Path of Exile 2

Shaman

DruidTier S

Introduction

This guide builds on the general werewolf guide and only covers what is specific to the ShamanShamanAscendancy classDruid ascendancy+3 to Maximum Rage10% less Elemental Damage takenEvery 2 Rage also grants 1% more Spell damagePoE2DB · CC BY-NC-SA 3.0. If a skill, support, or mechanic here is unclear, read the general guide first.

The ShamanShamanAscendancy classDruid ascendancy+3 to Maximum Rage10% less Elemental Damage takenEvery 2 Rage also grants 1% more Spell damagePoE2DB · CC BY-NC-SA 3.0 is a druid ascendancy that stacks rage. I run 80 rage, and the build gets four benefits out of it. Rage gives attack damage, Mystical RageMystical RagePassive skillEvery Rage also grants 2% increased Spell DamagePoE2DB · CC BY-NC-SA 3.0 makes every rage also grant increased spell damage, and the Crown of EyesCrown of EyesUnique item(100—140)% increased Energy Shield+(150—200) to Accuracy Rating+(10—15) to all Attributes-10% to Fire ResistanceIncreases and Reductions to Spell damage also apply to AttacksPoE2DB · CC BY-NC-SA 3.0 makes increases to spell damage apply to attacks as well, so the same rage pays us twice. Bestial RageBestial RagePassive skillGain 1 Rage on Melee HitEvery 10 Rage also grants 12% increased Physical DamagePoE2DB · CC BY-NC-SA 3.0 adds physical damage per 10 rage, and Vengeful FuryVengeful FuryPassive skillEvery Rage also grants 1% increased ArmourGain 5 Rage when Hit by an EnemyPoE2DB · CC BY-NC-SA 3.0 gives 1% increased armour per rage. BerserkBerserkSkill gemWhile active, strengthens your Rage, but causes you to lose Life while not losing Rage.PoE2DB · CC BY-NC-SA 3.0 amplifies all of it. The result is a lot of damage, a lot of movement, and a very tanky character.

The defence is armour and energy shield. Zealot’s OathZealot's OathPassive skillExcess Life Recovery from Regeneration is applied to Energy Shield.Energy Shield does not Recharge.PoE2DB · CC BY-NC-SA 3.0 applies excess life recovery from regeneration to energy shield and stops energy shield from recharging. Energy shield works as life, and we stack life regeneration to feed it. Prism GuardPrism GuardPassive skill+30% of Armour also applies to Elemental DamagePoE2DB · CC BY-NC-SA 3.0 makes part of our armour apply to elemental damage on top of that.

A HeadhunterHeadhunterUnique item+(40—60) to maximum Life+(20—40) to Strength+(20—40) to DexterityWhen you kill a Rare monster, you gain its Modifiers for 60 secondsPoE2DB · CC BY-NC-SA 3.0 takes this build to the next level, but you don’t need one. Without it the build is already insane.

Skill Gems

The setups follow the general guide, and ShredShredSkill gemShapeshift into a Werewolf and lash out with a flurry of claw swipes. The first Attack can dash to faraway enemies and the final Attack Strikes twice. Attacking a Frozen enemy will create Ice Fragments, which are Projectiles that land and explode after a short delay.PoE2DB · CC BY-NC-SA 3.0 uses its standard setup unchanged. Everything below is what the ShamanShamanAscendancy classDruid ascendancy+3 to Maximum Rage10% less Elemental Damage takenEvery 2 Rage also grants 1% more Spell damagePoE2DB · CC BY-NC-SA 3.0 changes.

Lunar AssaultLunar AssaultSkill gemShapeshift into a Werewolf and swipe with your claws, projecting an arc of moonlight and ice forward in a crescent.PoE2DB · CC BY-NC-SA 3.0. Bhatair’s VengeanceBhatair's VengeanceSupport gemSupports Attacks and Warcries you use yourself. Freezing an enemy with Supported Skills infuses you and your allies with Cold damage for a short time.PoE2DB · CC BY-NC-SA 3.0 replaces Ice Bite IIIce Bite ISupport gemSupports damaging skills and Warcries you use yourself. Freezing an enemy with supported skills infuses your damage with Cold damage for a short time.PoE2DB · CC BY-NC-SA 3.0. When you freeze a target, it gives you and your allies 1% of damage as extra cold damage for every 2 rage you have, so at 80 rage that is 40% for 15 seconds. If you don’t have much rage, stay on Ice Bite IIIce Bite ISupport gemSupports damaging skills and Warcries you use yourself. Freezing an enemy with supported skills infuses your damage with Cold damage for a short time.PoE2DB · CC BY-NC-SA 3.0. Until you have Rakiata’s FlowRakiata's FlowSupport gemSupports Skills that can cause Damaging Hits, causing those Hits to treat Enemy Elemental Resistances as inverted.PoE2DB · CC BY-NC-SA 3.0, take Piercing ClawPiercing ClawPassive skillDamage Penetrates 15% of Enemy Elemental Resistances while ShapeshiftedPoE2DB · CC BY-NC-SA 3.0 and Dimensional WeakspotDimensional WeakspotPassive skillHits have 15% chance to treat Enemy Monster Elemental Resistance values as invertedPoE2DB · CC BY-NC-SA 3.0 on the tree for the penetration the general guide describes, and drop both once you have it.

PouncePounceSkill gemShapeshift into a Werewolf and leap to a target location, damaging enemies in an area around where you land. Predator's Mark will be Triggered targeting the highest Rarity enemy Hit, or if a Mark gem is socketed into this Skill, that Mark will be Triggered instead. Using this Skill allows any Wolf Minions you have to leap immediately.PoE2DB · CC BY-NC-SA 3.0. Brutus’ BrainBrutus' BrainSupport gemSupports skills which create Minions, causing those Minions to be unable to deal or take Damage. Cannot support skills which create undamageable Minions.PoE2DB · CC BY-NC-SA 3.0 keeps the wolves alive. They deal no damage, but Predator’s MarkPredator's MarkSkill gemMark a target, causing it to take increased damage based on how many of the target's enemies are near to it. If the target dies, the Mark will Activate to Trigger the Summon Wolf skill and Consume the Mark.PoE2DB · CC BY-NC-SA 3.0 makes the target take more damage for each enemy near it, and Pack EncouragementPack EncouragementPassive skill5% increased Attack Damage for each Minion in your Presence, up to a maximum of 80%PoE2DB · CC BY-NC-SA 3.0 gives us increased attack damage for each minion in our presence. The wolves feed both, so we want as many as possible at all times. Mark of Siphoning IIMark of SiphoningSupport gemSupports Mark Skills, causing enemies they Mark to Leech Mana to you when you Hit them with Attacks.PoE2DB · CC BY-NC-SA 3.0 replaces Mark for Death IIMark for DeathSupport gemSupports Mark Skills. Enemies affected by Supported Marks will have their Armour Broken by Physical Damage they take.PoE2DB · CC BY-NC-SA 3.0, and Eternal MarkEternal MarkSupport gemSupports Mark Skills, causing them to not be Consumed the first time they are Activated.PoE2DB · CC BY-NC-SA 3.0 lets us detonate the mark while keeping it on the target, so we keep the damage from the wolves and the leech from Mark of Siphoning IIMark of SiphoningSupport gemSupports Mark Skills, causing enemies they Mark to Leech Mana to you when you Hit them with Attacks.PoE2DB · CC BY-NC-SA 3.0. Holy DescentHoly DescentSupport gemSupports Skills that leap into the air, causing them to create Consecrated Ground when you land.PoE2DB · CC BY-NC-SA 3.0 replaces Culling Strike IICulling Strike ISupport gemSupports Attack Skills, causing them to Cull Rare and Unique Enemies on Hit.PoE2DB · CC BY-NC-SA 3.0 and creates consecrated ground where I land.

Arctic HowlArctic HowlSkill gemShapeshift into a Werewolf and let out an icy howl that damages enemies and Freezes Primed enemies. If an enemy is Frozen or a Frozen enemy is Hit, this Skill Empowers your attacks with added Cold damage, causes Empowered Slams to create Chilled Ground, and grants your Allies added Cold damage. This Skill's cooldown can be bypassed by expending an Endurance Charge.PoE2DB · CC BY-NC-SA 3.0. I run Ice Bite IIIce Bite ISupport gemSupports damaging skills and Warcries you use yourself. Freezing an enemy with supported skills infuses your damage with Cold damage for a short time.PoE2DB · CC BY-NC-SA 3.0 here instead of the damage supports in the general setup. If I freeze the target with Arctic HowlArctic HowlSkill gemShapeshift into a Werewolf and let out an icy howl that damages enemies and Freezes Primed enemies. If an enemy is Frozen or a Frozen enemy is Hit, this Skill Empowers your attacks with added Cold damage, causes Empowered Slams to create Chilled Ground, and grants your Allies added Cold damage. This Skill's cooldown can be bypassed by expending an Endurance Charge.PoE2DB · CC BY-NC-SA 3.0 instead of Lunar AssaultLunar AssaultSkill gemShapeshift into a Werewolf and swipe with your claws, projecting an arc of moonlight and ice forward in a crescent.PoE2DB · CC BY-NC-SA 3.0, I still get the extra damage from freezing. Living Lightning IILiving LightningSupport gemSupports Skills which cause Damaging Hits. Living Lightning Minions are created when dealing Lightning damage with Supported Skills - bundles of living electricity that target nearby enemies with Chaining Attacks. Enemies will not directly engage these Minions, and can pass through them. Does not modify skills used by Minions.PoE2DB · CC BY-NC-SA 3.0 triggers on any lightning damage, and Arctic HowlArctic HowlSkill gemShapeshift into a Werewolf and let out an icy howl that damages enemies and Freezes Primed enemies. If an enemy is Frozen or a Frozen enemy is Hit, this Skill Empowers your attacks with added Cold damage, causes Empowered Slams to create Chilled Ground, and grants your Allies added Cold damage. This Skill's cooldown can be bypassed by expending an Endurance Charge.PoE2DB · CC BY-NC-SA 3.0 hits several times across the whole screen, so we summon a pile of minions. They count for Predator’s MarkPredator's MarkSkill gemMark a target, causing it to take increased damage based on how many of the target's enemies are near to it. If the target dies, the Mark will Activate to Trigger the Summon Wolf skill and Consume the Mark.PoE2DB · CC BY-NC-SA 3.0 and for Pack EncouragementPack EncouragementPassive skill5% increased Attack Damage for each Minion in your Presence, up to a maximum of 80%PoE2DB · CC BY-NC-SA 3.0, at 5% increased attack damage each.

Cross SlashCross SlashSkill gemShapeshift into a Werewolf and leap backwards as you gouge the ground with both claws. Enemies can be Hit separately by both gouges. Hitting a Marked enemy with both gouges will Activate the Mark and cause an additional shockwave. Ice Fragments will be pulled into the location where the gouges cross and explode. immediately. This skill can be used while using other skills to interrupt them.PoE2DB · CC BY-NC-SA 3.0. Close Combat IIClose Combat ISupport gemSupports Attacks, causing them to deal more damage to enemies based on how close they are to you.PoE2DB · CC BY-NC-SA 3.0 replaces Elemental Armament IIElemental Armament ISupport gemSupports Attacks, causing them to deal more Elemental damage.PoE2DB · CC BY-NC-SA 3.0 from the general setup, since we always use it up close.

Lunar BlessingLunar BlessingSkill gemShapeshift into a Werewolf and offer your Rage to the moon to receive a blessing, gaining bonus Cold damage for yourself and any Wolf Minions you have from Wolf Pack or Predator's Mark. Spends all Rage to extend the Buff's duration. While the Buff is active, your Werewolf Melee Attacks call down Moonbeams on Hit.PoE2DB · CC BY-NC-SA 3.0. Efficiency IIEfficiency ISupport gemSupports any skill, making it cost less to use. Cannot support skills which reserve Spirit.PoE2DB · CC BY-NC-SA 3.0 replaces Cooldown Recovery IICooldown Recovery ISupport gemSupports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.PoE2DB · CC BY-NC-SA 3.0, because Lunar BlessingLunar BlessingSkill gemShapeshift into a Werewolf and offer your Rage to the moon to receive a blessing, gaining bonus Cold damage for yourself and any Wolf Minions you have from Wolf Pack or Predator's Mark. Spends all Rage to extend the Buff's duration. While the Buff is active, your Werewolf Melee Attacks call down Moonbeams on Hit.PoE2DB · CC BY-NC-SA 3.0 is very mana hungry. Oisin’s OathOisín's OathSupport gemSupports Skills which Hit enemies, causing their Mana Leech to recover based on Elemental damage instead of Physical damage.PoE2DB · CC BY-NC-SA 3.0 replaces Atalui’s BloodlettingAtalui's BloodlettingSupport gemSupports any Skill, turning a portion of its Mana cost into a Life cost. Does not support Skills which reserve Spirit. Supported Skills Gain a portion of their Life cost as extra Physical Damage.PoE2DB · CC BY-NC-SA 3.0. Lunar AssaultLunar AssaultSkill gemShapeshift into a Werewolf and swipe with your claws, projecting an arc of moonlight and ice forward in a crescent.PoE2DB · CC BY-NC-SA 3.0 deals no physical damage, so Oisin’s OathOisín's OathSupport gemSupports Skills which Hit enemies, causing their Mana Leech to recover based on Elemental damage instead of Physical damage.PoE2DB · CC BY-NC-SA 3.0 lets us leech mana from elemental damage, which gives us a lot of mana sustain. For it to work you need one mana leech roll on your gear, on the weapon or on either ring. Vorana’s SiegeVorana's SiegeSupport gemSupports skills which Hit targets and have an area of effect, increasing the affected area and causing it to Hit Isolated targets harder.PoE2DB · CC BY-NC-SA 3.0 is only for damage and area, and you can use Magnified Area IIMagnified Area ISupport gemSupports any skill with an area of effect, making it larger.PoE2DB · CC BY-NC-SA 3.0 or another support in its place.

Herald of IceHerald of IceSkill gemWhile active, Shattering an enemy with a non-Herald Attack Hit will cause an icy explosion that deals Attack damage to surrounding enemies.PoE2DB · CC BY-NC-SA 3.0. I don’t have Dangerous BlossomDangerous BlossomPassive skillGain 10% of Damage as Extra Physical DamagePoE2DB · CC BY-NC-SA 3.0 on the tree, so I run the standard setup without armour break.

Savage FurySavage FurySkill gemWhile active, your Fury builds from Attacking enemies. Using this Skill releases your Fury to send you into a bestial frenzy, gaining damage and Onslaught but constantly losing life and forcing you into animal form. The frenzy ends immediately if you return to human form. You cannot gain Fury while in a frenzy.PoE2DB · CC BY-NC-SA 3.0. The general guide puts it in the second weapon set. Here it goes in the first weapon set with Arctic HowlArctic HowlSkill gemShapeshift into a Werewolf and let out an icy howl that damages enemies and Freezes Primed enemies. If an enemy is Frozen or a Frozen enemy is Hit, this Skill Empowers your attacks with added Cold damage, causes Empowered Slams to create Chilled Ground, and grants your Allies added Cold damage. This Skill's cooldown can be bypassed by expending an Endurance Charge.PoE2DB · CC BY-NC-SA 3.0, because Lunar BlessingLunar BlessingSkill gemShapeshift into a Werewolf and offer your Rage to the moon to receive a blessing, gaining bonus Cold damage for yourself and any Wolf Minions you have from Wolf Pack or Predator's Mark. Spends all Rage to extend the Buff's duration. While the Buff is active, your Werewolf Melee Attacks call down Moonbeams on Hit.PoE2DB · CC BY-NC-SA 3.0 stays in the second one with all the damage nodes.

Eternal RageEternal RageSkill gemWhile active, you constantly regenerate Rage.PoE2DB · CC BY-NC-SA 3.0. As the general guide recommends for late game, I get it from an Absent AmuletAbsent AmuletAmulet baseGrants one random Spirit skill at level 12: Cast on Elemental Ailment, Cast on Critical, Cast on Dodge, Rhoa Mount, Archmage, Trinity, or Eternal RageThe granted skill does not cost you any Spirit-1 Prefix Modifier allowed-1 Suffix Modifier allowedPoE2DB · CC BY-NC-SA 3.0 to free up its 100 spirit. The supports on it are mostly comfort. Her DeclarationHer DeclarationSupport gemSupports Persistent Buff Skills, causing enemies that enter your Presence to become Intimidated while the Skill is active.PoE2DB · CC BY-NC-SA 3.0 intimidates enemies and Seraph’s HeartSeraph's HeartSupport gemSupports Persistent Buff Skills, providing a chance for enemies to calculate their Hits as though your Resistances were 90% while the skill is active.PoE2DB · CC BY-NC-SA 3.0 gives enemies a chance to treat my resistances as 90%. They cost 30 and 45 spirit, so you can skip them. Vitality IIVitality ISupport gemSupports Persistent Buff Skills, causing you to gain Life Regeneration while the Skill is active.PoE2DB · CC BY-NC-SA 3.0 is the one you need. BerserkBerserkSkill gemWhile active, strengthens your Rage, but causes you to lose Life while not losing Rage.PoE2DB · CC BY-NC-SA 3.0 drains life per second and Zealot’s OathZealot's OathPassive skillExcess Life Recovery from Regeneration is applied to Energy Shield.Energy Shield does not Recharge.PoE2DB · CC BY-NC-SA 3.0 wants as much life regeneration as possible, so we want that life back. Warm BloodedWarm BloodedSupport gemSupports Persistent Buff Skills, causing Freeze applied to you to last for a shorter duration while the Supported Skill is active.PoE2DB · CC BY-NC-SA 3.0 shortens the freeze duration on me. I use it because Sacred FlowSacred FlowPassive skill+40 to Spirit for each of your empty Charm slotsPoE2DB · CC BY-NC-SA 3.0 pays spirit for empty charm slots, so I don’t run a Thawing CharmThawing CharmCharmA charm that activates when you become Frozen and grants immunity to Freeze.PoE2DB · CC BY-NC-SA 3.0. Clarity IClarity ISupport gemSupports Persistent Buff Skills, causing you to gain increased Mana Regeneration while the Skill is active.PoE2DB · CC BY-NC-SA 3.0 is there because the wolf is mana hungry.

BerserkBerserkSkill gemWhile active, strengthens your Rage, but causes you to lose Life while not losing Rage.PoE2DB · CC BY-NC-SA 3.0. This one is 100% needed, since we get four benefits from rage. Dialla’s DesireDialla's DesireSupport gemSupports any Skill which has levels, increasing the level and Quality, while reducing the cost and Reservation.PoE2DB · CC BY-NC-SA 3.0 and Uhtred’s OmenUhtred's OmenSupport gemSupports Skills which can gain levels, granting them additional levels provided exactly one other support is used with the supported Skill. Does not support skills which do not have levels.PoE2DB · CC BY-NC-SA 3.0 improve it but are expensive, so skip them if you are short on spirit.

BarkskinBarkskinSkill gemWhile active, taking Hit damage from enemies to your Energy Shield causes you to gain Armour for a short duration. Armour gained from multiple Hits can stack. The total Armour gained from this Skill cannot exceed the Item Armour on your Equipped Armour Items.PoE2DB · CC BY-NC-SA 3.0. It is the buff that fits an armour and energy shield build, and it is not that good, so skip it if you lack the spirit. I run Vitality IVitality ISupport gemSupports Persistent Buff Skills, causing you to gain Life Regeneration while the Skill is active.PoE2DB · CC BY-NC-SA 3.0 and Clarity IIClarity ISupport gemSupports Persistent Buff Skills, causing you to gain increased Mana Regeneration while the Skill is active.PoE2DB · CC BY-NC-SA 3.0 on it, which stack with the Vitality IIVitality ISupport gemSupports Persistent Buff Skills, causing you to gain Life Regeneration while the Skill is active.PoE2DB · CC BY-NC-SA 3.0 and Clarity IClarity ISupport gemSupports Persistent Buff Skills, causing you to gain increased Mana Regeneration while the Skill is active.PoE2DB · CC BY-NC-SA 3.0 on Eternal RageEternal RageSkill gemWhile active, you constantly regenerate Rage.PoE2DB · CC BY-NC-SA 3.0, and Precision IPrecision ISupport gemSupports Persistent Buff Skills, causing you to gain increased Accuracy while the Skill is active.PoE2DB · CC BY-NC-SA 3.0 with my last 10 spirit for accuracy against evasive monsters.

Full Endgame Gem Setups

These are the exact setups from the Full Endgame build. Hover any gem to see what it does.

  • ShredShredSkill gemShapeshift into a Werewolf and lash out with a flurry of claw swipes. The first Attack can dash to faraway enemies and the final Attack Strikes twice. Attacking a Frozen enemy will create Ice Fragments, which are Projectiles that land and explode after a short delay.PoE2DB · CC BY-NC-SA 3.0
      • Rapid Attacks IIRapid Attacks ISupport gemSupports Attacks, causing them to Attack faster.PoE2DB · CC BY-NC-SA 3.0
      • Elemental Armament IIElemental Armament ISupport gemSupports Attacks, causing them to deal more Elemental damage.PoE2DB · CC BY-NC-SA 3.0
      • Crescendo IICrescendo ISupport gemSupports Strikes that perform a Final Strike at the end of a combination of attacks, allowing you to use the Final Strike twice in succession.PoE2DB · CC BY-NC-SA 3.0
      • Close Combat IIClose Combat ISupport gemSupports Attacks, causing them to deal more damage to enemies based on how close they are to you.PoE2DB · CC BY-NC-SA 3.0
      • Long Fuse IILong Fuse ISupport gemSupports Skills which have a Detonation Time, causing those Skills to have much higher Detonation Time and detonation damage.PoE2DB · CC BY-NC-SA 3.0
  • Lunar AssaultLunar AssaultSkill gemShapeshift into a Werewolf and swipe with your claws, projecting an arc of moonlight and ice forward in a crescent.PoE2DB · CC BY-NC-SA 3.0
      • Bhatair's VengeanceBhatair's VengeanceSupport gemSupports Attacks and Warcries you use yourself. Freezing an enemy with Supported Skills infuses you and your allies with Cold damage for a short time.PoE2DB · CC BY-NC-SA 3.0
      • Elemental Armament IIElemental Armament ISupport gemSupports Attacks, causing them to deal more Elemental damage.PoE2DB · CC BY-NC-SA 3.0
      • Ancestral Call IIAncestral Call ISupport gemSupports Strikes you use yourself, providing a powerful Ancestral Boost every few seconds. Cannot Support Channelled Skills and does not modify Skills used by Minions.PoE2DB · CC BY-NC-SA 3.0
      • Rigwald's FerocityRigwald's FerocitySupport gemSupports Attack skills, granting them Attack Speed at the cost of Damage or Damage at the cost of Attack Speed depending on Weapon Set they are used in. Does not modify skills used by Minions.PoE2DB · CC BY-NC-SA 3.0
      • Rakiata's FlowRakiata's FlowSupport gemSupports Skills that can cause Damaging Hits, causing those Hits to treat Enemy Elemental Resistances as inverted.PoE2DB · CC BY-NC-SA 3.0
  • PouncePounceSkill gemShapeshift into a Werewolf and leap to a target location, damaging enemies in an area around where you land. Predator's Mark will be Triggered targeting the highest Rarity enemy Hit, or if a Mark gem is socketed into this Skill, that Mark will be Triggered instead. Using this Skill allows any Wolf Minions you have to leap immediately.PoE2DB · CC BY-NC-SA 3.0
      • Brutus' BrainBrutus' BrainSupport gemSupports skills which create Minions, causing those Minions to be unable to deal or take Damage. Cannot support skills which create undamageable Minions.PoE2DB · CC BY-NC-SA 3.0
      • Mark of Siphoning IIMark of SiphoningSupport gemSupports Mark Skills, causing enemies they Mark to Leech Mana to you when you Hit them with Attacks.PoE2DB · CC BY-NC-SA 3.0
      • Eternal MarkEternal MarkSupport gemSupports Mark Skills, causing them to not be Consumed the first time they are Activated.PoE2DB · CC BY-NC-SA 3.0
      • Charged MarkCharged MarkSupport gemSupports Mark Skills, causing them to Trigger Charged Mark when they are Activated. Charged Mark creates Shocked Ground at the target's location.PoE2DB · CC BY-NC-SA 3.0
      • Holy DescentHoly DescentSupport gemSupports Skills that leap into the air, causing them to create Consecrated Ground when you land.PoE2DB · CC BY-NC-SA 3.0
  • Arctic HowlArctic HowlSkill gemShapeshift into a Werewolf and let out an icy howl that damages enemies and Freezes Primed enemies. If an enemy is Frozen or a Frozen enemy is Hit, this Skill Empowers your attacks with added Cold damage, causes Empowered Slams to create Chilled Ground, and grants your Allies added Cold damage. This Skill's cooldown can be bypassed by expending an Endurance Charge.PoE2DB · CC BY-NC-SA 3.0
      • Echoing CryEchoing CrySupport gemSupports Warcries. Supported Skills Echo twice, and their area grows larger each time, but are less effective and require you to have travelled a certain distance before use.PoE2DB · CC BY-NC-SA 3.0
      • TirelessTirelessSupport gemSupports Warcry Skills. Attacks Empowered by Supported Skills have a chance not to lower the Empowerment count of Supported Skills when they are used.PoE2DB · CC BY-NC-SA 3.0
      • Ice Bite IIIce Bite ISupport gemSupports damaging skills and Warcries you use yourself. Freezing an enemy with supported skills infuses your damage with Cold damage for a short time.PoE2DB · CC BY-NC-SA 3.0
      • Living Lightning IILiving LightningSupport gemSupports Skills which cause Damaging Hits. Living Lightning Minions are created when dealing Lightning damage with Supported Skills - bundles of living electricity that target nearby enemies with Chaining Attacks. Enemies will not directly engage these Minions, and can pass through them. Does not modify skills used by Minions.PoE2DB · CC BY-NC-SA 3.0
  • Cross SlashCross SlashSkill gemShapeshift into a Werewolf and leap backwards as you gouge the ground with both claws. Enemies can be Hit separately by both gouges. Hitting a Marked enemy with both gouges will Activate the Mark and cause an additional shockwave. Ice Fragments will be pulled into the location where the gouges cross and explode. immediately. This skill can be used while using other skills to interrupt them.PoE2DB · CC BY-NC-SA 3.0
      • Heavy SwingHeavy SwingSupport gemSupports Melee Attacks, boosting their Physical damage at the cost of Attack Speed.PoE2DB · CC BY-NC-SA 3.0
      • Execute IIExecute ISupport gemSupports any skill that Hits enemies, causing it to deal more damage against enemies on Low Life.PoE2DB · CC BY-NC-SA 3.0
      • Close Combat IIClose Combat ISupport gemSupports Attacks, causing them to deal more damage to enemies based on how close they are to you.PoE2DB · CC BY-NC-SA 3.0
      • Culmination IICulmination ISupport gemSupports Melee Attack Skills. Supported Skills gain Combo when you successfully Strike Enemies with other Melee Attacks. Supported Skills reset their Combo on use, dealing more Damage the higher Combo you had on use. Cannot support skills which already gain Combo. Cannot modify the Skills of Minions.PoE2DB · CC BY-NC-SA 3.0
      • Morrigan's InsightMórrigan's InsightSupport gemSupports any skill that Hits enemies, causing them to deal more damage and trigger Nature's Exchange when consuming Freeze on enemies. Cannot support skills that Consume Freeze.PoE2DB · CC BY-NC-SA 3.0
  • Lunar BlessingLunar BlessingSkill gemShapeshift into a Werewolf and offer your Rage to the moon to receive a blessing, gaining bonus Cold damage for yourself and any Wolf Minions you have from Wolf Pack or Predator's Mark. Spends all Rage to extend the Buff's duration. While the Buff is active, your Werewolf Melee Attacks call down Moonbeams on Hit.PoE2DB · CC BY-NC-SA 3.0
      • Efficiency IIEfficiency ISupport gemSupports any skill, making it cost less to use. Cannot support skills which reserve Spirit.PoE2DB · CC BY-NC-SA 3.0
      • Prolonged Duration IIProlonged Duration ISupport gemSupports any skill that has a duration, making that duration longer.PoE2DB · CC BY-NC-SA 3.0
      • Elemental Armament IIElemental Armament ISupport gemSupports Attacks, causing them to deal more Elemental damage.PoE2DB · CC BY-NC-SA 3.0
      • Vorana's SiegeVorana's SiegeSupport gemSupports skills which Hit targets and have an area of effect, increasing the affected area and causing it to Hit Isolated targets harder.PoE2DB · CC BY-NC-SA 3.0
      • Oisin's OathOisín's OathSupport gemSupports Skills which Hit enemies, causing their Mana Leech to recover based on Elemental damage instead of Physical damage.PoE2DB · CC BY-NC-SA 3.0
  • Herald of IceHerald of IceSkill gemWhile active, Shattering an enemy with a non-Herald Attack Hit will cause an icy explosion that deals Attack damage to surrounding enemies.PoE2DB · CC BY-NC-SA 3.0
      • Elemental Armament IIElemental Armament ISupport gemSupports Attacks, causing them to deal more Elemental damage.PoE2DB · CC BY-NC-SA 3.0
      • Cold MasteryCold MasterySupport gemSupports Cold skills, granting them an additional level. Does not support skills which do not have levels.PoE2DB · CC BY-NC-SA 3.0
      • Elemental FocusElemental FocusSupport gemSupports any skill that Hits enemies, causing it to deal more Elemental Damage but be unable to inflict Elemental Ailments.PoE2DB · CC BY-NC-SA 3.0
      • Magnified Area IIMagnified Area ISupport gemSupports any skill with an area of effect, making it larger.PoE2DB · CC BY-NC-SA 3.0
      • Cold PenetrationCold PenetrationSupport gemSupports any skill that Hits enemies, making those Hits Penetrate enemy Cold resistance.PoE2DB · CC BY-NC-SA 3.0
  • Eternal RageEternal RageSkill gemWhile active, you constantly regenerate Rage.PoE2DB · CC BY-NC-SA 3.0
      • Her DeclarationHer DeclarationSupport gemSupports Persistent Buff Skills, causing enemies that enter your Presence to become Intimidated while the Skill is active.PoE2DB · CC BY-NC-SA 3.0
      • Seraph's HeartSeraph's HeartSupport gemSupports Persistent Buff Skills, providing a chance for enemies to calculate their Hits as though your Resistances were 90% while the skill is active.PoE2DB · CC BY-NC-SA 3.0
      • Vitality IIVitality ISupport gemSupports Persistent Buff Skills, causing you to gain Life Regeneration while the Skill is active.PoE2DB · CC BY-NC-SA 3.0
      • Warm BloodedWarm BloodedSupport gemSupports Persistent Buff Skills, causing Freeze applied to you to last for a shorter duration while the Supported Skill is active.PoE2DB · CC BY-NC-SA 3.0
      • Clarity IClarity ISupport gemSupports Persistent Buff Skills, causing you to gain increased Mana Regeneration while the Skill is active.PoE2DB · CC BY-NC-SA 3.0
  • Savage FurySavage FurySkill gemWhile active, your Fury builds from Attacking enemies. Using this Skill releases your Fury to send you into a bestial frenzy, gaining damage and Onslaught but constantly losing life and forcing you into animal form. The frenzy ends immediately if you return to human form. You cannot gain Fury while in a frenzy.PoE2DB · CC BY-NC-SA 3.0
      • Prolonged Duration IIProlonged Duration ISupport gemSupports any skill that has a duration, making that duration longer.PoE2DB · CC BY-NC-SA 3.0
      • Efficiency IIEfficiency ISupport gemSupports any skill, making it cost less to use. Cannot support skills which reserve Spirit.PoE2DB · CC BY-NC-SA 3.0
  • BerserkBerserkSkill gemWhile active, strengthens your Rage, but causes you to lose Life while not losing Rage.PoE2DB · CC BY-NC-SA 3.0
      • Dialla's DesireDialla's DesireSupport gemSupports any Skill which has levels, increasing the level and Quality, while reducing the cost and Reservation.PoE2DB · CC BY-NC-SA 3.0
      • Uhtred's OmenUhtred's OmenSupport gemSupports Skills which can gain levels, granting them additional levels provided exactly one other support is used with the supported Skill. Does not support skills which do not have levels.PoE2DB · CC BY-NC-SA 3.0
  • BarkskinBarkskinSkill gemWhile active, taking Hit damage from enemies to your Energy Shield causes you to gain Armour for a short duration. Armour gained from multiple Hits can stack. The total Armour gained from this Skill cannot exceed the Item Armour on your Equipped Armour Items.PoE2DB · CC BY-NC-SA 3.0
      • Prolonged Duration IIProlonged Duration ISupport gemSupports any skill that has a duration, making that duration longer.PoE2DB · CC BY-NC-SA 3.0
      • Vitality IVitality ISupport gemSupports Persistent Buff Skills, causing you to gain Life Regeneration while the Skill is active.PoE2DB · CC BY-NC-SA 3.0
      • Clarity IIClarity ISupport gemSupports Persistent Buff Skills, causing you to gain increased Mana Regeneration while the Skill is active.PoE2DB · CC BY-NC-SA 3.0
      • Precision IPrecision ISupport gemSupports Persistent Buff Skills, causing you to gain increased Accuracy while the Skill is active.PoE2DB · CC BY-NC-SA 3.0

Gear

Full EndgameLevel 94 ShamanView on poe.ninja
Carrion HungerMaji TalismanQuality: +20%Adds 18 to 27 Fire DamageBonded: Gain 8% of Damage as Extra Physical DamageGain 13% of Damage as Extra Chaos DamageBonded: 8% chance to gain an additional random Charge when you gain a ChargeGain 5% of Damage as Extra Damage of all Elements+7 to Maximum Rage161% increased Physical DamageAdds 23 to 40 Physical DamageAdds 136 to 230 Fire Damage+30 to Intelligence16% increased Attack SpeedCompanions have 16% increased Attack Speed+3 to Level of all Attack SkillsSocketed: Saqawal's Rune of the Sky, Fenumus' Rune of AgonyCorruptedBuild data · poe.ninjaCrown of EyesVermeil CircletEnergy Shield: 193Quality: +20%Allocates Patient Barrier+4 to Maximum RageRaven-Touched136% increased Energy Shield+172 to Accuracy Rating+11 to all Attributes-10% to Fire ResistanceIncreases and Reductions to Spell damage also apply to AttacksSocketed: Tzamoto's Soul Core of Ferocity, Raven-Touched ShardBuild data · poe.ninjaMorior InvictusGrand RegaliaArmour: 994Evasion: 901Energy Shield: 273Quality: +20%Bonded: +60 to maximum LifeBonded: +60 to maximum Mana+15 to Strength+18% to Fire ResistanceRegenerate 1% of maximum Life per secondRegenerate 1.5% of maximum Life per second355% increased Armour, Evasion and Energy Shield10.8 Life Regeneration per second per Socket filled+9% to all Elemental Resistances per Socket filled+13 to Spirit per Socket filledSocketed: Perfect Rebirth Rune ×2, Perfect Robust Rune, Greater Desert Rune, Tecrod's GazeCorruptedBuild data · poe.ninjaPlague ScarabAbsent AmuletAllocates Battle Trance-1 Prefix Modifier allowed-1 Suffix Modifier allowedGrants Skill: Level 18 Eternal Rage23% increased Spell Damage+96 to maximum Energy Shield+3 to Level of all Melee Skills+16% to Lightning and Chaos ResistancesBuild data · poe.ninjaCarrion FingerPrismatic Ring+10% to all Elemental ResistancesAdds 20 to 37 Physical Damage to AttacksAdds 33 to 46 Fire damage to Attacks+41% to Cold Resistance+44% to Lightning ResistanceLeech 7.24% of Physical Attack Damage as Mana+108 to maximum LifeBuild data · poe.ninjaDread KnotSapphire Ring+28% to Cold ResistanceAdds 18 to 30 Physical Damage to AttacksAdds 2 to 50 Lightning damage to Attacks+13 to all Attributes+13% to all Elemental ResistancesGain 27 Mana per enemy killedAdds 28 to 43 Fire damage to AttacksBuild data · poe.ninjaSine AequoGrand ManchettesArmour: 213Evasion: 192Energy Shield: 60Quality: +20%Destroys all Augment Sockets on the item to create a Jewel Socket14% increased Skill Speed196% increased Armour, Evasion and Energy ShieldImmobilise enemies at 50% buildup instead of 100%49% increased Damage against Immobilised EnemiesSocketed: Cadigan's EpiphanyBuild data · poe.ninjaHate GirdlePlate Belt+159 to ArmourHas 2 Charm Slots+227 to Armour+100 to maximum Life+107 to maximum Mana+28 to Strength+26% to Chaos Resistance23.9 Life Regeneration per secondBuild data · poe.ninjaPain SparkSekhema SandalsEnergy Shield: 348Quality: +20%20% increased Armour, Evasion and Energy ShieldBonded: +20 to maximum LifeBonded: +20 to maximum Mana+50 to maximum Energy Shield98% increased Energy Shield+40% to Fire Resistance+27% to Chaos Resistance14 Life Regeneration per second30% increased Movement SpeedSocketed: Perfect Iron RuneBuild data · poe.ninjaConcentrated Ultimate Life Flask of the VerdantQuality: +20%Gains 0.20 Charges per Second69% increased Amount RecoveredBuild data · poe.ninjaLavianga's SpiritsGargantuan Mana FlaskQuality: +20%This Flask cannot be Used but applies its Effect constantly71% reduced Amount RecoveredBuild data · poe.ninja
JewelsEntropy JoyRuby8% increased Life Regeneration rate12% increased Melee Damage+3 to Maximum Rage12% increased Attack Damage50% increased Effect of PrefixesBuild data · poe.ninjaFrom NothingDiamondPassives in Radius of Pain Attunement can be Allocatedwithout being connected to your treeCorruptedBuild data · poe.ninjaMegalomaniacDiamondAllocates Heavy FrostAllocates UnforgivingCorruptedBuild data · poe.ninjaGale OrnamentRuby5% increased Life Regeneration rate18% increased Attack Damage+3 to Maximum Rage15% increased Armour7% increased Attack Damage51% increased Effect of PrefixesBuild data · poe.ninja

Weapon. A Maji TalismanMaji TalismanTalisman baseTalisman base with +(7–10) to Maximum Rage.PoE2DB · CC BY-NC-SA 3.0, because we want maximum rage. Mine rolled the low plus 7 and you can get up to plus 10. Besides that you want as much damage as possible, attack speed, levels of attack skills, and strength or intelligence. The build is very attribute hungry, and you will be juggling your attributes. The runes matter. Saqawal’s Rune of the SkySaqawal's Rune of the SkyRuneMartial Weapon: Gain 5% of Damage as Extra Damage of all ElementsWand or Staff: Gain 5% of Damage as Extra Damage of all ElementsBonded: Martial Weapon: 8% chance to gain an additional random Charge when you gain a ChargeBonded: Wand or Staff: 12% chance when collecting an Elemental Infusion to gain an additional Elemental Infusion of the same typePoE2DB · CC BY-NC-SA 3.0 gives 5% of damage as extra damage of all elements. Fenumus’ Rune of AgonyFenumus' Rune of AgonyRuneMartial Weapon: Gain 13% of Damage as Extra Chaos DamageWand or Staff: Gain 13% of Damage as Extra Chaos DamageBonded: Martial Weapon: Gain 8% of Damage as Extra Physical DamageBonded: Wand or Staff: Gain 8% of Damage as Extra Physical DamagePoE2DB · CC BY-NC-SA 3.0 gives 13% of damage as extra chaos damage, and since I am a ShamanShamanAscendancy classDruid ascendancy+3 to Maximum Rage10% less Elemental Damage takenEvery 2 Rage also grants 1% more Spell damagePoE2DB · CC BY-NC-SA 3.0, Wisdom of the MajiWisdom of the MajiPassive skillGain the benefits of Bonded modifiers on Runes and IdolsPoE2DB · CC BY-NC-SA 3.0 adds its bonded modifier, 8% of damage as extra physical damage. That is 21% extra damage from this one rune.

Helmet. The Crown of EyesCrown of EyesUnique item(100—140)% increased Energy Shield+(150—200) to Accuracy Rating+(10—15) to all Attributes-10% to Fire ResistanceIncreases and Reductions to Spell damage also apply to AttacksPoE2DB · CC BY-NC-SA 3.0. You need it, and without it you are reworking the whole build. I have a Raven-Touched ShardRaven-Touched ShardAugmentHelmets: Raven-TouchedSocket-bound. Limited to: 1PoE2DB · CC BY-NC-SA 3.0 in mine, which lets me anoint Patient BarrierPatient BarrierPassive skill50% increased maximum Energy Shield20% slower start of Energy Shield RechargePoE2DB · CC BY-NC-SA 3.0 for more energy shield. That is only extra tankiness, so skip it if you don’t have the money. The Tzamoto’s Soul Core of FerocityTzamoto's Soul Core of FerocitySoul CoreHelmets: +4 to Maximum RagePoE2DB · CC BY-NC-SA 3.0 is worth having for plus 4 maximum rage.

Amulet. An Absent AmuletAbsent AmuletAmulet baseGrants one random Spirit skill at level 12: Cast on Elemental Ailment, Cast on Critical, Cast on Dodge, Rhoa Mount, Archmage, Trinity, or Eternal RageThe granted skill does not cost you any Spirit-1 Prefix Modifier allowed-1 Suffix Modifier allowedPoE2DB · CC BY-NC-SA 3.0 with Eternal RageEternal RageSkill gemWhile active, you constantly regenerate Rage.PoE2DB · CC BY-NC-SA 3.0. Spell damage is great on it, since the Crown of EyesCrown of EyesUnique item(100—140)% increased Energy Shield+(150—200) to Accuracy Rating+(10—15) to all Attributes-10% to Fire ResistanceIncreases and Reductions to Spell damage also apply to AttacksPoE2DB · CC BY-NC-SA 3.0 converts it into attack damage, and maximum energy shield and levels of melee skills are also good. Mine rolled lightning and chaos resistance, which was a miss, because it is very hard to find one with four perfect modifiers. Use whatever you can find.

Body armour. Morior InvictusMorior InvictusUnique item(300—400)% increased Armour, Evasion and Energy Shield[3 Random Socket Modifiers]Has 4 Augment Sockets (Hidden)PoE2DB · CC BY-NC-SA 3.0, as on almost all my werewolf builds. Every filled socket gives life regeneration, elemental resistances, and spirit. We want the life regeneration for Zealot’s OathZealot's OathPassive skillExcess Life Recovery from Regeneration is applied to Energy Shield.Energy Shield does not Recharge.PoE2DB · CC BY-NC-SA 3.0 and BerserkBerserkSkill gemWhile active, strengthens your Rage, but causes you to lose Life while not losing Rage.PoE2DB · CC BY-NC-SA 3.0. Mine has five sockets, but four is enough. I run two Perfect Rebirth RunePerfect Rebirth RuneRuneMartial Weapon: Gain 45 Life per enemy killedWand or Staff: 12% increased Energy Shield Recharge RateArmour: Regenerate 0.5% of maximum Life per secondBonded: Martial Weapon: Regenerate 0.4% of maximum Life per secondBonded: Wand or Staff: 8% of Damage taken Recouped as LifeBonded: Armour: +20 to maximum Life, +20 to maximum ManaPoE2DB · CC BY-NC-SA 3.0s for regeneration, a Perfect Robust RunePerfect Robust RuneRuneAll Equipment: +15 to StrengthBonded: Martial Weapon: Adds 6 to 10 Physical Damage to Attacks, Adds 6 to 10 Fire damage to AttacksBonded: Wand or Staff: +100 to ArmourBonded: Armour: +20 to maximum Life, +20 to maximum ManaPoE2DB · CC BY-NC-SA 3.0 for 15 strength to fix my attributes, a Greater Desert RuneGreater Desert RuneRuneMartial Weapon: Adds 13 to 16 Fire DamageWand or Staff: Gain 10% of Damage as Extra Fire DamageArmour: +18% to Fire ResistanceBonded: Martial Weapon: 30% increased Ignite MagnitudeBonded: Wand or Staff: 30% increased Ignite MagnitudeBonded: Armour: +20 to maximum Life, +20 to maximum ManaPoE2DB · CC BY-NC-SA 3.0 for fire resistance, and Tecrod’s GazeTecrod's GazeUnique itemBody Armours: Regenerate 1.5% of maximum Life per secondGloves: 25% increased Life Cost EfficiencyBoots: 10% increased Movement Speed when on Low LifePoE2DB · CC BY-NC-SA 3.0, which regenerates 1.5% of maximum life per second and scales with your life pool. Runes for maximum life also work, and they make VitalityVitality ISupport gemSupports Persistent Buff Skills, causing you to gain Life Regeneration while the Skill is active.PoE2DB · CC BY-NC-SA 3.0 regenerate more. I end up with 285 spirit, which is more than you need.

Belt. Armour, life, mana, strength, chaos resistance, and life regeneration. Take all the life regeneration you can get.

Gloves. I always use Sine AequoSine AequoUnique item(10—15)% increased Skill Speed(150—200)% increased Armour, Evasion and Energy ShieldImmobilise enemies at 50% buildup instead of 100%(30—50)% increased Damage against Immobilised EnemiesPoE2DB · CC BY-NC-SA 3.0 on a werewolf. It makes you immobilise enemies at 50% buildup instead of 100%, so bosses freeze very fast, and in maps one swing freezes a pack. Frozen and immobilised enemies take extra damage from us, so this is a must for me. Once your damage is high enough, you can swap to rare gloves with more damage. The catch is that freeze buildup scales with your damage, so you need a lot of it to still freeze fast without Sine AequoSine AequoUnique item(10—15)% increased Skill Speed(150—200)% increased Armour, Evasion and Energy ShieldImmobilise enemies at 50% buildup instead of 100%(30—50)% increased Damage against Immobilised EnemiesPoE2DB · CC BY-NC-SA 3.0. My gloves have a jewel socket from Cadigan’s EpiphanyCadigan's EpiphanyRunePlace into an empty Augment Socket in a pair of Gloves to apply its effect to that item. Once socketed it cannot be retrieved or replaced.PoE2DB · CC BY-NC-SA 3.0, which is the best thing you can put in your gloves. The jewel rolls life regeneration rate, melee damage, attack damage, and plus 3 maximum rage. A jewel normally rolls plus 2 maximum rage, but I crafted mine with 50% increased effect of prefixes, which is how it reaches plus 3.

Boots. A Sekhema SandalsSekhema SandalsBoots baseBoots base with 83 Energy Shield.Requires Level 80, 108 IntelligencePoE2DB · CC BY-NC-SA 3.0, which is a full energy shield base. We take Iron SlippersIron SlippersPassive skill+2 to Armour per 1 Item Energy Shield on Equipped Boots12% reduced Slowing Potency of Debuffs on YouPoE2DB · CC BY-NC-SA 3.0 on the tree, which gives armour per energy shield on your boots, so you want full energy shield boots. I roll maximum energy shield, increased energy shield, fire and chaos resistance, life regeneration, and movement speed. The slot is open for attributes or resistances as well. I use a Perfect Iron RunePerfect Iron RuneRuneMartial Weapon: 20% increased Physical DamageWand or Staff: 35% increased Spell DamageArmour: 20% increased Armour, Evasion and Energy ShieldBonded: Martial Weapon: 20% increased effect of Fully Broken ArmourBonded: Wand or Staff: Break Armour on Critical Hit with Spells equal to 12% of Physical Damage dealtBonded: Armour: +20 to maximum Life, +20 to maximum ManaPoE2DB · CC BY-NC-SA 3.0 in the socket.

Rings. Flat damage on both, physical and fire in my case, with the rest in resistances and attributes. You also need one mana leech roll between the weapon and the rings to enable Oisin’s OathOisín's OathSupport gemSupports Skills which Hit enemies, causing their Mana Leech to recover based on Elemental damage instead of Physical damage.PoE2DB · CC BY-NC-SA 3.0. Mana on kill is a nice extra and nothing more.

Flasks and charms. A big life flask and Lavianga’s SpiritsLavianga's SpiritsUnique itemThis Flask cannot be Used but applies its Effect constantly(70—80)% reduced Amount RecoveredPoE2DB · CC BY-NC-SA 3.0, which is passive mana regeneration I never think about. A normal mana flask works too. I leave all three charm slots empty for Sacred FlowSacred FlowPassive skill+40 to Spirit for each of your empty Charm slotsPoE2DB · CC BY-NC-SA 3.0.

Passive Tree

Click the image to enlarge it.

Avatar of EvolutionAvatar of EvolutionPassive skill5% of Physical Damage taken as Fire Damage5% of Physical Damage taken as Lightning Damage5% of Physical Damage taken as Cold DamageAdaptations have a duration of 5 secondsDouble Adaptation EffectPoE2DB · CC BY-NC-SA 3.0 and Reactive GrowthReactive GrowthPassive skill10% less Elemental Damage takenAdapt 1 times to the highest Elemental Damage Type of each Hit you take10% less Damage taken of each Elemental Damage Type per matching AdaptationPoE2DB · CC BY-NC-SA 3.0 are non-negotiable. Avatar of EvolutionAvatar of EvolutionPassive skill5% of Physical Damage taken as Fire Damage5% of Physical Damage taken as Lightning Damage5% of Physical Damage taken as Cold DamageAdaptations have a duration of 5 secondsDouble Adaptation EffectPoE2DB · CC BY-NC-SA 3.0 makes 5% of the physical damage you take be taken as fire, 5% as lightning, and 5% as cold. Physical damage is hard to mitigate in Path of Exile, and this makes your elemental resistances work against it. Reactive GrowthReactive GrowthPassive skill10% less Elemental Damage takenAdapt 1 times to the highest Elemental Damage Type of each Hit you take10% less Damage taken of each Elemental Damage Type per matching AdaptationPoE2DB · CC BY-NC-SA 3.0 adapts to the highest elemental damage type of each hit you take, so you take less damage from that type, and it also reduces the elemental damage you take.

Sacred FlowSacred FlowPassive skill+40 to Spirit for each of your empty Charm slotsPoE2DB · CC BY-NC-SA 3.0 gives plus 40 spirit for each empty charm slot, so 120 spirit with three. If freeze gives you trouble, you can use a charm and lose some of it. With one charm you still keep 80. Wisdom of the MajiWisdom of the MajiPassive skillGain the benefits of Bonded modifiers on Runes and IdolsPoE2DB · CC BY-NC-SA 3.0 is the flexible one. In my build it only gives plus 20 maximum life and mana from my armour runes, and I take it for the 8% extra physical damage on Fenumus’ Rune of AgonyFenumus' Rune of AgonyRuneMartial Weapon: Gain 13% of Damage as Extra Chaos DamageWand or Staff: Gain 13% of Damage as Extra Chaos DamageBonded: Martial Weapon: Gain 8% of Damage as Extra Physical DamageBonded: Wand or Staff: Gain 8% of Damage as Extra Physical DamagePoE2DB · CC BY-NC-SA 3.0. You can swap it for Turning of the SeasonsTurning of the SeasonsPassive skillEnemies in your Presence have ExposureGain 10% of Damage as Extra Damage of a random ElementPoE2DB · CC BY-NC-SA 3.0, which gives 10% of damage as extra damage of a random element and makes enemies in your presence have exposure. The exposure does little with penetration or Rakiata’s FlowRakiata's FlowSupport gemSupports Skills that can cause Damaging Hits, causing those Hits to treat Enemy Elemental Resistances as inverted.PoE2DB · CC BY-NC-SA 3.0, but the extra damage is good.

Mystical RageMystical RagePassive skillEvery Rage also grants 2% increased Spell DamagePoE2DB · CC BY-NC-SA 3.0 is a must, even if you have to path through other nodes to reach it. Zealot’s OathZealot's OathPassive skillExcess Life Recovery from Regeneration is applied to Energy Shield.Energy Shield does not Recharge.PoE2DB · CC BY-NC-SA 3.0 is integral too. You could play a build like this without it, but you would have to rework the whole defensive layer. Bestial RageBestial RagePassive skillGain 1 Rage on Melee HitEvery 10 Rage also grants 12% increased Physical DamagePoE2DB · CC BY-NC-SA 3.0 is the fourth benefit from rage, and Vengeful FuryVengeful FuryPassive skillEvery Rage also grants 1% increased ArmourGain 5 Rage when Hit by an EnemyPoE2DB · CC BY-NC-SA 3.0 gives the armour. Prism GuardPrism GuardPassive skill+30% of Armour also applies to Elemental DamagePoE2DB · CC BY-NC-SA 3.0 makes 30% of our armour apply to elemental damage, which is a big part of the tankiness. Primal RagePrimal RagePassive skill+12 to maximum Rage while ShapeshiftedPoE2DB · CC BY-NC-SA 3.0 gives plus 12 maximum rage while shapeshifted, and the path to it has two small nodes with plus 3 each. All our damage is elemental, so All NaturalAll NaturalPassive skill+5% to all Elemental Resistances30% increased Elemental DamagePoE2DB · CC BY-NC-SA 3.0 gives us elemental damage and resistances.

I have a MegalomaniacMegalomaniacUnique itemAllocates Passive SkillAllocates Passive SkillPoE2DB · CC BY-NC-SA 3.0 with Heavy FrostHeavy FrostPassive skill20% increased Freeze BuildupHits ignore non-negative Elemental Resistances of Frozen EnemiesPoE2DB · CC BY-NC-SA 3.0 and UnforgivingUnforgivingPassive skill+4 to Maximum RageInherent loss of Rage is 20% slowerPoE2DB · CC BY-NC-SA 3.0. You need Heavy FrostHeavy FrostPassive skill20% increased Freeze BuildupHits ignore non-negative Elemental Resistances of Frozen EnemiesPoE2DB · CC BY-NC-SA 3.0 from some source, and it doesn’t matter which. It gives 20% increased freeze buildup and makes hits ignore non-negative elemental resistances of frozen enemies. Once you freeze something it has no resistances, which makes ShredShredSkill gemShapeshift into a Werewolf and lash out with a flurry of claw swipes. The first Attack can dash to faraway enemies and the final Attack Strikes twice. Attacking a Frozen enemy will create Ice Fragments, which are Projectiles that land and explode after a short delay.PoE2DB · CC BY-NC-SA 3.0 hit a lot harder on a frozen target. UnforgivingUnforgivingPassive skill+4 to Maximum RageInherent loss of Rage is 20% slowerPoE2DB · CC BY-NC-SA 3.0 is a bonus, with plus 4 maximum rage and slower rage loss.

I took Pain AttunementPain AttunementPassive skill30% less Critical Damage Bonus when on Full Life30% more Critical Damage Bonus when on Low LifePoE2DB · CC BY-NC-SA 3.0 on my From NothingFrom NothingUnique itemPassives in Radius of Passive Skill can be Allocatedwithout being connected to your treePoE2DB · CC BY-NC-SA 3.0. It lets me allocate the nodes in its radius without a connected path, so I can take Pack EncouragementPack EncouragementPassive skill5% increased Attack Damage for each Minion in your Presence, up to a maximum of 80%PoE2DB · CC BY-NC-SA 3.0 without paying three points for the useless minion nodes around it, and I can also put a point in DesensitisationDesensitisationPassive skill25% increased Critical Damage BonusHits against you have 25% reduced Critical Damage BonusPoE2DB · CC BY-NC-SA 3.0. DesensitisationDesensitisationPassive skill25% increased Critical Damage BonusHits against you have 25% reduced Critical Damage BonusPoE2DB · CC BY-NC-SA 3.0 gives 25% increased critical damage bonus and reduces the critical damage bonus of hits against you, so it works for both attack and defence. You could put the From NothingFrom NothingUnique itemPassives in Radius of Passive Skill can be Allocatedwithout being connected to your treePoE2DB · CC BY-NC-SA 3.0 on another keystone, such as Chaos InoculationChaos InoculationKeystone passiveMaximum Life is 1Immune to Chaos Damage and BleedingPoE2DB · CC BY-NC-SA 3.0, but I wanted these nodes.

For defence, Barrier of VenariusBarrier of VenariusPassive skill20% increased maximum Energy Shield25% reduced Armour Break takenDefend with 120% of Armour while not on Low Energy ShieldPoE2DB · CC BY-NC-SA 3.0 makes us defend with 120% of our armour while not on low energy shield, and we are almost always on full energy shield. Enhanced BarrierEnhanced BarrierPassive skill25% increased maximum Energy Shield5% of Maximum Life Converted to Energy ShieldPoE2DB · CC BY-NC-SA 3.0 gives 25% increased maximum energy shield and converts 5% of our maximum life to energy shield. The converted life then gets multiplied by all our increased energy shield, so we end up with more energy shield than we would have had life. Ancient AegisAncient AegisPassive skill60% increased Armour from Equipped Body Armour60% increased Energy Shield from Equipped Body ArmourPoE2DB · CC BY-NC-SA 3.0 boosts the armour and energy shield of our body armour. Iron SlippersIron SlippersPassive skill+2 to Armour per 1 Item Energy Shield on Equipped Boots12% reduced Slowing Potency of Debuffs on YouPoE2DB · CC BY-NC-SA 3.0 gives plus 2 armour per 1 energy shield on our boots, which is why they are full energy shield, and Blood of the WolfBlood of the WolfPassive skill15% increased amount of Life Leeched while Shapeshifted15% increased Life Regeneration rate while Shapeshifted+1% to Maximum Cold Resistance while ShapeshiftedPoE2DB · CC BY-NC-SA 3.0 gives life regeneration while shapeshifted.

We are always shapeshifted, so the shapeshifted nodes apply all the time. Frozen ClawFrozen ClawPassive skillGain 8% of Damage as Extra Cold Damage while ShapeshiftedPoE2DB · CC BY-NC-SA 3.0, Molten ClawMolten ClawPassive skillGain 8% of Damage as Extra Fire Damage while ShapeshiftedPoE2DB · CC BY-NC-SA 3.0, and Electrified ClawElectrified ClawPassive skillGain 8% of Damage as Extra Lightning Damage while ShapeshiftedPoE2DB · CC BY-NC-SA 3.0 each give 8% of damage as extra cold, fire, and lightning damage. Spirit of the BearSpirit of the BearPassive skill50% increased Damage against Immobilised Enemies while Shapeshifted25% increased Stun buildup while ShapeshiftedPoE2DB · CC BY-NC-SA 3.0 gives increased damage against immobilised enemies, and frozen enemies count as immobilised. Hide of the BearHide of the BearPassive skill40% increased Armour while Shapeshifted+1% to Maximum Fire Resistance while Shapeshifted25% increased Stun Threshold while ShapeshiftedPoE2DB · CC BY-NC-SA 3.0 gives armour, Spirit of the WolfSpirit of the WolfPassive skill20% increased Critical Hit Chance while Shapeshifted8% increased Skill Speed while ShapeshiftedPoE2DB · CC BY-NC-SA 3.0 gives critical hit chance and skill speed, and Spirit of the WyvernSpirit of the WyvernPassive skill20% increased Accuracy Rating while Shapeshifted25% increased Elemental Damage while ShapeshiftedPoE2DB · CC BY-NC-SA 3.0 gives elemental damage and accuracy. Swift ClawSwift ClawPassive skill10% increased Skill Speed while ShapeshiftedPoE2DB · CC BY-NC-SA 3.0 and Sharpened ClawSharpened ClawPassive skill30% increased Physical Damage while ShapeshiftedPoE2DB · CC BY-NC-SA 3.0 give skill speed and physical damage. Bolstering PresenceBolstering PresencePassive skillAura Skills have 12% increased MagnitudesDruid: 10% increased Critical Damage BonusDruid: 10% increased DamageDruid: 10% increased Area DamagePoE2DB · CC BY-NC-SA 3.0 and Relentless VindicatorRelentless VindicatorPassive skill10% increased Damage10% increased Critical Hit Chance+5 to Strength and IntelligenceDruid: 10% increased DamageDruid: Gain 5% of Damage as Extra Damage of a random ElementDruid: +5 to Strength and IntelligencePoE2DB · CC BY-NC-SA 3.0 add damage, critical damage bonus, and area damage, and all our attacks are area attacks. Lasting IncantationsLasting IncantationsPassive skill20% increased Spell Damage15% increased Skill Effect DurationPoE2DB · CC BY-NC-SA 3.0 gives spell damage, which the Crown of EyesCrown of EyesUnique item(100—140)% increased Energy Shield+(150—200) to Accuracy Rating+(10—15) to all Attributes-10% to Fire ResistanceIncreases and Reductions to Spell damage also apply to AttacksPoE2DB · CC BY-NC-SA 3.0 turns into attack damage. On the small nodes I look for attack damage, spell damage, skill speed, elemental damage, armour, energy shield, and life regeneration.

We use two weapon sets. The first has the war cry nodes, which only apply to Arctic HowlArctic HowlSkill gemShapeshift into a Werewolf and let out an icy howl that damages enemies and Freezes Primed enemies. If an enemy is Frozen or a Frozen enemy is Hit, this Skill Empowers your attacks with added Cold damage, causes Empowered Slams to create Chilled Ground, and grants your Allies added Cold damage. This Skill's cooldown can be bypassed by expending an Endurance Charge.PoE2DB · CC BY-NC-SA 3.0, and the second has Lunar BlessingLunar BlessingSkill gemShapeshift into a Werewolf and offer your Rage to the moon to receive a blessing, gaining bonus Cold damage for yourself and any Wolf Minions you have from Wolf Pack or Predator's Mark. Spends all Rage to extend the Buff's duration. While the Buff is active, your Werewolf Melee Attacks call down Moonbeams on Hit.PoE2DB · CC BY-NC-SA 3.0 and the shapeshifted damage. Guttural RoarGuttural RoarPassive skill25% increased Warcry SpeedWarcry Skills have 25% increased Area of EffectWarcries Debilitate EnemiesPoE2DB · CC BY-NC-SA 3.0 gives war cry speed and makes war cries debilitate enemies, so mobs hit us for less after an Arctic HowlArctic HowlSkill gemShapeshift into a Werewolf and let out an icy howl that damages enemies and Freezes Primed enemies. If an enemy is Frozen or a Frozen enemy is Hit, this Skill Empowers your attacks with added Cold damage, causes Empowered Slams to create Chilled Ground, and grants your Allies added Cold damage. This Skill's cooldown can be bypassed by expending an Endurance Charge.PoE2DB · CC BY-NC-SA 3.0. Deafening CriesDeafening CriesPassive skill25% increased Warcry Cooldown Recovery Rate8% increased Damage for each time you've Warcried RecentlyPoE2DB · CC BY-NC-SA 3.0 gives war cry cooldown recovery and 8% increased damage for each time you have war cried recently. Every echo from Echoing CryEchoing CrySupport gemSupports Warcries. Supported Skills Echo twice, and their area grows larger each time, but are less effective and require you to have travelled a certain distance before use.PoE2DB · CC BY-NC-SA 3.0 counts, so we get 24% with three. Explosive EmpowermentExplosive EmpowermentPassive skillEmpowered Attacks deal 20% increased DamageEnemies you kill with Empowered Attacks have a 10% chance to Explode, dealing a tenth of their maximum Life as Fire DamagePoE2DB · CC BY-NC-SA 3.0 gives empowered attacks increased damage, and Arctic HowlArctic HowlSkill gemShapeshift into a Werewolf and let out an icy howl that damages enemies and Freezes Primed enemies. If an enemy is Frozen or a Frozen enemy is Hit, this Skill Empowers your attacks with added Cold damage, causes Empowered Slams to create Chilled Ground, and grants your Allies added Cold damage. This Skill's cooldown can be bypassed by expending an Endurance Charge.PoE2DB · CC BY-NC-SA 3.0 is what empowers them. Howling BeastHowling BeastPassive skillWarcries inflict 3 Critical Weakness on EnemiesPoE2DB · CC BY-NC-SA 3.0 makes war cries inflict critical weakness, so the target is easier to crit.