolated targets harder.PoE2DB · CC BY-NC-SA 3.0
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Herald of IceHerald of Ice
Skill gemWhile active, Shattering an enemy with a non-Herald Attack Hit will cause an icy explosion that deals Attack damage to surrounding enemies.PoE2DB · CC BY-NC-SA 3.0-
Elemental Armament IIElemental Armament I
Support gemSupports Attacks, causing them to deal more Elemental damage.PoE2DB · CC BY-NC-SA 3.0
Magnified Area IIMagnified Area I
Support gemSupports any skill with an area of effect, making it larger.PoE2DB · CC BY-NC-SA 3.0
Elemental FocusElemental Focus
Support gemSupports any skill that Hits enemies, causing it to deal more Elemental Damage but be unable to inflict Elemental Ailments.PoE2DB · CC BY-NC-SA 3.0
Cold AttunementCold Attunement
Support gemSupports any skill that deals damage, causing them to Gain Cold Damage but deal less Fire and Lightning Damage.PoE2DB · CC BY-NC-SA 3.0
Cold MasteryCold Mastery
Support gemSupports Cold skills, granting them an additional level. Does not support skills which do not have levels.PoE2DB · CC BY-NC-SA 3.0
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Eternal RageEternal Rage
Skill gemWhile active, you constantly regenerate Rage.PoE2DB · CC BY-NC-SA 3.0-
Vitality IVitality I
Support gemSupports Persistent Buff Skills, causing you to gain Life Regeneration while the Skill is active.PoE2DB · CC BY-NC-SA 3.0
Uhtred's OmenUhtred's Omen
Support gemSupports Skills which can gain levels, granting them additional levels provided exactly one other support is used with the supported Skill. Does not support skills which do not have levels.PoE2DB · CC BY-NC-SA 3.0
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BerserkBerserk
Skill gemWhile active, strengthens your Rage, but causes you to lose Life while not losing Rage.PoE2DB · CC BY-NC-SA 3.0-
Dialla's DesireDialla's Desire
Support gemSupports any Skill which has levels, increasing the level and Quality, while reducing the cost and Reservation.PoE2DB · CC BY-NC-SA 3.0
Vitality IIVitality I
Support gemSupports Persistent Buff Skills, causing you to gain Life Regeneration while the Skill is active.PoE2DB · CC BY-NC-SA 3.0
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Wind DancerWind Dancer
Skill gemWhile active, periodically grants stages of a buff that gives you more Evasion per stage. Being Hit by an Enemy while you have this buff consumes all stages to damage and Knock Back enemies around you.PoE2DB · CC BY-NC-SA 3.0-
Blind IIBlind I
Support gemSupports any skill that Hits enemies, causing them to Blind on Hit.PoE2DB · CC BY-NC-SA 3.0
MaimMaim
Support gemSupports Attacks, causing them to Maim enemies.PoE2DB · CC BY-NC-SA 3.0
Magnified Area IIMagnified Area I
Support gemSupports any skill with an area of effect, making it larger.PoE2DB · CC BY-NC-SA 3.0
Life Leech IIILife Leech I
Support gemSupports Attacks, causing their Physical damage to Leech Life.PoE2DB · CC BY-NC-SA 3.0
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Mana RemnantsMana Remnants
Skill gemConjure surging arcane energy to restore your Mana. While active, enemies you kill affected by Elemental Ailments have a chance to spawn a Mana Remnant, and Critically Hitting a target with Elemental Ailments spawns a Mana Remnant every few seconds. Picking up a Mana Remnant grants you Mana which can Overflow maximum Mana.PoE2DB · CC BY-NC-SA 3.0-
Harmonic Remnants IIHarmonic Remnants I
Support gemSupports Skills which create Remnants, allowing those Remnants to be collected from further away.PoE2DB · CC BY-NC-SA 3.0
Remnant Potency IRemnant Potency I
Support gemSupports Skills which create Remnants, making those Remnants more powerful.PoE2DB · CC BY-NC-SA 3.0
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Gear
Wildwood SolaceSpiny TalismanQuality: +30%Bonded: Gain 8% of Damage as Extra Physical DamageGain 13% of Damage as Extra Chaos DamageBonded: 8% chance to gain an additional random Charge when you gain a ChargeGain 5% of Damage as Extra Damage of all ElementsAdds 43 to 93 Physical DamageAdds 104 to 160 Fire Damage+5 to Level of all Melee SkillsGain 49 Life per enemy killed+3.69% to Critical Hit Chance133% increased Physical DamageSocketed: Saqawal's Rune of the Sky, Fenumus' Rune of AgonyCorruptedBuild data · poe.ninja
Golem CowlDeerstalker HoodEvasion: 1103Quality: +20%Allocates Zarokh's GiftRaven-Touched+199 to Evasion Rating96% increased Evasion Rating33% increased Critical Hit Chance+39% to Cold Resistance+103 to maximum LifeGain Deflection Rating equal to 23% of Evasion RatingSocketed: Raven-Touched ShardBuild data · poe.ninja
Morior InvictusGrand RegaliaArmour: 1081Evasion: 980Energy Shield: 297Quality: +22%+33 to maximum Life+15 to Strength+22% to Chaos ResistanceRegenerate 1.5% of maximum Life per second387% increased Armour, Evasion and Energy Shield+7 to all Attributes per Socket filled+10% to all Elemental Resistances per Socket filled+14 to Spirit per Socket filledSocketed: Soul Core of Tacati ×2, Perfect Robust Rune, Tecrod's GazeCorruptedBuild data · poe.ninja
Hate BraidAbsent AmuletAllocates Grace of the Ancestors-1 Prefix Modifier allowed-1 Suffix Modifier allowedGrants Skill: Level 19 Eternal Rage+111 to maximum Life+4 to Level of all Melee Skills+37% to Fire Resistance+34 to SpiritBuild data · poe.ninja
Oblivion SpiralPrismatic Ring+8% to all Elemental ResistancesAdds 12 to 24 Physical Damage to AttacksAdds 2 to 43 Lightning damage to Attacks+41% to Fire Resistance+28% to Lightning Resistance+33% to Cold Resistance+102 to maximum LifeBuild data · poe.ninja
Storm HoldUnset RingGrants 1 additional Skill SlotAdds 19 to 38 Physical Damage to AttacksAdds 25 to 39 Fire damage to AttacksAdds 8 to 15 Cold damage to Attacks+12 to all Attributes+31 to Strength+27% to Chaos ResistanceBuild data · poe.ninja
Demon TalonsPolished BracersEvasion: 355Quality: +20%Destroys all Augment Sockets on the item to create a Jewel Socket74% increased Evasion RatingAdds 1 to 49 Lightning damage to Attacks+2 to Level of all Melee SkillsGain Deflection Rating equal to 19% of Evasion Rating27% increased Critical Damage BonusAdds 9 to 19 Physical Damage to AttacksSocketed: Cadigan's EpiphanyBuild data · poe.ninja
IngenuityUtility BeltHas 3 Charm Slots20% of Flask Recovery applied Instantly3% reduced Charm Charges gained5% increased Charm Charges used30% increased bonuses gained from left Equipped Ring29% increased bonuses gained from right Equipped RingBuild data · poe.ninja
Dire TrailDragonscale BootsEvasion: 586Quality: +20%+15 to Intelligence35% increased Movement Speed100% increased Evasion Rating+102 to maximum Life46% reduced Shock duration on you+32% to Lightning Resistance+13 to SpiritSocketed: Perfect Resolve RuneBuild data · poe.ninja
Abundant Ultimate Life Flask of the VerdantUltimate Life FlaskGains 0.20 Charges per Second56% increased Amount RecoveredBuild data · poe.ninja
Full-bodied Ultimate Mana Flask of the VerdantUltimate Mana FlaskGains 0.20 Charges per Second51% increased Amount RecoveredBuild data · poe.ninja
Tidebound Thawing Charm of the CopiousThawing CharmUsed when you become FrozenRecover 108 Mana when Used38% increased ChargesBuild data · poe.ninja
Forsaken BangleAmethyst CharmUsed when you take Chaos damage from a Hit19% increased Duration50% of Chaos damage you prevent when Hit Recouped as Life and Mana during effectBuild data · poe.ninja
Beira's AnguishDousing CharmUsed when you become Ignited24% Chance to gain a Charge when you kill an enemyCreates Ignited Ground for 4 seconds when used, Igniting enemies as though dealing Fire damage equal to 500% of your maximum LifeBuild data · poe.ninja
Chimeric IchorEmerald18% increased Evasion Rating13% increased Critical Damage Bonus for Attack Damage14% increased Attack Damage16% increased Critical Hit Chance for AttacksBuild data · poe.ninja
MegalomaniacDiamondAllocates Primal RageAllocates The Noble WolfAllocates Casting CascadeCorruptedBuild data · poe.ninja
Undying HateTimeless JewelGlorifying the defilement of 9942 souls in tribute to AmanamuPassives in radius are Conquered by the AbyssalsDesecration makes this item unstableHistoricBuild data · poe.ninja
From NothingDiamondPassives in Radius of Pain Attunement can be Allocatedwithout being connected to your treeCorruptedBuild data · poe.ninja
Vivid EssenceEmerald12% increased Evasion Rating14% increased Critical Hit Chance for Attacks15% increased Attack Damage20% increased Critical Damage Bonus for Attack DamageBuild data · poe.ninja
Heart of the WellDiamondGain 15% of Damage as Extra Fire Damage6% increased Critical Hit Chance12% increased Critical Damage Bonus10% increased Life Regeneration rateGain 12% of Damage as Extra Chaos DamageBuild data · poe.ninja
Pandemonium HeartTime-Lost EmeraldSmall Passive Skills in Radius also grant 3% increased Evasion RatingSmall Passive Skills in Radius also grant 2% increased Attack DamageNotable Passive Skills in Radius also grant 6% increased Critical Hit Chance for AttacksNotable Passive Skills in Radius also grant 10% increased Critical Damage Bonus for Attack DamageBuild data · poe.ninjaThe rare items below are described by what they give us, because the bases change for everyone depending on their resistances, attributes, and the rest of their gear. Besides the weapon and the jewellery, we want evasion on everything we wear.
Weapon. A rare Spiny TalismanSpiny Talisman
Talisman baseTalisman base with 5% base weapon Critical Hit Chance.PoE2DB · CC BY-NC-SA 3.0. It has a high base critical hit chance, and this build goes full critical hits. Saqawal’s Rune of the SkySaqawal's Rune of the Sky
RuneMartial Weapon: Gain 5% of Damage as Extra Damage of all ElementsWand or Staff: Gain 5% of Damage as Extra Damage of all ElementsBonded: Martial Weapon: 8% chance to gain an additional random Charge when you gain a ChargeBonded: Wand or Staff: 12% chance when collecting an Elemental Infusion to gain an additional Elemental Infusion of the same typePoE2DB · CC BY-NC-SA 3.0 and Fenumus’ Rune of AgonyFenumus' Rune of Agony
RuneMartial Weapon: Gain 13% of Damage as Extra Chaos DamageWand or Staff: Gain 13% of Damage as Extra Chaos DamageBonded: Martial Weapon: Gain 8% of Damage as Extra Physical DamageBonded: Wand or Staff: Gain 8% of Damage as Extra Physical DamagePoE2DB · CC BY-NC-SA 3.0 are socketed for extra damage.
Helmet. A rare helmet with evasion. It has a Raven-Touched ShardRaven-Touched Shard
AugmentHelmets: Raven-TouchedSocket-bound. Limited to: 1PoE2DB · CC BY-NC-SA 3.0 in the socket, which lets me anoint it with Zarokh’s GiftZarokh's Gift
Passive skillSinister Jewel SocketPoE2DB · CC BY-NC-SA 3.0 for an extra jewel socket. The rare jewel in that socket gives evasion as well.
Amulet. An Absent AmuletAbsent Amulet
Amulet baseGrants one random Spirit skill at level 12: Cast on Elemental Ailment, Cast on Critical, Cast on Dodge, Rhoa Mount, Archmage, Trinity, or Eternal RageThe granted skill does not cost you any Spirit-1 Prefix Modifier allowed-1 Suffix Modifier allowedPoE2DB · CC BY-NC-SA 3.0 with Grace of the AncestorsGrace of the Ancestors
Passive skill10% increased Attack SpeedEvery Rage also grants 1% increased Evasion RatingPoE2DB · CC BY-NC-SA 3.0 anointed. Grace of the AncestorsGrace of the Ancestors
Passive skill10% increased Attack SpeedEvery Rage also grants 1% increased Evasion RatingPoE2DB · CC BY-NC-SA 3.0 makes every rage also grant evasion rating, and it gives 10% increased attack speed.
Body armour. Morior InvictusMorior Invictus
Unique item(300—400)% increased Armour, Evasion and Energy Shield[3 Random Socket Modifiers]Has 4 Augment Sockets (Hidden)PoE2DB · CC BY-NC-SA 3.0. A chest with more evasion would give more elemental damage reduction, but the opportunity cost is spirit and attributes, which we need. Maybe a rare chest with a lot of evasion that also has spirit and attributes is possible. Morior InvictusMorior Invictus
Unique item(300—400)% increased Armour, Evasion and Energy Shield[3 Random Socket Modifiers]Has 4 Augment Sockets (Hidden)PoE2DB · CC BY-NC-SA 3.0 gives plus 7 to all attributes for every filled socket, and it helps with resistances across the board. Four sockets is nothing to scoff at, and I use them for Tecrod’s GazeTecrod's Gaze
Unique itemBody Armours: Regenerate 1.5% of maximum Life per secondGloves: 25% increased Life Cost EfficiencyBoots: 10% increased Movement Speed when on Low LifePoE2DB · CC BY-NC-SA 3.0, which pays for BerserkBerserk
Skill gemWhile active, strengthens your Rage, but causes you to lose Life while not losing Rage.PoE2DB · CC BY-NC-SA 3.0.
Belt. IngenuityIngenuity
Unique itemHas (1—3) Charm Slots20% of Flask Recovery applied Instantly(-20—20)% reduced Charm Charges gained(-10—10)% reduced Charm Charges used(20—30)% increased bonuses gained from left Equipped Ring(20—30)% increased bonuses gained from right Equipped RingPoE2DB · CC BY-NC-SA 3.0. It increases the bonuses from both of our rings, and with them the attributes.
Rings. One of them is an Unset RingUnset Ring
Ring baseGrants 1 additional Skill SlotPoE2DB · CC BY-NC-SA 3.0 with all attributes and strength, for the extra skill slot. Ingenuity amplifies the attributes from both rings, and the wolf needs a lot of attributes.
Gloves. Rare evasion gloves. The Cadigan’s EpiphanyCadigan's Epiphany
RunePlace into an empty Augment Socket in a pair of Gloves to apply its effect to that item. Once socketed it cannot be retrieved or replaced.PoE2DB · CC BY-NC-SA 3.0 rune destroys the augment sockets and turns them into a jewel socket, and the EmeraldEmerald
JewelPlace into an allocated Jewel Socket on the Passive Skill Tree.PoE2DB · CC BY-NC-SA 3.0 in mine gives evasion.
Boots. Rare evasion boots.
AttributesAttributes
Passive skillStrength, Dexterity, and Intelligence are the 3 primary attributes. The most important use of Attributes is to meet requirements to use Equipment and Gems.Each Attribute provides a different inherent bonus.PoE2DB · CC BY-NC-SA 3.0. The wolf is starved for attributes. It wants intelligence and strength, and since we are evasion based, we also need dexterity to equip the evasion pieces. Because Traveller’s WisdomTraveller's Wisdom
Passive skillAttribute Passive Skills can instead grant increased Damage, Armour/Evasion/Energy Shield or Cost EfficiencyPoE2DB · CC BY-NC-SA 3.0 spends the small attribute nodes on damage, the attributes come from the gear. Morior InvictusMorior Invictus
Unique item(300—400)% increased Armour, Evasion and Energy Shield[3 Random Socket Modifiers]Has 4 Augment Sockets (Hidden)PoE2DB · CC BY-NC-SA 3.0 and the Unset RingUnset Ring
Ring baseGrants 1 additional Skill SlotPoE2DB · CC BY-NC-SA 3.0 under IngenuityIngenuity
Unique itemHas (1—3) Charm Slots20% of Flask Recovery applied Instantly(-20—20)% reduced Charm Charges gained(-10—10)% reduced Charm Charges used(20—30)% increased bonuses gained from left Equipped Ring(20—30)% increased bonuses gained from right Equipped RingPoE2DB · CC BY-NC-SA 3.0 give most of them, and the notables in the tree give the rest.
Passive Tree
The ascendancy comes first. Relentless PursuitRelentless Pursuit
Passive skillYour speed is unaffected by SlowsPoE2DB · CC BY-NC-SA 3.0 is the first one, and on the way there we get skill speed. Then we get one passive skill point, and then Path SeekerPath Seeker
Passive skillChoose one: Path of the Sorceress / Path of the WarriorPoE2DB · CC BY-NC-SA 3.0. It lets us allocate passive skills from the starting point of the Warrior or the Sorceress, and above all it grants 4 passive skill points. We pick Path of the WarriorPath of the Warrior
Passive skillCan Allocate Passive Skills from the Warrior's starting pointGrants 4 Passive Skill PointsPoE2DB · CC BY-NC-SA 3.0 for those points, because we do not use the Warrior or the Sorceress side of the tree. After that we get another passive skill point, then Traveller’s WisdomTraveller's Wisdom
Passive skillAttribute Passive Skills can instead grant increased Damage, Armour/Evasion/Energy Shield or Cost EfficiencyPoE2DB · CC BY-NC-SA 3.0, and Sustainable PracticesSustainable Practices
Passive skill50% of Evasion Rating also grants Elemental Damage reductionPoE2DB · CC BY-NC-SA 3.0 after it. In total the ascendancy gives us 6 extra passive skill points, and an evasion node on the way.
Traveller’s WisdomTraveller's Wisdom
Passive skillAttribute Passive Skills can instead grant increased Damage, Armour/Evasion/Energy Shield or Cost EfficiencyPoE2DB · CC BY-NC-SA 3.0 is the damage. Normally the small nodes that grant strength, intelligence, or dexterity can instead be made to grant increased damage, armour, evasion, and energy shield, or cost efficiency. Every one of them in my tree grants 5% increased damage. I fix my mana and my defences elsewhere, and the amount of damage that gives us is insane. If you feel you are not tanky enough, you can come in and put increased armour, evasion, and energy shield on them, and if you need more mana, you can put cost efficiency. I have damage on every one of them.
Sustainable PracticesSustainable Practices
Passive skill50% of Evasion Rating also grants Elemental Damage reductionPoE2DB · CC BY-NC-SA 3.0 is the defence. 50% of our evasion rating also grants elemental damage reduction, and it does not depend on evading. We have the elemental damage reduction across the board just by stacking evasion, so we stack evasion. When you play the PathfinderPathfinderAscendancy classRanger ascendancyRelentless Pursuit: Your speed is unaffected by SlowsSustainable Practices: 50% of Evasion Rating also grants Elemental Damage reductionTraveller's Wisdom: Attribute Passive Skills can instead grant increased Damage, Armour/Evasion/Energy Shield or Cost EfficiencyPath Seeker: Can Allocate Passive Skills from the Sorceress's or Warrior's starting point and grants 4 Passive Skill PointsPoE2DB · CC BY-NC-SA 3.0 you want to go evasion because of it, unless you could pick something else, and the other options in the ascendancy are bad for a werewolf. One is about not being heavily stunned while sprinting and moving slower while using skills, and we stand in place when we attack. The others are poison, concoctions, and keeping life flask effects while life is full, and none of them matters here. That is why I picked Sustainable PracticesSustainable Practices
Passive skill50% of Evasion Rating also grants Elemental Damage reductionPoE2DB · CC BY-NC-SA 3.0, and I wanted it anyway.
That is also why the tree goes down the evasion side and not the Warrior or Sorceress side. I did the Path of Building calculations for moving 20 points over to the Sorceress side and for starting from the Warrior side. Do not do that. Do not torture yourself. Go evasion and crit.
The rest of the defence is in the tree. Enhanced ReflexesEnhanced Reflexes
Passive skill20% increased Evasion RatingGain Deflection Rating equal to 5% of Evasion Rating8% increased DexterityPoE2DB · CC BY-NC-SA 3.0, Enduring DeflectionEnduring Deflection
Passive skill20% increased Evasion RatingPrevent +3% of Damage from Deflected HitsPoE2DB · CC BY-NC-SA 3.0, Trained DeflectionTrained Deflection
Passive skillPrevent +6% of Damage from Deflected HitsPoE2DB · CC BY-NC-SA 3.0, Beastial SkinBeastial Skin
Passive skill100% increased Evasion Rating from Equipped Body ArmourPoE2DB · CC BY-NC-SA 3.0, Escape VelocityEscape Velocity
Passive skill3% increased Movement Speed30% increased Evasion RatingPoE2DB · CC BY-NC-SA 3.0, and The Wild CatThe Wild Cat
Passive skillGain Deflection Rating equal to 12% of Evasion Rating40% increased Evasion Rating while moving+10 to DexterityPoE2DB · CC BY-NC-SA 3.0 give evasion rating and deflection, and Trained DeflectionTrained Deflection
Passive skillPrevent +6% of Damage from Deflected HitsPoE2DB · CC BY-NC-SA 3.0 and Enduring DeflectionEnduring Deflection
Passive skill20% increased Evasion RatingPrevent +3% of Damage from Deflected HitsPoE2DB · CC BY-NC-SA 3.0 prevent a share of the damage from deflected hits. Escape StrategyEscape Strategy
Passive skill100% increased Evasion Rating if you have been Hit Recently30% reduced Evasion Rating if you haven't been Hit RecentlyPoE2DB · CC BY-NC-SA 3.0 and Careful ConsiderationCareful Consideration
Passive skill30% reduced Evasion Rating if you have been Hit Recently100% increased Evasion Rating if you haven't been Hit RecentlyPoE2DB · CC BY-NC-SA 3.0 are two sides of the same idea. One gives a large bonus to evasion rating if we have been hit recently and a penalty if we have not, and the other does the reverse. With both, one of them is always paying out and the other is costing less, so we have a net increase to evasion rating whether we have been hit or not. LucidityLucidity
Passive skill8% of Damage is taken from Mana before Life+15 to IntelligencePoE2DB · CC BY-NC-SA 3.0 makes 8% of our damage taken from mana before life, which is a lot of tankiness, and Mana RemnantsMana Remnants
Skill gemConjure surging arcane energy to restore your Mana. While active, enemies you kill affected by Elemental Ailments have a chance to spawn a Mana Remnant, and Critically Hitting a target with Elemental Ailments spawns a Mana Remnant every few seconds. Picking up a Mana Remnant grants you Mana which can Overflow maximum Mana.PoE2DB · CC BY-NC-SA 3.0 keeps the mana there to pay for it.
Chaos InoculationChaos Inoculation
Keystone passiveMaximum Life is 1Immune to Chaos Damage and BleedingPoE2DB · CC BY-NC-SA 3.0 is the only keystone in the radius of the Undying Hate Timeless JewelUndying Hate Timeless Jewel
Unique itemGlorifying the defilement of (79—30977) souls in tribute to AmanamuPassives in radius are Conquered by the AbyssalsDesecration makes this item unstablePoE2DB · CC BY-NC-SA 3.0, and the jewel turns it into Sacrifice of FleshSacrifice of Flesh
Keystone passiveWhen taking damage from Hits, prevent 20% of Life Loss, then lose 150% of Life Loss prevented this way over 4 seconds.PoE2DB · CC BY-NC-SA 3.0. When we take damage from hits, 20% of the life loss is prevented, and then we lose 150% of what was prevented over 4 seconds. So we do not take 100% of the hit at once, we take 80%, and the rest arrives slowly, which doesn’t matter because we have a lot of regeneration and a flask to press. It is basically a one-shot prevention mechanic, and it covers the hits that evasion and deflection let through.
For attributes, True StrikeTrue Strike
Passive skill20% increased Critical Hit Chance+10 to DexterityPoE2DB · CC BY-NC-SA 3.0, Honed InstinctsHoned Instincts
Passive skill8% increased Projectile Speed8% increased Attack Speed+10 to DexterityPoE2DB · CC BY-NC-SA 3.0, and The Wild CatThe Wild Cat
Passive skillGain Deflection Rating equal to 12% of Evasion Rating40% increased Evasion Rating while moving+10 to DexterityPoE2DB · CC BY-NC-SA 3.0 give plus 10 dexterity, For the JugularFor the Jugular
Passive skill25% increased Critical Damage Bonus+10 to IntelligencePoE2DB · CC BY-NC-SA 3.0 gives plus 10 intelligence, and LucidityLucidity
Passive skill8% of Damage is taken from Mana before Life+15 to IntelligencePoE2DB · CC BY-NC-SA 3.0 gives plus 15 intelligence.
The critical hit side of the tree is the rest of the damage. Struck ThroughStruck Through
Passive skillAttacks have +1% to Critical Hit ChancePoE2DB · CC BY-NC-SA 3.0 gives plus 1% to critical hit chance for attacks, True StrikeTrue Strike
Passive skill20% increased Critical Hit Chance+10 to DexterityPoE2DB · CC BY-NC-SA 3.0, Serrated EdgesSerrated Edges
Passive skill10% increased Critical Hit Chance for Attacks30% increased Attack Damage against Rare or Unique EnemiesPoE2DB · CC BY-NC-SA 3.0, HeartstoppingHeartstopping
Passive skill+10 to Intelligence20% increased Critical Hit ChancePoE2DB · CC BY-NC-SA 3.0, and Careful AssassinCareful Assassin
Passive skill20% reduced Critical Damage Bonus50% increased Critical Hit ChancePoE2DB · CC BY-NC-SA 3.0 give critical hit chance, and ThroatseekerThroatseeker
Passive skill60% increased Critical Damage Bonus20% reduced Critical Hit ChancePoE2DB · CC BY-NC-SA 3.0, CookedCooked
Passive skill60% increased Critical Damage Bonus25% reduced Armour, Evasion and Energy ShieldPoE2DB · CC BY-NC-SA 3.0, HeartbreakingHeartbreaking
Passive skill25% increased Critical Damage Bonus+10 to StrengthPoE2DB · CC BY-NC-SA 3.0, For the JugularFor the Jugular
Passive skill25% increased Critical Damage Bonus+10 to IntelligencePoE2DB · CC BY-NC-SA 3.0, and DesensitisationDesensitisation
Passive skill25% increased Critical Damage BonusHits against you have 25% reduced Critical Damage BonusPoE2DB · CC BY-NC-SA 3.0 give critical damage bonus. ThroatseekerThroatseeker
Passive skill60% increased Critical Damage Bonus20% reduced Critical Hit ChancePoE2DB · CC BY-NC-SA 3.0 reduces our critical hit chance, CookedCooked
Passive skill60% increased Critical Damage Bonus25% reduced Armour, Evasion and Energy ShieldPoE2DB · CC BY-NC-SA 3.0 reduces our armour, evasion, and energy shield, and Careful AssassinCareful Assassin
Passive skill20% reduced Critical Damage Bonus50% increased Critical Hit ChancePoE2DB · CC BY-NC-SA 3.0 reduces our critical damage bonus, and the large bonuses they give pay for that. Rage comes with it, and BerserkBerserk
Skill gemWhile active, strengthens your Rage, but causes you to lose Life while not losing Rage.PoE2DB · CC BY-NC-SA 3.0 strengthens it. The Time-Lost EmeraldTime-Lost Emerald
JewelPlace into an allocated Jewel Socket on the Passive Skill Tree.PoE2DB · CC BY-NC-SA 3.0 makes notables also grant critical hit chance and critical damage bonus, and small passives also grant evasion rating and attack damage. Heart of the WellHeart of the Well
Unique itemCustom Desecrated prefixCustom Desecrated prefixCustom Desecrated suffixCustom Desecrated suffixPoE2DB · CC BY-NC-SA 3.0 gives extra fire and chaos damage, critical hit chance, critical damage bonus, and life regeneration, and the other EmeraldEmerald
JewelPlace into an allocated Jewel Socket on the Passive Skill Tree.PoE2DB · CC BY-NC-SA 3.0s carry evasion, attack damage, critical hit chance, and critical damage bonus.
The rest is a few damage notables. Chakra of ImpactChakra of Impact
Passive skill20% increased Attack DamageSkills deal 8% increased Damage per Combo consumed, up to 40%PoE2DB · CC BY-NC-SA 3.0 gives attack damage and more damage for each combo consumed, which suits Cross SlashCross Slash
Skill gemShapeshift into a Werewolf and leap backwards as you gouge the ground with both claws. Enemies can be Hit separately by both gouges. Hitting a Marked enemy with both gouges will Activate the Mark and cause an additional shockwave. Ice Fragments will be pulled into the location where the gouges cross and explode. immediately. This skill can be used while using other skills to interrupt them.PoE2DB · CC BY-NC-SA 3.0. Maiming StrikeMaiming Strike
Passive skill25% increased Attack DamageAttacks have 25% chance to Maim on HitPoE2DB · CC BY-NC-SA 3.0 gives attack damage and a chance to maim, StupefyStupefy
Passive skill10% chance to Daze on Hit30% increased Damage against Dazed EnemiesPoE2DB · CC BY-NC-SA 3.0 and Dizzying HitsDizzying Hits
Passive skill10% chance to Daze on Hit25% increased Critical Hit Chance against Dazed EnemiesPoE2DB · CC BY-NC-SA 3.0 daze and punish dazed enemies, Thin IceThin Ice
Passive skill20% increased Freeze Buildup50% increased Damage with Hits against Frozen EnemiesPoE2DB · CC BY-NC-SA 3.0 and Heavy FrostHeavy Frost
Passive skill20% increased Freeze BuildupHits ignore non-negative Elemental Resistances of Frozen EnemiesPoE2DB · CC BY-NC-SA 3.0 reward the frozen enemies we make, CatalysisCatalysis
Passive skill20% increased Elemental Damage with Attacks5% of Physical Damage from Hits taken as Damage of a Random ElementPoE2DB · CC BY-NC-SA 3.0 gives elemental damage with attacks, Coming CalamityComing Calamity
Passive skill40% increased Cold Damage while affected by Herald of Ice40% increased Fire Damage while affected by Herald of Ash40% increased Lightning Damage while affected by Herald of ThunderPoE2DB · CC BY-NC-SA 3.0 gives cold damage while Herald of IceHerald of Ice
Skill gemWhile active, Shattering an enemy with a non-Herald Attack Hit will cause an icy explosion that deals Attack damage to surrounding enemies.PoE2DB · CC BY-NC-SA 3.0 is active, and Honed InstinctsHoned Instincts
Passive skill8% increased Projectile Speed8% increased Attack Speed+10 to DexterityPoE2DB · CC BY-NC-SA 3.0 gives attack speed.
From NothingFrom Nothing
Unique itemPassives in Radius of Passive Skill can be Allocatedwithout being connected to your treePoE2DB · CC BY-NC-SA 3.0 lets us allocate the nodes in the radius of Pain AttunementPain Attunement
Passive skill30% less Critical Damage Bonus when on Full Life30% more Critical Damage Bonus when on Low LifePoE2DB · CC BY-NC-SA 3.0 without a connected path. Four notables are in range. DesensitisationDesensitisation
Passive skill25% increased Critical Damage BonusHits against you have 25% reduced Critical Damage BonusPoE2DB · CC BY-NC-SA 3.0 gives critical damage bonus and reduces the critical damage bonus of hits against us, Hide of the BearHide of the Bear
Passive skill40% increased Armour while Shapeshifted+1% to Maximum Fire Resistance while Shapeshifted25% increased Stun Threshold while ShapeshiftedPoE2DB · CC BY-NC-SA 3.0 gives armour while shapeshifted, Bringer of OrderBringer of Order
Passive skill20% increased DamageMinions deal 20% increased DamagePoE2DB · CC BY-NC-SA 3.0 gives increased damage, and Pack EncouragementPack Encouragement
Passive skill5% increased Attack Damage for each Minion in your Presence, up to a maximum of 80%PoE2DB · CC BY-NC-SA 3.0 gives attack damage for each minion in our presence, which the wolves from PouncePounce
Skill gemShapeshift into a Werewolf and leap to a target location, damaging enemies in an area around where you land. Predator's Mark will be Triggered targeting the highest Rarity enemy Hit, or if a Mark gem is socketed into this Skill, that Mark will be Triggered instead. Using this Skill allows any Wolf Minions you have to leap immediately.PoE2DB · CC BY-NC-SA 3.0 provide. Brutus’ BrainBrutus' Brain
Support gemSupports skills which create Minions, causing those Minions to be unable to deal or take Damage. Cannot support skills which create undamageable Minions.PoE2DB · CC BY-NC-SA 3.0 makes them unable to take damage, so they cannot die.
My MegalomaniacMegalomaniac
Unique itemAllocates Passive SkillAllocates Passive SkillPoE2DB · CC BY-NC-SA 3.0 allocates Primal RagePrimal Rage
Passive skill+12 to maximum Rage while ShapeshiftedPoE2DB · CC BY-NC-SA 3.0 and The Noble WolfThe Noble Wolf
Passive skill25% increased Magnitude of Ailments you inflict against Marked Enemies20% increased Critical Hit Chance against Marked Enemies+10 to DexterityPoE2DB · CC BY-NC-SA 3.0. Primal RagePrimal Rage
Passive skill+12 to maximum Rage while ShapeshiftedPoE2DB · CC BY-NC-SA 3.0 gives plus 12 maximum rage while shapeshifted, which means more evasion from Grace of the AncestorsGrace of the Ancestors
Passive skill10% increased Attack SpeedEvery Rage also grants 1% increased Evasion RatingPoE2DB · CC BY-NC-SA 3.0 and more damage from BerserkBerserk
Skill gemWhile active, strengthens your Rage, but causes you to lose Life while not losing Rage.PoE2DB · CC BY-NC-SA 3.0. The Noble WolfThe Noble Wolf
Passive skill25% increased Magnitude of Ailments you inflict against Marked Enemies20% increased Critical Hit Chance against Marked Enemies+10 to DexterityPoE2DB · CC BY-NC-SA 3.0 gives critical hit chance and increased ailment magnitude against marked enemies. The jewel’s third enchant is a spell notable that does nothing for a werewolf.

