
Tactician
Introduction
This guide builds on the general werewolf guide and only covers what is specific to the TacticianTacticianAscendancy classMercenary ascendancyA Solid Plan: Persistent Buffs have 50% less ReservationStay Light, Use Cover: Defend with 200% of Armour, Maximum Chance to Evade and Maximum Physical Damage Reduction are 50%Polish That Gear: Gain Deflection Rating equal to 20% of ArmourSuppressing Fire: 40% more Immobilisation buildupPoE2DB · CC BY-NC-SA 3.0. If a skill, support, or mechanic here is unclear, read the general guide first.
The TacticianTacticianAscendancy classMercenary ascendancyA Solid Plan: Persistent Buffs have 50% less ReservationStay Light, Use Cover: Defend with 200% of Armour, Maximum Chance to Evade and Maximum Physical Damage Reduction are 50%Polish That Gear: Gain Deflection Rating equal to 20% of ArmourSuppressing Fire: 40% more Immobilisation buildupPoE2DB · CC BY-NC-SA 3.0 is a mercenary ascendancy, and it does something no other werewolf ascendancy can: it gives us a pile of free spirit. It also has damage, defence, and mobility, and it is one of the most fun ones to play. The rotation is the one from the general guide, and nothing changes in it.
The trick starts with the keystone Lord of the WildsLord of the Wilds
Keystone passiveYou can equip a non-Unique Sceptre while wielding a Talisman50% less SpiritNon-Minion Skills have 50% less Reservation EfficiencyPoE2DB · CC BY-NC-SA 3.0. It lets us equip a non-unique sceptre while wielding a talisman. That sounds like a bad deal at first, because it gives 50% less spirit and non-minion skills have 50% less reservation efficiency. The reason to want a sceptre is that a Shrine SceptreShrine Sceptre
Sceptre baseSceptre base that grants Skill: Purity of Fire.PoE2DB · CC BY-NC-SA 3.0 grants Purity of FirePurity of Fire
Skill gemEmit an Aura that boosts the Fire Resistance of you and Allies in your Presence.PoE2DB · CC BY-NC-SA 3.0, and every support gem we socket into that skill costs no spirit. We get five support slots for free, and we fill them with the supports that are expensive anywhere else. Both penalties are paid off. A Solid PlanA Solid Plan
Passive skillPersistent Buffs have 50% less ReservationPoE2DB · CC BY-NC-SA 3.0 gives persistent buffs 50% less reservation, which cancels the reservation efficiency penalty on BerserkBerserk
Skill gemWhile active, strengthens your Rage, but causes you to lose Life while not losing Rage.PoE2DB · CC BY-NC-SA 3.0, Herald of IceHerald of Ice
Skill gemWhile active, Shattering an enemy with a non-Herald Attack Hit will cause an icy explosion that deals Attack damage to surrounding enemies.PoE2DB · CC BY-NC-SA 3.0, and our other buffs. The spirit penalty is covered by the increased spirit on the sceptre and its runes. We end up with the spirit we would have had anyway, plus five free supports.
Defence comes from Stay Light, Use CoverStay Light, Use Cover
Passive skillDefend with 200% of ArmourEnemies have an Accuracy Penalty against you based on DistanceMaximum Chance to Evade is 50%Maximum Physical Damage Reduction is 50%PoE2DB · CC BY-NC-SA 3.0, which makes us defend with 200% of our armour and gives enemies an accuracy penalty that grows with distance. The price is that our maximum chance to evade and our maximum physical damage reduction are both 50%. That changes how we build the defence: we stack armour and evasion only up to the caps, and put everything else into the stats the caps do not touch. The Passive Tree section explains how. On top of that we have a large life pool, plenty of life regeneration, and the Undying Hate Timeless JewelUndying Hate Timeless Jewel
Unique itemGlorifying the defilement of (79—30977) souls in tribute to AmanamuPassives in radius are Conquered by the AbyssalsDesecration makes this item unstablePoE2DB · CC BY-NC-SA 3.0, which makes every hit smaller.
The damage comes from being surrounded, as on every mercenary. Surrounded means five or more enemies in our presence, and the mercenary side of the tree is full of strong bonuses while we are surrounded. That is unreliable, so we wear Constricting CommandConstricting Command
Unique item+(80—120) to maximum Life+(10—15) to all Attributes(8—12) Life Regeneration per secondRequire (2—4) fewer enemies to be SurroundedPoE2DB · CC BY-NC-SA 3.0, which makes us need 4 fewer enemies. We are a melee character, so whatever we are hitting is in our presence, and we are surrounded all the time. The rest is critical hits, rage, and freezing enemies quickly, since a frozen enemy takes a lot more damage from us.
Build Links
The Leveling and Budget builds use the supports without lineage from the general guide and take elemental penetration on the tree. The Full build uses the lineage supports, so Rakiata’s FlowRakiata's Flow
Support gemSupports Skills that can cause Damaging Hits, causing those Hits to treat Enemy Elemental Resistances as inverted.PoE2DB · CC BY-NC-SA 3.0 replaces the penetration and those points go into other damage.
Skill Gems
The setups follow the general guide. Everything below is what the TacticianTacticianAscendancy classMercenary ascendancyA Solid Plan: Persistent Buffs have 50% less ReservationStay Light, Use Cover: Defend with 200% of Armour, Maximum Chance to Evade and Maximum Physical Damage Reduction are 50%Polish That Gear: Gain Deflection Rating equal to 20% of ArmourSuppressing Fire: 40% more Immobilisation buildupPoE2DB · CC BY-NC-SA 3.0 changes.
Purity of FirePurity of Fire
Skill gemEmit an Aura that boosts the Fire Resistance of you and Allies in your Presence.PoE2DB · CC BY-NC-SA 3.0. The Shrine SceptreShrine Sceptre
Sceptre baseSceptre base that grants Skill: Purity of Fire.PoE2DB · CC BY-NC-SA 3.0 grants it. The fire resistance aura is nice, but the point is the five support slots that cost no spirit. Her DeclarationHer Declaration
Support gemSupports Persistent Buff Skills, causing enemies that enter your Presence to become Intimidated while the Skill is active.PoE2DB · CC BY-NC-SA 3.0 intimidates enemies in our presence, so they take more damage from us and deal less to us. Seraph’s HeartSeraph's Heart
Support gemSupports Persistent Buff Skills, providing a chance for enemies to calculate their Hits as though your Resistances were 90% while the skill is active.PoE2DB · CC BY-NC-SA 3.0 gives enemies a chance to calculate their hits as though our resistances were 90%, which is a lot of effective health. Vitality IIVitality I
Support gemSupports Persistent Buff Skills, causing you to gain Life Regeneration while the Skill is active.PoE2DB · CC BY-NC-SA 3.0 gives life regeneration, which BerserkBerserk
Skill gemWhile active, strengthens your Rage, but causes you to lose Life while not losing Rage.PoE2DB · CC BY-NC-SA 3.0 and Sacrifice of FleshSacrifice of Flesh
Keystone passiveWhen taking damage from Hits, prevent 20% of Life Loss, then lose 150% of Life Loss prevented this way over 4 seconds.PoE2DB · CC BY-NC-SA 3.0 both need. Clarity IIClarity I
Support gemSupports Persistent Buff Skills, causing you to gain increased Mana Regeneration while the Skill is active.PoE2DB · CC BY-NC-SA 3.0 and Precision IIPrecision I
Support gemSupports Persistent Buff Skills, causing you to gain increased Accuracy while the Skill is active.PoE2DB · CC BY-NC-SA 3.0 give mana regeneration and accuracy. None of these five is required, and any support for a persistent buff can take their place. They are free, so fill the slots.
BerserkBerserk
Skill gemWhile active, strengthens your Rage, but causes you to lose Life while not losing Rage.PoE2DB · CC BY-NC-SA 3.0. Dialla’s DesireDialla's Desire
Support gemSupports any Skill which has levels, increasing the level and Quality, while reducing the cost and Reservation.PoE2DB · CC BY-NC-SA 3.0 is the usual one. BerserkBerserk
Skill gemWhile active, strengthens your Rage, but causes you to lose Life while not losing Rage.PoE2DB · CC BY-NC-SA 3.0 drains our life, so Vitality IVitality I
Support gemSupports Persistent Buff Skills, causing you to gain Life Regeneration while the Skill is active.PoE2DB · CC BY-NC-SA 3.0 gives some regeneration back, Clarity IClarity I
Support gemSupports Persistent Buff Skills, causing you to gain increased Mana Regeneration while the Skill is active.PoE2DB · CC BY-NC-SA 3.0 helps with mana, and Strong HeartedStrong Hearted
Support gemSupports Persistent Buff Skills, causing Shock applied to you to last for a shorter duration while the Supported Skill is active.PoE2DB · CC BY-NC-SA 3.0 shortens the shock we receive.
Eternal RageEternal Rage
Skill gemWhile active, you constantly regenerate Rage.PoE2DB · CC BY-NC-SA 3.0. Uhtred’s OmenUhtred's Omen
Support gemSupports Skills which can gain levels, granting them additional levels provided exactly one other support is used with the supported Skill. Does not support skills which do not have levels.PoE2DB · CC BY-NC-SA 3.0 adds levels to a skill that has exactly one other support, so Eternal RageEternal Rage
Skill gemWhile active, you constantly regenerate Rage.PoE2DB · CC BY-NC-SA 3.0 runs it with Armour Demolisher IIArmour Demolisher I
Support gemSupports any skill, causing Armour Break it inflicts to be stronger.PoE2DB · CC BY-NC-SA 3.0 as that one support. We have the spirit, so the skill sits in a gem socket and we do not need an Absent AmuletAbsent Amulet
Amulet baseGrants one random Spirit skill at level 12: Cast on Elemental Ailment, Cast on Critical, Cast on Dodge, Rhoa Mount, Archmage, Trinity, or Eternal RageThe granted skill does not cost you any Spirit-1 Prefix Modifier allowed-1 Suffix Modifier allowedPoE2DB · CC BY-NC-SA 3.0 to carry it.
ShredShred
Skill gemShapeshift into a Werewolf and lash out with a flurry of claw swipes. The first Attack can dash to faraway enemies and the final Attack Strikes twice. Attacking a Frozen enemy will create Ice Fragments, which are Projectiles that land and explode after a short delay.PoE2DB · CC BY-NC-SA 3.0. Rage IIIRage I
Support gemSupports Melee Attacks, causing them to grant Rage on Hit.PoE2DB · CC BY-NC-SA 3.0 takes the place of Crescendo IICrescendo I
Support gemSupports Strikes that perform a Final Strike at the end of a combination of attacks, allowing you to use the Final Strike twice in succession.PoE2DB · CC BY-NC-SA 3.0. It makes our melee hits grant rage, and rage matters here because Lunar BlessingLunar Blessing
Skill gemShapeshift into a Werewolf and offer your Rage to the moon to receive a blessing, gaining bonus Cold damage for yourself and any Wolf Minions you have from Wolf Pack or Predator's Mark. Spends all Rage to extend the Buff's duration. While the Buff is active, your Werewolf Melee Attacks call down Moonbeams on Hit.PoE2DB · CC BY-NC-SA 3.0 lasts longer the more rage we have, and BerserkBerserk
Skill gemWhile active, strengthens your Rage, but causes you to lose Life while not losing Rage.PoE2DB · CC BY-NC-SA 3.0 amplifies it.
Arctic HowlArctic Howl
Skill gemShapeshift into a Werewolf and let out an icy howl that damages enemies and Freezes Primed enemies. If an enemy is Frozen or a Frozen enemy is Hit, this Skill Empowers your attacks with added Cold damage, causes Empowered Slams to create Chilled Ground, and grants your Allies added Cold damage. This Skill's cooldown can be bypassed by expending an Endurance Charge.PoE2DB · CC BY-NC-SA 3.0. Without Pack EncouragementPack Encouragement
Passive skill5% increased Attack Damage for each Minion in your Presence, up to a maximum of 80%PoE2DB · CC BY-NC-SA 3.0 we have no minions to feed Living Lightning IILiving Lightning
Support gemSupports Skills which cause Damaging Hits. Living Lightning Minions are created when dealing Lightning damage with Supported Skills - bundles of living electricity that target nearby enemies with Chaining Attacks. Enemies will not directly engage these Minions, and can pass through them. Does not modify skills used by Minions.PoE2DB · CC BY-NC-SA 3.0, so Raging CryRaging Cry
Support gemSupports Warcry skills, causing them to grant you Rage on use depending on counted monster Power.PoE2DB · CC BY-NC-SA 3.0 takes its place and makes the warcry grant rage depending on the power of the enemies it hits. Blazing CriticalBlazing Critical
Support gemSupports Skills you use yourself which Hit enemies. Critical Hits with Supported Skills imbue all of your Attacks with Fire damage for a duration.PoE2DB · CC BY-NC-SA 3.0 takes the place of Paquate’s PactPaquate's Pact
Support gemSupports Warcries, Triggering Twisted Pact to inflict Corrupted Blood on enemies in their area of effect., at the cost of your Life.PoE2DB · CC BY-NC-SA 3.0, and it fits a build that crits as much as this one does.
PouncePounce
Skill gemShapeshift into a Werewolf and leap to a target location, damaging enemies in an area around where you land. Predator's Mark will be Triggered targeting the highest Rarity enemy Hit, or if a Mark gem is socketed into this Skill, that Mark will be Triggered instead. Using this Skill allows any Wolf Minions you have to leap immediately.PoE2DB · CC BY-NC-SA 3.0. It runs Freezing MarkFreezing Mark
Skill gemMark a target, making them more susceptible to being Frozen. When the Marked target is Frozen, the Mark Activates, granting you a Buff which gives extra Cold damage and Consuming the Mark. Marking another target while you have the Buff will remove the Buff.PoE2DB · CC BY-NC-SA 3.0 as in the general guide, with Holy DescentHoly Descent
Support gemSupports Skills that leap into the air, causing them to create Consecrated Ground when you land.PoE2DB · CC BY-NC-SA 3.0 in place of Culling Strike IICulling Strike I
Support gemSupports Attack Skills, causing them to Cull Rare and Unique Enemies on Hit.PoE2DB · CC BY-NC-SA 3.0. PouncePounce
Skill gemShapeshift into a Werewolf and leap to a target location, damaging enemies in an area around where you land. Predator's Mark will be Triggered targeting the highest Rarity enemy Hit, or if a Mark gem is socketed into this Skill, that Mark will be Triggered instead. Using this Skill allows any Wolf Minions you have to leap immediately.PoE2DB · CC BY-NC-SA 3.0 is a leap, so Holy DescentHoly Descent
Support gemSupports Skills that leap into the air, causing them to create Consecrated Ground when you land.PoE2DB · CC BY-NC-SA 3.0 leaves Consecrated Ground where we land.
Herald of IceHerald of Ice
Skill gemWhile active, Shattering an enemy with a non-Herald Attack Hit will cause an icy explosion that deals Attack damage to surrounding enemies.PoE2DB · CC BY-NC-SA 3.0. It uses the setup with Armour Break IIIArmour Break I
Support gemSupports Skills that Hit Enemies, causing those Hits to Break Armour based on a portion of Physical Damage dealt.PoE2DB · CC BY-NC-SA 3.0, Armour ExplosionArmour Explosion
Support gemSupports Attacks and Warcries, causing them to trigger a Fiery explosion when they Fully Break an enemy's Armour.PoE2DB · CC BY-NC-SA 3.0, and Uruk’s SmeltingUruk's Smelting
Support gemSupports any skill, causing Armour Break it inflicts to be stronger. Fully Breaking Armour with Supported Skills permanently increases the Physical Damage taken by those affected, up to a cap.PoE2DB · CC BY-NC-SA 3.0, because the MegalomaniacMegalomaniac
Unique itemAllocates Passive SkillAllocates Passive SkillPoE2DB · CC BY-NC-SA 3.0 allocates Dangerous BlossomDangerous Blossom
Passive skillGain 10% of Damage as Extra Physical DamagePoE2DB · CC BY-NC-SA 3.0.
Full Endgame Gem Setups
These are the exact setups from the Full build. Hover any gem to see what it does.
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ShredShred
Skill gemShapeshift into a Werewolf and lash out with a flurry of claw swipes. The first Attack can dash to faraway enemies and the final Attack Strikes twice. Attacking a Frozen enemy will create Ice Fragments, which are Projectiles that land and explode after a short delay.PoE2DB · CC BY-NC-SA 3.0-
Rapid Attacks IIRapid Attacks I
Support gemSupports Attacks, causing them to Attack faster.PoE2DB · CC BY-NC-SA 3.0
Close Combat IIClose Combat I
Support gemSupports Attacks, causing them to deal more damage to enemies based on how close they are to you.PoE2DB · CC BY-NC-SA 3.0
Elemental Armament IIElemental Armament I
Support gemSupports Attacks, causing them to deal more Elemental damage.PoE2DB · CC BY-NC-SA 3.0
Rage IIIRage I
Support gemSupports Melee Attacks, causing them to grant Rage on Hit.PoE2DB · CC BY-NC-SA 3.0
Long Fuse IILong Fuse I
Support gemSupports Skills which have a Detonation Time, causing those Skills to have much higher Detonation Time and detonation damage.PoE2DB · CC BY-NC-SA 3.0
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Lunar AssaultLunar Assault
Skill gemShapeshift into a Werewolf and swipe with your claws, projecting an arc of moonlight and ice forward in a crescent.PoE2DB · CC BY-NC-SA 3.0-
Ice Bite IIIce Bite I
Support gemSupports damaging skills and Warcries you use yourself. Freezing an enemy with supported skills infuses your damage with Cold damage for a short time.PoE2DB · CC BY-NC-SA 3.0
Elemental Armament IIElemental Armament I
Support gemSupports Attacks, causing them to deal more Elemental damage.PoE2DB · CC BY-NC-SA 3.0
Ancestral Call IIAncestral Call I
Support gemSupports Strikes you use yourself, providing a powerful Ancestral Boost every few seconds. Cannot Support Channelled Skills and does not modify Skills used by Minions.PoE2DB · CC BY-NC-SA 3.0
Rigwald's FerocityRigwald's Ferocity
Support gemSupports Attack skills, granting them Attack Speed at the cost of Damage or Damage at the cost of Attack Speed depending on Weapon Set they are used in. Does not modify skills used by Minions.PoE2DB · CC BY-NC-SA 3.0
Rakiata's FlowRakiata's Flow
Support gemSupports Skills that can cause Damaging Hits, causing those Hits to treat Enemy Elemental Resistances as inverted.PoE2DB · CC BY-NC-SA 3.0
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PouncePounce
Skill gemShapeshift into a Werewolf and leap to a target location, damaging enemies in an area around where you land. Predator's Mark will be Triggered targeting the highest Rarity enemy Hit, or if a Mark gem is socketed into this Skill, that Mark will be Triggered instead. Using this Skill allows any Wolf Minions you have to leap immediately.PoE2DB · CC BY-NC-SA 3.0-
Freezing MarkFreezing Mark
Skill gemMark a target, making them more susceptible to being Frozen. When the Marked target is Frozen, the Mark Activates, granting you a Buff which gives extra Cold damage and Consuming the Mark. Marking another target while you have the Buff will remove the Buff.PoE2DB · CC BY-NC-SA 3.0
Eternal MarkEternal Mark
Support gemSupports Mark Skills, causing them to not be Consumed the first time they are Activated.PoE2DB · CC BY-NC-SA 3.0
Charged MarkCharged Mark
Support gemSupports Mark Skills, causing them to Trigger Charged Mark when they are Activated. Charged Mark creates Shocked Ground at the target's location.PoE2DB · CC BY-NC-SA 3.0
Mark for Death IIMark for Death
Support gemSupports Mark Skills. Enemies affected by Supported Marks will have their Armour Broken by Physical Damage they take.PoE2DB · CC BY-NC-SA 3.0
Holy DescentHoly Descent
Support gemSupports Skills that leap into the air, causing them to create Consecrated Ground when you land.PoE2DB · CC BY-NC-SA 3.0
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Arctic HowlArctic Howl
Skill gemShapeshift into a Werewolf and let out an icy howl that damages enemies and Freezes Primed enemies. If an enemy is Frozen or a Frozen enemy is Hit, this Skill Empowers your attacks with added Cold damage, causes Empowered Slams to create Chilled Ground, and grants your Allies added Cold damage. This Skill's cooldown can be bypassed by expending an Endurance Charge.PoE2DB · CC BY-NC-SA 3.0-
Echoing CryEchoing Cry
Support gemSupports Warcries. Supported Skills Echo twice, and their area grows larger each time, but are less effective and require you to have travelled a certain distance before use.PoE2DB · CC BY-NC-SA 3.0
Raging CryRaging Cry
Support gemSupports Warcry skills, causing them to grant you Rage on use depending on counted monster Power.PoE2DB · CC BY-NC-SA 3.0
TirelessTireless
Support gemSupports Warcry Skills. Attacks Empowered by Supported Skills have a chance not to lower the Empowerment count of Supported Skills when they are used.PoE2DB · CC BY-NC-SA 3.0
Blazing CriticalBlazing Critical
Support gemSupports Skills you use yourself which Hit enemies. Critical Hits with Supported Skills imbue all of your Attacks with Fire damage for a duration.PoE2DB · CC BY-NC-SA 3.0
Vruun's AftermathVruun's Aftermath
Support gemSupports Warcries, causing them to destroy Ice Crystals and Ice Fragments. Supported Skills empower additional Attacks if they destroy enough Ice Crystals and Ice Fragments.PoE2DB · CC BY-NC-SA 3.0
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Cross SlashCross Slash
Skill gemShapeshift into a Werewolf and leap backwards as you gouge the ground with both claws. Enemies can be Hit separately by both gouges. Hitting a Marked enemy with both gouges will Activate the Mark and cause an additional shockwave. Ice Fragments will be pulled into the location where the gouges cross and explode. immediately. This skill can be used while using other skills to interrupt them.PoE2DB · CC BY-NC-SA 3.0-
Heavy SwingHeavy Swing
Support gemSupports Melee Attacks, boosting their Physical damage at the cost of Attack Speed.PoE2DB · CC BY-NC-SA 3.0
Execute IIExecute I
Support gemSupports any skill that Hits enemies, causing it to deal more damage against enemies on Low Life.PoE2DB · CC BY-NC-SA 3.0
Elemental Armament IIElemental Armament I
Support gemSupports Attacks, causing them to deal more Elemental damage.PoE2DB · CC BY-NC-SA 3.0
Culmination IICulmination I
Support gemSupports Melee Attack Skills. Supported Skills gain Combo when you successfully Strike Enemies with other Melee Attacks. Supported Skills reset their Combo on use, dealing more Damage the higher Combo you had on use. Cannot support skills which already gain Combo. Cannot modify the Skills of Minions.PoE2DB · CC BY-NC-SA 3.0
Morrigan's InsightMórrigan's Insight
Support gemSupports any skill that Hits enemies, causing them to deal more damage and trigger Nature's Exchange when consuming Freeze on enemies. Cannot support skills that Consume Freeze.PoE2DB · CC BY-NC-SA 3.0
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Lunar BlessingLunar Blessing
Skill gemShapeshift into a Werewolf and offer your Rage to the moon to receive a blessing, gaining bonus Cold damage for yourself and any Wolf Minions you have from Wolf Pack or Predator's Mark. Spends all Rage to extend the Buff's duration. While the Buff is active, your Werewolf Melee Attacks call down Moonbeams on Hit.PoE2DB · CC BY-NC-SA 3.0-
Cooldown Recovery IICooldown Recovery I
Support gemSupports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.PoE2DB · CC BY-NC-SA 3.0
Prolonged Duration IIProlonged Duration I
Support gemSupports any skill that has a duration, making that duration longer.PoE2DB · CC BY-NC-SA 3.0
Elemental Armament IIElemental Armament I
Support gemSupports Attacks, causing them to deal more Elemental damage.PoE2DB · CC BY-NC-SA 3.0
Atalui's BloodlettingAtalui's Bloodletting
Support gemSupports any Skill, turning a portion of its Mana cost into a Life cost. Does not support Skills which reserve Spirit. Supported Skills Gain a portion of their Life cost as extra Physical Damage.PoE2DB · CC BY-NC-SA 3.0
Vorana's SiegeVorana's Siege
Support gemSupports skills which Hit targets and have an area of effect, increasing the affected area and causing it to Hit Isolated targets harder.PoE2DB · CC BY-NC-SA 3.0
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Herald of IceHerald of Ice
Skill gemWhile active, Shattering an enemy with a non-Herald Attack Hit will cause an icy explosion that deals Attack damage to surrounding enemies.PoE2DB · CC BY-NC-SA 3.0-
Elemental Armament IIElemental Armament I
Support gemSupports Attacks, causing them to deal more Elemental damage.PoE2DB · CC BY-NC-SA 3.0
Magnified Area IIMagnified Area I
Support gemSupports any skill with an area of effect, making it larger.PoE2DB · CC BY-NC-SA 3.0
Armour Break IIIArmour Break I
Support gemSupports Skills that Hit Enemies, causing those Hits to Break Armour based on a portion of Physical Damage dealt.PoE2DB · CC BY-NC-SA 3.0
Armour ExplosionArmour Explosion
Support gemSupports Attacks and Warcries, causing them to trigger a Fiery explosion when they Fully Break an enemy's Armour.PoE2DB · CC BY-NC-SA 3.0
Uruk's SmeltingUruk's Smelting
Support gemSupports any skill, causing Armour Break it inflicts to be stronger. Fully Breaking Armour with Supported Skills permanently increases the Physical Damage taken by those affected, up to a cap.PoE2DB · CC BY-NC-SA 3.0
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Purity of FirePurity of Fire
Skill gemEmit an Aura that boosts the Fire Resistance of you and Allies in your Presence.PoE2DB · CC BY-NC-SA 3.0-
Her DeclarationHer Declaration
Support gemSupports Persistent Buff Skills, causing enemies that enter your Presence to become Intimidated while the Skill is active.PoE2DB · CC BY-NC-SA 3.0
Seraph's HeartSeraph's Heart
Support gemSupports Persistent Buff Skills, providing a chance for enemies to calculate their Hits as though your Resistances were 90% while the skill is active.PoE2DB · CC BY-NC-SA 3.0
Vitality IIVitality I
Support gemSupports Persistent Buff Skills, causing you to gain Life Regeneration while the Skill is active.PoE2DB · CC BY-NC-SA 3.0
Clarity IIClarity I
Support gemSupports Persistent Buff Skills, causing you to gain increased Mana Regeneration while the Skill is active.PoE2DB · CC BY-NC-SA 3.0
Precision IIPrecision I
Support gemSupports Persistent Buff Skills, causing you to gain increased Accuracy while the Skill is active.PoE2DB · CC BY-NC-SA 3.0
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BerserkBerserk
Skill gemWhile active, strengthens your Rage, but causes you to lose Life while not losing Rage.PoE2DB · CC BY-NC-SA 3.0-
Dialla's DesireDialla's Desire
Support gemSupports any Skill which has levels, increasing the level and Quality, while reducing the cost and Reservation.PoE2DB · CC BY-NC-SA 3.0
Vitality IVitality I
Support gemSupports Persistent Buff Skills, causing you to gain Life Regeneration while the Skill is active.PoE2DB · CC BY-NC-SA 3.0
Clarity IClarity I
Support gemSupports Persistent Buff Skills, causing you to gain increased Mana Regeneration while the Skill is active.PoE2DB · CC BY-NC-SA 3.0
Strong HeartedStrong Hearted
Support gemSupports Persistent Buff Skills, causing Shock applied to you to last for a shorter duration while the Supported Skill is active.PoE2DB · CC BY-NC-SA 3.0
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Wind DancerWind Dancer
Skill gemWhile active, periodically grants stages of a buff that gives you more Evasion per stage. Being Hit by an Enemy while you have this buff consumes all stages to damage and Knock Back enemies around you.PoE2DB · CC BY-NC-SA 3.0-
MaimMaim
Support gemSupports Attacks, causing them to Maim enemies.PoE2DB · CC BY-NC-SA 3.0
Blind IIBlind I
Support gemSupports any skill that Hits enemies, causing them to Blind on Hit.PoE2DB · CC BY-NC-SA 3.0
Magnified Area IIMagnified Area I
Support gemSupports any skill with an area of effect, making it larger.PoE2DB · CC BY-NC-SA 3.0
Life Leech IIILife Leech I
Support gemSupports Attacks, causing their Physical damage to Leech Life.PoE2DB · CC BY-NC-SA 3.0
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Eternal RageEternal Rage
Skill gemWhile active, you constantly regenerate Rage.PoE2DB · CC BY-NC-SA 3.0-
Armour Demolisher IIArmour Demolisher I
Support gemSupports any skill, causing Armour Break it inflicts to be stronger.PoE2DB · CC BY-NC-SA 3.0
Uhtred's OmenUhtred's Omen
Support gemSupports Skills which can gain levels, granting them additional levels provided exactly one other support is used with the supported Skill. Does not support skills which do not have levels.PoE2DB · CC BY-NC-SA 3.0
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Gear
Rune ShiftMaji TalismanQuality: +29%20% increased Physical DamageBonded: 20% increased effect of Fully Broken ArmourBonded: 8% chance to gain an additional random Charge when you gain a ChargeGain 5% of Damage as Extra Damage of all Elements+10 to Maximum Rage+5 to Level of all Melee Skills166% increased Physical DamageAdds 113 to 196 Fire Damage+30 to Strength25% increased Attack SpeedAdds 32 to 50 Physical DamageSocketed: Saqawal's Rune of the Sky, Perfect Iron RuneCorruptedBuild data · poe.ninja
Glyph KnellShrine SceptreQuality: +20%Allies in your Presence deal 21% increased Damage19% increased Spirit+19 to Strength+19 to IntelligenceBonded: Minions have 38% increased Cooldown Recovery Rate for Command SkillsGrants Skill: Level 18 Purity of Fire+28 to Intelligence37% increased Spirit+203 to maximum Mana60% increased Spirit27% increased effect of Socketed Augment ItemsAura Skills have 19% increased MagnitudesTwice CorruptedSocketed: Perfect Robust Rune, Rabbit Idol, Perfect Resolve RuneBuild data · poe.ninja
Constricting CommandViper CapEvasion: 215Quality: +20%Allocates Zarokh's Gift+4 to Maximum RageRaven-Touched+109 to maximum Life+10 to all Attributes10.5 Life Regeneration per secondRequire 4 fewer enemies to be SurroundedSocketed: Raven-Touched Shard, Tzamoto's Soul Core of FerocityBuild data · poe.ninja
Morior InvictusGrand RegaliaArmour: 963Evasion: 873Energy Shield: 265Quality: +20%+25 to maximum Runic Ward+150 to maximum LifeBonded: +40 to maximum LifeBonded: +40 to maximum ManaRegenerate 1.5% of maximum Life per second15% of Damage is taken from Mana before LifeBonded: 15% increased Global Armour, Evasion and Energy ShieldBonded: 8% of Maximum Life Converted to Energy Shield341% increased Armour, Evasion and Energy Shield+56 to maximum Life per Socket filled+9% to all Elemental Resistances per Socket filled+14 to Spirit per Socket filledSocketed: Perfect Body Rune ×2, Greater Ward Rune, The Greatwolf's Rune of Willpower, Tecrod's GazeCorruptedBuild data · poe.ninja
Onslaught CollarJade AmuletAllocates Catalysis+14 to Dexterity+4 to Level of all Melee Skills47% increased Evasion Rating8% increased maximum Life+47 to Spirit19% of Damage taken Recouped as Life24% increased Critical Hit ChanceBuild data · poe.ninja
Agony KnotBreach Ring+20% to Maximum QualityAdds 28 to 46 Fire damage to AttacksAdds 28 to 46 Physical Damage to Attacks+232 to Evasion Rating+14% to all Elemental Resistances+40% to Cold Resistance+35% to Lightning ResistanceBuild data · poe.ninja
Eagle GraspGold Ring14% increased Rarity of Items foundAdds 26 to 43 Physical Damage to AttacksAdds 2 to 82 Lightning damage to Attacks+215 to Evasion Rating+16% to all Elemental Resistances+38% to Lightning Resistance+15% to Fire and Chaos ResistancesBuild data · poe.ninja
Glyph TalonsMassive MittsArmour: 399Quality: +20%Destroys all Augment Sockets on the item to create a Jewel Socket78% increased ArmourAdds 14 to 24 Cold damage to AttacksAdds 1 to 68 Lightning damage to Attacks+2 to Level of all Melee Skills+28 to Strength+21% of Armour also applies to Elemental DamageSocketed: Cadigan's EpiphanyBuild data · poe.ninja
Hate GirdlePlate Belt+159 to ArmourHas 2 Charm Slots+227 to Armour+100 to maximum Life+107 to maximum Mana+28 to Strength+26% to Chaos Resistance23.9 Life Regeneration per secondBuild data · poe.ninja
Nemesis TrackFortress SabatonsArmour: 305Evasion: 278Quality: +20%+11% to Chaos Resistance30% increased Movement Speed+136 to maximum Life+32 to Strength+42% of Armour also applies to Elemental DamageGain Deflection Rating equal to 22% of Evasion Rating73% increased Armour and EvasionSocketed: Soul Core of TacatiBuild data · poe.ninja
Concentrated Ultimate Life Flask of the VerdantUltimate Life FlaskQuality: +20%Gains 0.20 Charges per Second69% increased Amount RecoveredBuild data · poe.ninja
Uhtred's ChaliceTranscendent Mana FlaskQuality: +20%280% increased Amount Recovered70% reduced Recovery rate50% reduced ChargesLose 5% Life per second while you have no Runic Ward during EffectMana Recovery from Flasks can Overflow maximum Mana during EffectBuild data · poe.ninja
Evergreen Thawing Charm of the AbundantThawing CharmUsed when you become FrozenRecover 291 Life when Used61% increased ChargesBuild data · poe.ninja
Beira's AnguishDousing CharmUsed when you become Ignited25% Chance to gain a Charge when you kill an enemyCreates Ignited Ground for 4 seconds when used, Igniting enemies as though dealing Fire damage equal to 500% of your maximum LifeBuild data · poe.ninja
Forsaken BangleAmethyst CharmQuality: +11%Used when you take Chaos damage from a Hit25% increased Duration50% of Chaos damage you prevent when Hit Recouped as Life and Mana during effectBuild data · poe.ninja
Carrion VesselEmerald12% increased Evasion Rating16% increased Critical Hit Chance for Attacks15% increased Attack Damage18% increased Critical Damage Bonus for Attack DamageBuild data · poe.ninja
Undying HateTimeless JewelGlorifying the defilement of 8827 souls in tribute to AmanamuPassives in radius are Conquered by the AbyssalsDesecration makes this item unstableHistoricBuild data · poe.ninja
Loath JoyTime-Lost EmeraldSmall Passive Skills in Radius also grant 2% increased Evasion RatingSmall Passive Skills in Radius also grant 2% increased Elemental DamageNotable Passive Skills in Radius also grant 7% increased Critical Hit Chance for AttacksNotable Passive Skills in Radius also grant 9% increased Critical Damage Bonus for Attack DamageBuild data · poe.ninja
From NothingDiamond+4% to Chaos ResistancePassives in Radius of Chaos Inoculation can be Allocatedwithout being connected to your treeTwice CorruptedBuild data · poe.ninja
Viper SplinterEmerald16% increased Critical Hit Chance for Attacks12% increased Attack Damage15% increased Elemental Damage18% increased Critical Damage Bonus for Attack DamageBuild data · poe.ninja
Dragon StoneEmerald17% increased Evasion Rating15% increased Critical Hit Chance for Attacks13% increased Attack Damage18% increased Critical Damage Bonus for Attack DamageBuild data · poe.ninja
MegalomaniacDiamondAllocates Primal RageAllocates Ancient AegisAllocates Dangerous BlossomCorruptedBuild data · poe.ninja
Dusk WoundEmerald20% increased Evasion Rating12% increased Critical Damage Bonus for Attack Damage15% increased Attack Damage16% increased Critical Hit Chance for AttacksBuild data · poe.ninjaThe rare items below are described by their mods, because the bases change for everyone depending on their resistances, attributes, and the rest of their gear.
Weapon. A rare Maji TalismanMaji Talisman
Talisman baseTalisman base with +(7–10) to Maximum Rage.PoE2DB · CC BY-NC-SA 3.0, for the maximum rage. I want levels of melee skills, physical damage, flat physical and fire damage, strength, and attack speed. The tree has nodes that boost two-handed weapons, and a talisman counts. I socket Saqawal’s Rune of the SkySaqawal's Rune of the Sky
RuneMartial Weapon: Gain 5% of Damage as Extra Damage of all ElementsWand or Staff: Gain 5% of Damage as Extra Damage of all ElementsBonded: Martial Weapon: 8% chance to gain an additional random Charge when you gain a ChargeBonded: Wand or Staff: 12% chance when collecting an Elemental Infusion to gain an additional Elemental Infusion of the same typePoE2DB · CC BY-NC-SA 3.0 for extra elemental damage and a Perfect Iron RunePerfect Iron Rune
RuneMartial Weapon: 20% increased Physical DamageWand or Staff: 35% increased Spell DamageArmour: 20% increased Armour, Evasion and Energy ShieldBonded: Martial Weapon: 20% increased effect of Fully Broken ArmourBonded: Wand or Staff: Break Armour on Critical Hit with Spells equal to 12% of Physical Damage dealtBonded: Armour: +20 to maximum Life, +20 to maximum ManaPoE2DB · CC BY-NC-SA 3.0 for physical damage. The Perfect Iron RunePerfect Iron Rune
RuneMartial Weapon: 20% increased Physical DamageWand or Staff: 35% increased Spell DamageArmour: 20% increased Armour, Evasion and Energy ShieldBonded: Martial Weapon: 20% increased effect of Fully Broken ArmourBonded: Wand or Staff: Break Armour on Critical Hit with Spells equal to 12% of Physical Damage dealtBonded: Armour: +20 to maximum Life, +20 to maximum ManaPoE2DB · CC BY-NC-SA 3.0 also increases the effect of fully broken armour, which suits the armour break in this build.
Sceptre. A rare Shrine SceptreShrine Sceptre
Sceptre baseSceptre base that grants Skill: Purity of Fire.PoE2DB · CC BY-NC-SA 3.0 that grants Purity of FirePurity of Fire
Skill gemEmit an Aura that boosts the Fire Resistance of you and Allies in your Presence.PoE2DB · CC BY-NC-SA 3.0. It exists for spirit, so I want increased spirit, increased effect of socketed augment items, intelligence, and maximum mana. Aura magnitude is a bonus. Rabbit IdolRabbit Idol
IdolBody Armours: 12% increased Rarity of Items foundSceptres: 15% increased SpiritBonded: Body Armours: 10% increased Quantity of Gold Dropped by Slain EnemiesBonded: Sceptres: Minions have 30% increased Cooldown Recovery Rate for Command SkillsPoE2DB · CC BY-NC-SA 3.0 gives increased spirit on a sceptre, and the Perfect Robust RunePerfect Robust Rune
RuneAll Equipment: +15 to StrengthBonded: Martial Weapon: Adds 6 to 10 Physical Damage to Attacks, Adds 6 to 10 Fire damage to AttacksBonded: Wand or Staff: +100 to ArmourBonded: Armour: +20 to maximum Life, +20 to maximum ManaPoE2DB · CC BY-NC-SA 3.0 and Perfect Resolve RunePerfect Resolve Rune
RuneAll Equipment: +15 to IntelligenceBonded: Martial Weapon: Adds 6 to 10 Physical Damage to Attacks, Adds 5 to 8 Cold damage to AttacksBonded: Wand or Staff: +50 to maximum Energy ShieldBonded: Armour: +20 to maximum Life, +20 to maximum ManaPoE2DB · CC BY-NC-SA 3.0 give strength and intelligence, which keeps our attributes level for Jack of all TradesJack of all Trades
Passive skill2% increased Damage per 5 of your lowest AttributePoE2DB · CC BY-NC-SA 3.0.
Helmet. Constricting CommandConstricting Command
Unique item+(80—120) to maximum Life+(10—15) to all Attributes(8—12) Life Regeneration per secondRequire (2—4) fewer enemies to be SurroundedPoE2DB · CC BY-NC-SA 3.0. It makes us need 4 fewer enemies to be surrounded. Normally you need 5 enemies in your presence. With this helmet you need 1, and because we are a melee character, whatever we are hitting is in our presence, so we are surrounded all the time. That unlocks the surrounded bonuses I described in the introduction. It has a Raven-Touched ShardRaven-Touched Shard
AugmentHelmets: Raven-TouchedSocket-bound. Limited to: 1PoE2DB · CC BY-NC-SA 3.0 in the socket, which lets me anoint it with Zarokh’s GiftZarokh's Gift
Passive skillSinister Jewel SocketPoE2DB · CC BY-NC-SA 3.0 for an extra jewel socket, and Tzamoto’s Soul Core of FerocityTzamoto's Soul Core of Ferocity
Soul CoreHelmets: +4 to Maximum RagePoE2DB · CC BY-NC-SA 3.0 for plus 4 maximum rage.
Amulet. A normal rare amulet. An Absent AmuletAbsent Amulet
Amulet baseGrants one random Spirit skill at level 12: Cast on Elemental Ailment, Cast on Critical, Cast on Dodge, Rhoa Mount, Archmage, Trinity, or Eternal RageThe granted skill does not cost you any Spirit-1 Prefix Modifier allowed-1 Suffix Modifier allowedPoE2DB · CC BY-NC-SA 3.0 carries Eternal RageEternal Rage
Skill gemWhile active, you constantly regenerate Rage.PoE2DB · CC BY-NC-SA 3.0, but it gives up two modifiers to do it, and a normal amulet keeps all six. We have the spirit to run Eternal RageEternal Rage
Skill gemWhile active, you constantly regenerate Rage.PoE2DB · CC BY-NC-SA 3.0 ourselves, so the extra modifiers are free damage. I want levels of melee skills, critical hit chance, spirit, maximum life, evasion, and damage taken recouped as life. It is anointed with CatalysisCatalysis
Passive skill20% increased Elemental Damage with Attacks5% of Physical Damage from Hits taken as Damage of a Random ElementPoE2DB · CC BY-NC-SA 3.0 for elemental damage with attacks. If you want more skill slots instead, take the Absent AmuletAbsent Amulet
Amulet baseGrants one random Spirit skill at level 12: Cast on Elemental Ailment, Cast on Critical, Cast on Dodge, Rhoa Mount, Archmage, Trinity, or Eternal RageThe granted skill does not cost you any Spirit-1 Prefix Modifier allowed-1 Suffix Modifier allowedPoE2DB · CC BY-NC-SA 3.0 and two Unset RingUnset Ring
Ring baseGrants 1 additional Skill SlotPoE2DB · CC BY-NC-SA 3.0s.
Body armour. Morior InvictusMorior Invictus
Unique item(300—400)% increased Armour, Evasion and Energy Shield[3 Random Socket Modifiers]Has 4 Augment Sockets (Hidden)PoE2DB · CC BY-NC-SA 3.0. Every filled socket gives life, elemental resistances, and spirit, so it carries a lot of what the build needs. Ancient AegisAncient Aegis
Passive skill60% increased Armour from Equipped Body Armour60% increased Energy Shield from Equipped Body ArmourPoE2DB · CC BY-NC-SA 3.0 from the MegalomaniacMegalomaniac
Unique itemAllocates Passive SkillAllocates Passive SkillPoE2DB · CC BY-NC-SA 3.0 also boosts its armour. I run two Perfect Body RunePerfect Body Rune
RuneMartial Weapon: Leeches 6% of Physical Damage as LifeWand or Staff: +60 to maximum Energy ShieldArmour: +75 to maximum LifePoE2DB · CC BY-NC-SA 3.0s for life, a Greater Ward RuneGreater Ward Rune
Rune+25 to maximum Runic Ward. Bonded: 15% increased Global Armour, Evasion and Energy Shield.PoE2DB · CC BY-NC-SA 3.0 for the runic ward that Uhtred’s ChaliceUhtred's Chalice
Unique item(200—300)% increased Amount Recovered70% reduced Recovery rate(50—60)% reduced ChargesMana Recovery from Flasks can Overflow maximum Mana during EffectLose 5% Life per second while you have no Runic Ward during EffectPoE2DB · CC BY-NC-SA 3.0 needs, The Greatwolf’s Rune of WillpowerThe Greatwolf's Rune of Willpower
RuneBody Armours: 15% of Damage is taken from Mana before LifeBonded: Body Armours: 8% of Maximum Life Converted to Energy ShieldPoE2DB · CC BY-NC-SA 3.0 for 15% of damage taken from mana before life, and Tecrod’s GazeTecrod's Gaze
Unique itemBody Armours: Regenerate 1.5% of maximum Life per secondGloves: 25% increased Life Cost EfficiencyBoots: 10% increased Movement Speed when on Low LifePoE2DB · CC BY-NC-SA 3.0 for life regeneration.
Belt. A rare belt whose base has charm slots, because the build runs three charms. I want armour, maximum life, maximum mana, strength, chaos resistance, and life regeneration.
FlasksFlasksGame mechanicFlasks can be used to recover your Life or Mana. Flasks are not consumable, but require charges to use. Flask charges can be regained by killing enemies.Normal enemies grant Flask charges equal to half their PowerMagic enemies grant Flask charges equal to their PowerRare and Unique enemies grant Flask charges equal to twice their PowerCheckpoints and Wells completely refill Flasks when activated. Flasks can only hold charges while in a Flask slot.PoE2DB · CC BY-NC-SA 3.0. A life flask with charge generation and increased recovery, and Uhtred’s ChaliceUhtred's Chalice
Unique item(200—300)% increased Amount Recovered70% reduced Recovery rate(50—60)% reduced ChargesMana Recovery from Flasks can Overflow maximum Mana during EffectLose 5% Life per second while you have no Runic Ward during EffectPoE2DB · CC BY-NC-SA 3.0. The chalice lets our mana overflow above its maximum, which fixes our mana, and since we take some damage from mana before life, it makes us tankier. It makes us lose 5% of our life per second while we have no runic ward, so the Greater Ward RuneGreater Ward Rune
Rune+25 to maximum Runic Ward. Bonded: 15% increased Global Armour, Evasion and Energy Shield.PoE2DB · CC BY-NC-SA 3.0 in the body armour gives 25 maximum runic ward, which is enough.
Rings. Two rare rings. We want flat damage to attacks, resistances, and a defensive mod. Evasion is the common one, but Stay Light, Use CoverStay Light, Use Cover
Passive skillDefend with 200% of ArmourEnemies have an Accuracy Penalty against you based on DistanceMaximum Chance to Evade is 50%Maximum Physical Damage Reduction is 50%PoE2DB · CC BY-NC-SA 3.0 caps our chance to evade at 50%, so extra evasion is wasted. Maximum life is the better mod to take on both rings.
Gloves. Rare armour gloves, because Leather Bound GauntletsLeather Bound Gauntlets
Passive skill+1 to Evasion Rating per 1 Item Armour on Equipped GlovesPoE2DB · CC BY-NC-SA 3.0 in the tree gives evasion rating for the armour on them. I want armour, flat damage to attacks, levels of melee skills, strength, and the mod that makes some of our armour also apply to elemental damage. The Cadigan’s EpiphanyCadigan's Epiphany
RunePlace into an empty Augment Socket in a pair of Gloves to apply its effect to that item. Once socketed it cannot be retrieved or replaced.PoE2DB · CC BY-NC-SA 3.0 rune destroys the augment sockets and turns them into a jewel socket, and mine holds a rare EmeraldEmerald
JewelPlace into an allocated Jewel Socket on the Passive Skill Tree.PoE2DB · CC BY-NC-SA 3.0 with evasion, critical hit chance, attack damage, and critical damage bonus.
Boots. Rare armour and evasion boots. I want 30% movement speed, maximum life, strength, the mod that makes some of our armour also apply to elemental damage, and the mod that gives deflection rating equal to a share of our evasion rating. A Soul Core of TacatiSoul Core of Tacati
Soul CoreMartial Weapon: 25% increased Magnitude of Poison you inflictArmour: +13% to Chaos ResistancePoE2DB · CC BY-NC-SA 3.0 adds chaos resistance.
CharmsCharmsGame mechanicCharms are protective trinkets you can equip that automatically trigger a defensive effect when a specific condition is met. Similar to Flasks, Charms require charges to trigger. Charm charges can be regained by killing monsters, granting charges equal to half of the monster's Power. Checkpoints and Wells completely recharge Charms when activated.The maximum number of Charm slots is capped at 3.PoE2DB · CC BY-NC-SA 3.0. A Thawing CharmThawing Charm
CharmA charm that activates when you become Frozen and grants immunity to Freeze.PoE2DB · CC BY-NC-SA 3.0 so you never stay frozen, Beira’s AnguishBeira's Anguish
Unique itemGrants Immunity to IgniteUsed when you become Ignited(20—25)% Chance to gain a Charge when you kill an enemyCreates Ignited Ground for 4 seconds when used, Igniting enemies as though dealing Fire damage equal to 500% of your maximum LifePoE2DB · CC BY-NC-SA 3.0, which makes us immune to ignite when we are ignited, and Forsaken BangleForsaken Bangle
Unique itemUsed when you take Chaos damage from a Hit(15—25)% increased Duration50% of Chaos damage you prevent when Hit Recouped as Life and Mana during effectPoE2DB · CC BY-NC-SA 3.0, which triggers when we take chaos damage from a hit and recoups half of the chaos damage it prevents as life and mana.
Passive Tree
On the ascendancy I take A Solid PlanA Solid Plan
Passive skillPersistent Buffs have 50% less ReservationPoE2DB · CC BY-NC-SA 3.0, Polish That GearPolish That Gear
Passive skillGain Deflection Rating equal to 20% of ArmourGain 100% of Evasion Rating as extra Ailment ThresholdPoE2DB · CC BY-NC-SA 3.0, Stay Light, Use CoverStay Light, Use Cover
Passive skillDefend with 200% of ArmourEnemies have an Accuracy Penalty against you based on DistanceMaximum Chance to Evade is 50%Maximum Physical Damage Reduction is 50%PoE2DB · CC BY-NC-SA 3.0, and Suppressing FireSuppressing Fire
Passive skill40% more Immobilisation buildupPoE2DB · CC BY-NC-SA 3.0, plus the spirit and the two armour and evasion nodes on the way.
Stay Light, Use CoverStay Light, Use Cover
Passive skillDefend with 200% of ArmourEnemies have an Accuracy Penalty against you based on DistanceMaximum Chance to Evade is 50%Maximum Physical Damage Reduction is 50%PoE2DB · CC BY-NC-SA 3.0 is the node to understand, because used badly it makes us less tanky than a build without it. Our maximum chance to evade and our maximum physical damage reduction are both 50%, so everything above 50% in either one does nothing for us. We take enough armour and evasion to reach the caps, and no more. The surrounded nodes raise both in combat, so a sheet a little under the caps outside of combat is fine, because we reach them while we fight. After that we put our points into the stats the caps do not touch. Polish That GearPolish That Gear
Passive skillGain Deflection Rating equal to 20% of ArmourGain 100% of Evasion Rating as extra Ailment ThresholdPoE2DB · CC BY-NC-SA 3.0 gives deflection rating equal to 20% of our armour on top of what evasion already gives, and it also turns our evasion rating into ailment threshold. The share of our armour that also applies to elemental damage is not limited by the cap either, so we take Tempered DefencesTempered Defences
Passive skill25% increased Armour+15% of Armour also applies to Elemental DamagePoE2DB · CC BY-NC-SA 3.0 and look for it on gear.
Suppressing FireSuppressing Fire
Passive skill40% more Immobilisation buildupPoE2DB · CC BY-NC-SA 3.0 gives 40% more immobilisation buildup. Freezing counts as immobilisation, and we spend our fights freezing enemies with Lunar AssaultLunar Assault
Skill gemShapeshift into a Werewolf and swipe with your claws, projecting an arc of moonlight and ice forward in a crescent.PoE2DB · CC BY-NC-SA 3.0, so it makes the whole rotation faster. A frozen enemy takes extra damage from Thin IceThin Ice
Passive skill20% increased Freeze Buildup50% increased Damage with Hits against Frozen EnemiesPoE2DB · CC BY-NC-SA 3.0, Heavy FrostHeavy Frost
Passive skill20% increased Freeze BuildupHits ignore non-negative Elemental Resistances of Frozen EnemiesPoE2DB · CC BY-NC-SA 3.0 ignores its resistances, and ShredShred
Skill gemShapeshift into a Werewolf and lash out with a flurry of claw swipes. The first Attack can dash to faraway enemies and the final Attack Strikes twice. Attacking a Frozen enemy will create Ice Fragments, which are Projectiles that land and explode after a short delay.PoE2DB · CC BY-NC-SA 3.0 and Cross SlashCross Slash
Skill gemShapeshift into a Werewolf and leap backwards as you gouge the ground with both claws. Enemies can be Hit separately by both gouges. Hitting a Marked enemy with both gouges will Activate the Mark and cause an additional shockwave. Ice Fragments will be pulled into the location where the gouges cross and explode. immediately. This skill can be used while using other skills to interrupt them.PoE2DB · CC BY-NC-SA 3.0 both want a frozen target.
Being surrounded is the other half of the build. Thrill of BattleThrill of Battle
Passive skill20% increased Attack Speed while SurroundedPoE2DB · CC BY-NC-SA 3.0 gives 20% increased attack speed while surrounded, In the Thick of ItIn the Thick of It
Passive skillRegenerate 2.5% of maximum Life per second while SurroundedPoE2DB · CC BY-NC-SA 3.0 regenerates 2.5% of our maximum life per second, Favourable OddsFavourable Odds
Passive skill30% increased Block chance while Surrounded10% increased Deflection Rating while Surrounded40% increased Ailment and Stun Threshold while SurroundedPoE2DB · CC BY-NC-SA 3.0 gives block chance, deflection, and ailment protection, Last StandLast Stand
Passive skill25% increased Attack Damage if you have been Heavy Stunned Recently25% increased Attack Damage while you have no Life Flask uses left25% increased Attack Damage while Surrounded25% increased Attack Damage while on Low LifePoE2DB · CC BY-NC-SA 3.0 and Frantic FighterFrantic Fighter
Passive skill30% reduced Accuracy Rating while Surrounded100% increased Attack Damage while SurroundedPoE2DB · CC BY-NC-SA 3.0 give attack damage, and Tactical RetreatTactical Retreat
Passive skill+0.5 metres to Dodge Roll distance while Surrounded10% increased Movement Speed while SurroundedPoE2DB · CC BY-NC-SA 3.0 gives movement speed. The small nodes around them give attack damage, armour, and evasion while surrounded. Frantic FighterFrantic Fighter
Passive skill30% reduced Accuracy Rating while Surrounded100% increased Attack Damage while SurroundedPoE2DB · CC BY-NC-SA 3.0 costs us accuracy, and Precision IIPrecision I
Support gemSupports Persistent Buff Skills, causing you to gain increased Accuracy while the Skill is active.PoE2DB · CC BY-NC-SA 3.0 on the sceptre gives some back.
Jack of all TradesJack of all Trades
Passive skill2% increased Damage per 5 of your lowest AttributePoE2DB · CC BY-NC-SA 3.0 gives 2% increased damage for every 5 points of our lowest attribute, so it rewards balanced attributes. The attribute nodes on the tree can be set to strength, dexterity, or intelligence, and I set most of them to dexterity or intelligence, since strength comes easily from gear and runes. Then I raise the lowest attribute on gear until the three are close. When they are, the node is a lot of damage.
The rest of the damage is critical hits and rage. Overwhelming StrikeOverwhelming Strike
Passive skill15% increased Critical Hit Chance for Attacks20% increased Critical Damage Bonus for Attack Damage20% more Stun Buildup with Critical HitsPoE2DB · CC BY-NC-SA 3.0, Tainted StrikeTainted Strike
Passive skill20% increased Critical Hit Chance for Attacks30% increased Magnitude of Non-Damaging Ailments you inflict with Critical HitsPoE2DB · CC BY-NC-SA 3.0, and Spirit of the WolfSpirit of the Wolf
Passive skill20% increased Critical Hit Chance while Shapeshifted8% increased Skill Speed while ShapeshiftedPoE2DB · CC BY-NC-SA 3.0 give critical hit chance and more, and the small nodes add critical hit chance and critical damage bonus. Crushing VerdictCrushing Verdict
Passive skill5% reduced Attack Speed30% increased Stun Buildup50% increased Attack DamagePoE2DB · CC BY-NC-SA 3.0, OverwhelmOverwhelm
Passive skill5% reduced Attack Speed20% increased Stun Buildup40% increased Damage with Two Handed WeaponsPoE2DB · CC BY-NC-SA 3.0, and Singular PurposeSingular Purpose
Passive skill5% reduced Attack Speed20% increased Stun Buildup40% increased Damage with Two Handed WeaponsPoE2DB · CC BY-NC-SA 3.0 give attack damage and two-handed damage and cost 5% attack speed each, and Sand in the EyesSand in the Eyes
Passive skill10% increased Attack Speed15% chance to Blind Enemies on Hit with AttacksPoE2DB · CC BY-NC-SA 3.0 and the surrounded attack speed pay that back. For rage I take Battle TranceBattle Trance
Passive skill+8 to Maximum RagePoE2DB · CC BY-NC-SA 3.0 and the small maximum rage nodes.
The Time-Lost EmeraldTime-Lost Emerald
JewelPlace into an allocated Jewel Socket on the Passive Skill Tree.PoE2DB · CC BY-NC-SA 3.0 sits where several of the notables we take are in range. It makes notables also grant critical hit chance and critical damage bonus, and small passives also grant evasion rating and elemental damage. The other EmeraldEmerald
JewelPlace into an allocated Jewel Socket on the Passive Skill Tree.PoE2DB · CC BY-NC-SA 3.0s carry critical hit chance, critical damage bonus, attack damage, and either evasion rating or elemental damage.
My MegalomaniacMegalomaniac
Unique itemAllocates Passive SkillAllocates Passive SkillPoE2DB · CC BY-NC-SA 3.0 allocates Primal RagePrimal Rage
Passive skill+12 to maximum Rage while ShapeshiftedPoE2DB · CC BY-NC-SA 3.0, Ancient AegisAncient Aegis
Passive skill60% increased Armour from Equipped Body Armour60% increased Energy Shield from Equipped Body ArmourPoE2DB · CC BY-NC-SA 3.0, and Dangerous BlossomDangerous Blossom
Passive skillGain 10% of Damage as Extra Physical DamagePoE2DB · CC BY-NC-SA 3.0. Primal RagePrimal Rage
Passive skill+12 to maximum Rage while ShapeshiftedPoE2DB · CC BY-NC-SA 3.0 gives plus 12 maximum rage while shapeshifted, Ancient AegisAncient Aegis
Passive skill60% increased Armour from Equipped Body Armour60% increased Energy Shield from Equipped Body ArmourPoE2DB · CC BY-NC-SA 3.0 gives 60% increased armour from our body armour, and Dangerous BlossomDangerous Blossom
Passive skillGain 10% of Damage as Extra Physical DamagePoE2DB · CC BY-NC-SA 3.0 gives 10% of damage as extra physical damage. From NothingFrom Nothing
Unique itemPassives in Radius of Passive Skill can be Allocatedwithout being connected to your treePoE2DB · CC BY-NC-SA 3.0 lets us allocate the nodes in the radius of Chaos InoculationChaos Inoculation
Keystone passiveMaximum Life is 1Immune to Chaos Damage and BleedingPoE2DB · CC BY-NC-SA 3.0 without a connected path, and three of them are what we want: Heavy FrostHeavy Frost
Passive skill20% increased Freeze BuildupHits ignore non-negative Elemental Resistances of Frozen EnemiesPoE2DB · CC BY-NC-SA 3.0, which is on every werewolf build, Pure ChaosPure Chaos
Passive skillGain 11% of Damage as Extra Chaos DamagePoE2DB · CC BY-NC-SA 3.0, which is 11% of damage as extra chaos damage, and Thin IceThin Ice
Passive skill20% increased Freeze Buildup50% increased Damage with Hits against Frozen EnemiesPoE2DB · CC BY-NC-SA 3.0.
The last piece is the Undying Hate Timeless JewelUndying Hate Timeless Jewel
Unique itemGlorifying the defilement of (79—30977) souls in tribute to AmanamuPassives in radius are Conquered by the AbyssalsDesecration makes this item unstablePoE2DB · CC BY-NC-SA 3.0. Zealot’s OathZealot's Oath
Passive skillExcess Life Recovery from Regeneration is applied to Energy Shield.Energy Shield does not Recharge.PoE2DB · CC BY-NC-SA 3.0 is the only keystone in its range, and the jewel turns it into Sacrifice of FleshSacrifice of Flesh
Keystone passiveWhen taking damage from Hits, prevent 20% of Life Loss, then lose 150% of Life Loss prevented this way over 4 seconds.PoE2DB · CC BY-NC-SA 3.0. When we take damage from hits, 20% of the life loss is prevented, and then we lose 150% of what was prevented over 4 seconds. So a hit lands as 80% of its damage at once, and the rest arrives slowly. That cuts the burst that kills a character, and we repay it with plenty of life regeneration: Constricting CommandConstricting Command
Unique item+(80—120) to maximum Life+(10—15) to all Attributes(8—12) Life Regeneration per secondRequire (2—4) fewer enemies to be SurroundedPoE2DB · CC BY-NC-SA 3.0, Tecrod’s GazeTecrod's Gaze
Unique itemBody Armours: Regenerate 1.5% of maximum Life per secondGloves: 25% increased Life Cost EfficiencyBoots: 10% increased Movement Speed when on Low LifePoE2DB · CC BY-NC-SA 3.0, Vitality IVitality I
Support gemSupports Persistent Buff Skills, causing you to gain Life Regeneration while the Skill is active.PoE2DB · CC BY-NC-SA 3.0 and Vitality IIVitality I
Support gemSupports Persistent Buff Skills, causing you to gain Life Regeneration while the Skill is active.PoE2DB · CC BY-NC-SA 3.0, the belt, the flask, In the Thick of ItIn the Thick of It
Passive skillRegenerate 2.5% of maximum Life per second while SurroundedPoE2DB · CC BY-NC-SA 3.0, and the life recouped from damage on the amulet. It is a big part of why the build is so tanky, and I recommend it. If you have the damage to spare, I still prefer to give up a little speed for tankiness, because not dying makes you faster in the end.

